karg
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Everything posted by karg
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Got to love the hackers, they are true artists.
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Good job in ambush, killing sitting ducks during hacker attack... still i was sick of the hackers and were not sure I manage to kick em all, so made a lockdown for the night.
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Can connect to my server, but can't get past loading screen (friends can't either). It's long since been whitelisted; help?
karg replied to ditchfieldcaleb@yahoo.com's topic in Mod Servers & Private Hives
Make sure you patched Arma II: OA to 1.60 and then 1.62 (if using steam this is automatic) Download from: http://www.arma2.com/index.php?Itemid=20&option=com_rokdownloads&view=folder (Beta patches are in it's own 'beta' folder and will not be disturbed by update). Also make sure you are using hive component 0.73 and dayz 1.7.2.5 (or hive 0.72 with 1.7.2.4). You could also look at the server_console.log to see if it's saying anything about you beeing disconnected when you are hung in load state. -
That is your choice, everyone is free to choose server and it's sad this game engine is so easily hacked, saying that you will most likely encounter the same problems on any other server you join. There are still plenty of players who like this server and I intend to try and keep it that way with the little control I have.
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Server lockdown, hacker attack.
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As far as I can tell all vehicles except one I know of save the position but not the content. Could be that there are a few more vehicles not saving positions. Server restarted, BEC was disabled and thus no scheduled restarts active. For the private Hive part, nothing I'm interested of at the moment (but it have crossed my mind on more that one occasion)
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Hacker found with the help of Zitrop, thanks for helping.
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I'm sad to hear this and I appreciate you reporting it, as far as me as admin and friends we have not played since last night. I'm sending you a private message that I hope you'll reply to to give me some more info on this hacking so I can start looking into it.
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Thanks for reporting, I'd like to recieve reports like this in a private message where time, location and player name should be included if possible. There is one more thing that could be done ingame at the moment the players disconnects and that is to bring up the chat and write something that you also report in the private message, this helps to track the time in the logs. I'd suggest saying 'player ALT+F4'd' or something other similar incriminating, like 'bailer at 65 122' (Chernogorsk I think these coords are at).
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* Server this happened on. DayZ - SE 46 (v1.7.2.5/Beta 96061) [VETERAN|3DP:ON|CH:ON][uTC-1][MAXPING:100] dayzmod.com - hosted by TeamplaySucks * Time that it happened including your timezone. 20:37-20:57 UTC-1 (DST:yes) * What happened during the incident. Saw a guy getting kicked for remoteexec violation, and apparently he reconnected instantly. After this he started to teleport himself to hunt the heli we were flying, at first we just thought he might be a lucky guy in a lucky position, but when he showed up around the shopper time after time firing at us we set up a trap, next time he showed up I kicked the suspect, he instantly disappeared from the game. I cleaned up the logs I'm supplying here, but when someone actually looks into this I'll supply the arma2oaserver.RPT log as well, just contact me. My evidence should get this guy globally banned. The suspect is also in the logs of another server hacker report thread: http://dayzmod.com/f...ens-names-logs/ server_console.log 20:37:09 I z Noob z I uses modified data file 20:37:09 Player I z Noob z I connecting. 20:37:11 Player I z Noob z I connected (id=22532742). 20:37:11 BattlEye Server: Player #18 I z Noob z I (<IP>) connected 20:37:11 BattlEye Server: Player #18 I z Noob z I - GUID: <GUID> (unverified) 20:37:11 BattlEye Server: Verified GUID (<GUID>) of player #18 I z Noob z I 20:40:35 Player I z Noob z I kicked off by BattlEye: RemoteExec Restriction #6 20:40:35 Player I z Noob z I disconnected. 20:40:43 I z Noob z I uses modified data file 20:40:43 Player I z Noob z I connecting. 20:40:44 Player I z Noob z I connected (id=22532742). 20:40:44 BattlEye Server: Player #6 I z Noob z I (<IP>) connected 20:40:45 BattlEye Server: Player #6 I z Noob z I - GUID: <GUID> (unverified) 20:40:45 BattlEye Server: Verified GUID (<GUID>) of player #6 I z Noob z I 20:56:42 Player I z Noob z I kicked off by BattlEye: Admin Kick 20:56:42 Player I z Noob z I disconnected. create_vehicle.log 28.08.2012 20:39:12: I z Noob z I (<IP>) <GUID> - #0 "USVehicleBox" 128:20 [7530,2990,3] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:81 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:82 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:83 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:84 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:85 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:86 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:87 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:88 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:89 