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Content Count
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Joined
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Last visited
Community Reputation
3 NeutralAbout Malevolence
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Rank
On the Coast
Profile Information
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Gender
Male
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Location
Las Vegas, NV
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Interests
Tactical Gaming and scavenging for beans.
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New option for loot locations
Malevolence replied to falcon911's topic in DayZ Mod General Discussion
Aggro a herd, run into building, gun them down, loot, and repeat. Making Zombies a farming activity would ruin the mod. -
Got attacked by the Predator
Malevolence replied to Mooseocalypse's topic in DayZ Mod General Discussion
Invisible my ass, you just didn't see him and bounced the fuck out because he got the drop on you. -
DayZ Sniping story in Elektro.
Malevolence replied to UsedQtip's topic in DayZ Mod General Discussion
Go up to Stary and try that. -
I felt like a f*ckin Navy SEAL after this! My first time in DayZ
Malevolence replied to deaddem's topic in DayZ Mod General Discussion
Bravo! Beans for you sir! -
Stary Sobor a waste of time?
Malevolence replied to mccullxch's topic in DayZ Mod General Discussion
Last server I was on the Deer Stand near Stary had a sniper in it camping a tent in the middle of one of the open fields. -
Killing newly spawned players why? So you can get the bandage they have lol waste of time.
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☠ ☠ ☠ Starting a Clan! Need more Survivors! ☠ ☠ ☠
Malevolence replied to Masi_23's topic in DayZ Mod General Discussion
Interested in the group if your still recruiting, 1. How much experience do you have? Just over week, I learn quickly and have a tactical mindset. 2. Where are you from? Las Vegas NV 3. Age? 33 4. Do you have a mic? yes -
Protips that will help you survive longer
Malevolence replied to Batuhan87's topic in DayZ Mod General Discussion
Never been shot at in Stary but Im careful when I approach. I tend to watch the area for 10 to 15 minutes for activity before entering and when I do its always from the fastest direction to go in loot and go out the way I came in. Now Cherno and Elktro those are noob death traps. Personally I make runs along loot rich interior roads never stop long enough to engage someone and if i do I tend to beat it before they see me. Bandits have taken plenty of pot shots at me but running at a sprint zig zag through the forests is usually enough to get away. I have found many bandits to be lazy as shit preferring ambush tactics to active hunting. I would suggest always keep on the move never stay in a loot spot more than a few minutes and always scout your loot spot before hand. Best pro tip to live by is be paranoid and always assume a sniper has you in sights. -
Romero Zombie vs Rage Infected
Malevolence replied to drewmaw's topic in DayZ Mod General Discussion
There is a certian kind of terror unique to the "walking" or "shambling" kind. On the surface one or two seem harmless or pathetic then as you find yourself scavaging in a city or town, slowly you find yourself with a group closing in steadily. Soon you realize as you have made noise while foraging that some of your routes are now choked by them. Its now you realize you are surrounded your shots must be exact and you have to move now! Nothing better than impending doom even if its not the intial burst of adrenaline that a pack of runners has its still can be deadly if not more so. I would also love to see the idea of a "herd" like the walking dead gave us a wall of walkers that could be encountered anywhere on the map and when you least expect it. With these zombies the poetential to becoming trapped inside a building is real and can be a deadly consequence for the slow or unprepared survivor. I can imagine you and your groups camp youve set up deep in the woods being overun as you least expect it as you and your group must flee in order to survive. I think there is huge potential for this style Zombie. I also think a survivor that dies returning as a npc zombie would also be interesting factor.