m00tley
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50 GoodAbout m00tley
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major bugs and glitches that should have priority over other things.
m00tley replied to blackmauser95's topic in General Discussion
You sir, are one of the few people here who can actually think. I'm rly glad that this forum hasn't been overtaken by Deanists yet. PS: Could you please send me the link to your post about the sales of the game? -
All i have to say is: force feed shit to bambis.
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Alright, I am finally concerned about the standalone
m00tley replied to JimmyGate's topic in General Discussion
There's no problem if a game has bugs, the problem is when there are more bugs than features, which is the current state of dayz. Name me ONE feature in dayz that doesn't have a single bug. By arcadish do you mean that movement is working properly and zombies ai's are working? The only difference i see from h1z1 and dayz on this video are the shaders, that they can change quite easily, the movements/animations which are better than the ones in dayz, and zombie ai, which looks better than the one we currently have in dayz. -
Alright, I am finally concerned about the standalone
m00tley replied to JimmyGate's topic in General Discussion
The game was released on december 2013, right? If they didn't want people to buy it, they would release it in january/february. And dude, i think you've been spending way too much time in this forum if you think that DayZ didn't have a hype behind it. Do you honestly think that DayZ was so "underground"/"cool" that the only people that heard about it were the people in this forum? The standalone was probably one of the most hyped games of 2013, that's why they didn't have to market it. Actually, i would dare to say that part of DayZ's marketing strategy is not marketing at all, this keep them in the "humble and community friendly company" position, if they had marketed it, they would be seen as just an avarage greedy company and this also explains why rocket told people not to buy it (He knew people would buy it because of the hype, and his "Don't buy it" statement,only made people more hyped, because they believed that rocket was trustworthy and shit). And btw, the guy's theory is not crazy at all, his theory also explains why Dean is leaving bohemia and starting his own company. He probably knows that the boat is sinking because arma engine just doesn't work for this game, so he is gonna bail asap and keep his name clean, so when dayz becomes a complete failure (which is happening as we speak), people will blame bohemia and not him. -
WTF? Vehicles? Read the topic please? No one here wants vehicles. I would rather have cows implemented again before having vehicles.
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I'm not comparing the mechanics/history or w/e, i'm just comparing budget/development. Making a game is making a game, and the development time/budget can be compared.
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Thanks for your post, it was really enlightening (I'm not being sarcastic, i'm being really serious). As you can see if you read my post closely, i'm not asking for a finished product, i'm not asking for cars, i'm not asking for helicopters, i'm only asking for a better zombie ai and better gun swapping mechanics, and i can't understand how it can take over a year just to fix the zombies and gun/inventory system. You said skyrim already had it's engine done, well, dayz is just a copy past from arma 2/3, so it is not in a different spot, the only difference are the zombies. If it takes them over a year just to fix zombie ai and make a increadibly crappy gun/inventory system, how long will it take for them to release the final product? You said 4 years, i would say that based on the pace, 4 years is a pretty optimistic guess.
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MetapoliCMember Since 08 Feb 2014 m00tleyMember Since 12 Jul 2012 And about the posts, it only means i don't spam as much as u do, and i think before typing.
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There is no evidence, that was just me connecting dots. If i'm not mistaken, they said the game would be released around 2012 christmass, but they couldn't release in time, so they delayed it saying they would rebuild the engine completely (which you can clearly see they didn't) or something like that (That was around january/february 2013). They wouldn't release the game on february/march because there are no major holidays/sales around this time if i'm not wrong (as i said, i don't live in the us, so i don't know all the holidays), so they delayed it once again saying they were having problems with the network bubble. The game was finally released in december/2013 and was honestly a huge disappointment for me and most of my friends (Not because of graphics or things like that, but because we realised that the bugs were still there, but worse, we didn't have cars, we didn't have tents, and all of those things).
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Why do you have to come here and let everybody know about things which are not even true? (Maybe a half of what you said is a fact, the rest is a disinformation): The number about skyrim development are all true. The number about dayz sales were a presumption. Now, what is the goal of this thread?: Now what is the goal of your post? Boy you could have invested this time in something else but now you made yourself rage and I am more than sure you did.: If this thread was so useless, why do you bother making a reply? You could have invested your time in something else, and if i read your post in a certain manner, i can also imagine you raging, but that's just our imagination, right? Finally, make an own game and do it better, but what the fuck am I talking about?! You can't do it.: You are comparing a person to a company, so i'm not even gonna bother answering this properly. I see that you are new here, so please, do believe me that you don't know what you are talking about...