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:90 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:91 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:92 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:93 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:94 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:95 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:96 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:97 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:98 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:99 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:100 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:101 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:102 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:103 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:104 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:105 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:106 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:107 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:108 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:109 [0,0,0] 28.08.2012 20:39:24: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 128:110 [0,0,0] 28.08.2012 20:39:38: I z Noob z I (<IP>) <GUID> - #0 "Sniper1_DZ" 128:113 [0,1,0] 28.08.2012 20:42:40: I z Noob z I (<IP>) <GUID> - #0 "USVehicleBox" 130:14 [1068,1875,4] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:75 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:76 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:77 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:78 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:79 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:80 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:81 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:82 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:83 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:84 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:85 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:86 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:87 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:88 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:89 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:90 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:91 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:92 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:93 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:94 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:95 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:96 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:97 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:98 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:99 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:100 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:101 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:102 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:103 [0,0,0] 28.08.2012 20:42:52: I z Noob z I (<IP>) <GUID> - #0 "DZ_Backpack_EP1" 130:104 [0,0,0] 28.08.2012 20:42:53: I z Noob z I (<IP>) <GUID> - #0 "Sniper1_DZ" 130:109 [0,0,0] 28.08.2012 20:45:35: I z Noob z I (<IP>) <GUID> - #0 "PipeBomb" 130:112 130:109 [1066,1876,3] [0,0,0] 28.08.2012 20:46:08: I z Noob z I (<IP>) <GUID> - #0 "PipeBomb" 130:115 130:109 [65,12929,404] [0,0,0] remoteexec.log 28.08.2012 20:40:35: I z Noob z I (<IP>) <GUID> - #0 "{ if((name _x) == 'Continued') then { _x hideObject true; }; } forEach playableUnits;" 28.08.2012 20:40:35: I z Noob z I (<IP>) <GUID> - #6 "{ if((name _x) == 'Continued') then { _x hideObject true; }; } forEach playableUnits;" [EDIT] Removing GUID so I won't be reported by the "DayZ self-proclaimed Police" and hoping I'll be contacted soon by someone from the DayZ team to ban this sucker.
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By global ban I mean globally banned by the DayZ team in the ban.txt they supply.
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I have posted this hacker report: Hacker caught If he's not globally banned from my logs then what little faith I have in this system with reporting hackers is lost, hope it's taken seriously and handled swifty. Yeah I heard from a buddy that's been looking into that bandit skin thing it's affecting non-bandits as well, and you can loose your gear and respawn and die and all kind of strange things, I'm guessing you are hit by that bug. I'll ask him if he could supply the links to what he found. But I think it should be on the dayz forums. As far as the 1.7.2.5 hotfix is concerned I'm really dissapointed since all the issues that's been reported is now on our server as well, this was what made me wait with upgrading for so long and only because the server was almost empty I decided to upgrade, we want players on the server. Also I cannot imagine why they release a hotfix and do not list all the changes, this was not just a hotfix, a hotfix only adresses issues that need to be fixed fast, and should never ever ever never ever ever never introduce new features. If they do it's not a hotfix, it's an update. hotfix = adresses issues that needs an immediate bugfix update = bugfixes and new features So now the 1.7.2.5 "hotfix" has been out for about 19 days and has not been fixed when it's apparent to atleast me the bugs introduced are worse than what they "fixed".
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Also, wrong forum, should have been posted to http://dayzmod.com/forum/index.php?/forum/32-cheat-reporting/ I believe.