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I'm sorry. The network bubble issue was supposedly an issue that they were having before they released the standalone, and was supposedly the reason the game was delayed. I don't remember exactly what the "network bubble " problems were, but if you search on the forum you will probably find many posts about it. edit : I found this post about it http://www.reddit.com/r/dayz/comments/1kxwuj/ u may wanna check it out if you are curious.
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I see that you joined the forum around 12/09/2012, so i assume you bought your arma 2 + arma 2 oa on a sale, right? Anyway, in skyrim, they had to make some serious graphical improvements and remodel everything, on dayz, they only had to change a few things around. Skyrim had voice acting for every single dialogue, dayz doesn't have dialogue, skyrim had quests, dayz doesn't, skyrim had skills and in depth game mechanics, dayz doesn't, skyrim had different A.I.s for different monster, dayz doesn't need that. U see the difference? I'm not asking for a completely finished product, but after a year, i think we deserve to at least have zombies that actually work, a decent inventory system/gun swapping system, a decent hit detection and player movement (At this moment, player movement feels completely clunky).
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Well, if they wanna lock it, they can feel free to do so... There was a similar game to this one that used the same censorship policy. The name of the game was WarZ, but i don't think anyone here has ever heard about it, right? It really scares me to see how Rocket is becoming the monster he fought against.
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I've been playing dayz for quite some time now, and i must say that i'm impressed with the progress on the zeds ai. You guys at bohemia managed to make zombie A.I. worse than it was before... As i said, i have been playing the mod/game for about 2 years now, and the only difference i've noticed on zombie behavior was the fact that mod zombies were WAY better than those we have now a days... Let's be real, this game is nothing but a modded/downgraded version of arma 3, and you guys had at least a year to fix something that was already an issue on the mod, and yet, you guys failed miserably. I see people here on the forums saying "This is an alpha", and i can't help but think that they are new to dayz, because the mod was released as an alpha version of the mod, and i've been hearing this excuse for 2 years, so i can't buy it anymore, and neither should you guys. Let's be serious here: 1st - I've spent over 130 dollars on bohemia games just because i love dayz, and most of you guys have spent at least 40 bucks on this game. If you check the official website, you will see that at this moment, there are 1,868,062 survivors, which adds up to 74,722,480 million dollars (i'm just assuming that 40 dollars is the price of dayz, since i don't live in the us), and that's only from the standalone. If you check the number on the mod, assuming that the arma 2 used to cost 40 dollars, then you have another 69 million dollars... 143 million dollars seems like a lot of money to me. Do you guys know how much money was put into elder scrolls skyrim? 85 million dollars. 2nd - Since we are already talking about skyrim, do you know how long it took to develope skyrim? 3.5 years. So why am i bitching about dayz? it has been on development for only a year, right? Yeah, but most things were downgraded/ported/moded from arma 2/3, they already had the engine, they already had the maps, they already had most of the things. Now you say "But they had to work on the whole map so you could enter in every single building", and i ask you: Would you rather have enterable buildings or good zombie mechanics? Enterable buildings or have your character not stop when you switch weapons? FFS, they had more than enough time to fix those minor issues that bother us so much. 3rd - Dean Hall said that he is leaving bohemia. I don't know when this will happen, but do you know what i think that will happen to this game if we keep on this "1 patch a week" pace? It will stay on this pseudo-alpha stage forever. Do you guys play MMO's? Have you ever seen the amount of games out there that stay on beta stage forever just so they have an excuse if things are broken and they don't wanna put money on the game? I know that a lot of people will come here saying "Oh, stop bitching about it" just to keep their "forum badassness", but after two years listening to this morons, i think i had enough, so i don't even care. If you are stupid enough to just throw money at a company without getting what you paid for, good for you, but don't ask me to do the same 15y/o childish thing you guys do. I'm not gonna worship Rocket as he was some kind of god and keep quiet while this guys are earning over 143 million dollars for a crappy ported product. And if you want to know what made me so mad, please, go watch a Arma 3 Dayz Breaking Point video, and take a look at the zeds, if you don't get mad at the fact that the zombie A.I. on that mod is 1000 times better than the one on this game, then you are even dumber than i thought. PS: Just in case someone says it took longer because of the "bubble", let me break it down for you: The bubble was probably a lie that they used in order to delay the release of the game and release it on christmass. So please, avoid using the bubble excuse on this topic.
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Player Skill. (This is not a leveling thread).
m00tley replied to CreepySalad's topic in DayZ Mod Suggestions
I posted the exactly same thing on the "Skill System in DayZ??" topic, and basically the idea got bashed by people saying "Mini-games are stupid".