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Thanks for reporting, but since the 1.7.2.5 it's actually very difficult to catch these guys, they stopped writing a lot of useful info to the RPT log. The heli-crasher was some guy who found the heli and took it for a spin :) We had hackers on the server tonight, I actually reported one just now, don't know if a hacker hit you or a bug that hit players with the ghillie or something similar, heard of a bug that screws things up if you went bandit and wears a ghille, but I'm kinda clueless. Sorry to hear you lost your stuff. About fix for this issue with the saving, we will just have to wait for them to fix it, I have no clue as to when but I'm guessing soon.
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3 Scripters as Dogs on US2209 - Screens, Names, Logs
karg replied to highwind's topic in Mod Servers & Private Hives
I'd like to confirm GUID <snip> as a hacker, he just hacked our server, gathering evidence. http://dayzmod.com/f...-hacker-caught/ [EDIT] Apparently GUID's are not to be talked about... -
Server will be updated to 1.7.2.5 and latest beta patch in a few minutes.
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I checked with the logs, psycodad was online also, and from what I can figure, psycodad = ZlobaRUS54. He also confirmed above that it was him killing you, and he is not part of our group. I find it quite intriguing that we are all in the same spot of the map with so few players and we are also following this post :D Dance clearly stated we did not have the van. Look at ZloboRUS54's post, he says your Bus is still there :) Hehe, out driving drunk? DayZ drunk driving survival, sounds like a tricky mod ;) Yeah, we've been plenty killed just meeting someone (bandit), that's what I liked with meeting you, you didn't shoot on first sight, just as we try to we try to be nice people. It's easy to become a bandit just from surviving, the real challenge is not becoming a bandit in this game :)
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It's funny how when there is like 5 players on the server 3 of them seem to be at pretty much the same place :D
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We didn't do that, that would be kinda twisted after helping you, concidering there was only one more player except us online it must have been him (psycodad), dance reported seeing him in Gorka in a blue van and as I understand that must have been a short while after you got killed.
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Server had a power outage, and it's not setup to go up by itself yet. Sorry about that.
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Nha, you missed it :P You need to go target practice :D
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Should have been up, was now when I checked it out, but it kept kicking players for battleye not responding and when I got in no tents or vehicles was spawned, restarted it and it looks ok now. /Karg
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As it would seem there is starting to join players again so I'm expecting it to be full tonight :) Server restarts UTC+1 06:00 12:00 18:00 21:00 03:00. BEC that does the scheduled restarts was in a bad state so I have now fixed that, will restart server in a few minutes. Thanks for pointing that out.
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Nice inititive to start this thread, I was about to start one myself :) First of all, thank you shadder for that you like the server, thats the whole point in running it apart from my own and my friends pleasure, everyone should be able to enjoy it. About passwording. The idea is good and I have been thinking of something in the same line. But... The server hosting rules clearly states that I am not allowed to do so, so I will not password the server and only let invited/approved players onto the server, even though that would sort out the bad apples. Regarding that the server been pretty much empty the last two days when it's usually pretty much full 24/7 the only things I know of is I still run 1.7.2.4 and I upgraded to a new beta patch, presumably the regular user uses sixlauncher and will not get the beta version without going to arma2.com and fixing it themselfs. Which many people might not know, I might downgrade the beta patch so it fills up again. Also I accidentally did something so the server halted the restart script at scheduled restart so the server was down some time. And I also noticed the server had not spawned tents/vehicles properly. This combination could account for the lack of players. Also, the hackers is really destroying this game and there is not much I can do about it I'm afraid. I pretty much stopped battling them for a while when I used some 10 hours time chasing hackers without success. The tools to catch hackers is real poor and the arma 2 engines problem that it's "hacker-friendly" is simply too bad. Best regards Karg
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SE 46 Loaded with admin abuse/hacking
karg replied to Dewback's topic in Mod Servers & Private Hives
I'll look into it, when I think of it I might have accidentally done a thing that would halt the script that restarts the server, so between scheduled restarts it would go down, if so it's up in a minute. Sorry about that. If no good thread is found, you could always post a new one in the appropriate forum or send me a private message on the forum. /Karg [EDIT] Confirmed, the human factor at work, script was halted.