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Everything posted by Jehangir
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Why should bandits be penalized like this exactly?
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No. If you could distinguish people's morality or allegiance by a skin, it would not be DayZ.
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No. Just no.
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[+] Looking to train a few new mercs
Jehangir replied to Kwitch's topic in DayZ Mod General Discussion
Your requirement for joining a clan is to operate solo? -
(Recruiting) The Hellsing Organization
Jehangir replied to zecele's topic in DayZ Mod General Discussion
Aren't you guys on the CQF hit list? -
Most intense moment of forever. (For me anyways)
Jehangir replied to Smacked's topic in DayZ Mod General Discussion
I was going to give you my beans. Then I read that you Alt+F4ed. Now I will take your beans. -
congrats Hellspawn US469 on your DC/Ghost kill
Jehangir replied to osiriszoran's topic in DayZ Mod General Discussion
1. It is not a game. It is the alpha of a mod. 2. You are a bandit. I would say well-deserved. 3. Whining won't get you anywhere! -
A lot of stuff needs to be removed from DayZ
Jehangir replied to TheMachine's topic in DayZ Mod General Discussion
You might want to switch to BF3 or CoD. This ain't for you. The engine tries to mimic reality. Pretty sure if you got hit with a 50 cal IRL, even in the foot, you wouldn't live to tell about it. -
You made me log into my account just to tell you that you are a dick for wasting our collective time with this pointless story.
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How to end Ganking, and support Honor [ v ]
Jehangir replied to Arainasc's topic in DayZ Mod Suggestions
Anything that you come up with, such as rewards for "good" players, is all the more incentive for bandits to shoot you. The salvation officer camp will be perpetually camped by bandits. This is the beauty and curse of emergent gameplay. At the end of the day, bandits kill you for fun and for your loot. Regardless of how you get said loot, you will be a bigger target. Especially if your "humanity" affords you exclusive loot. -
Sanity system...New animals, pets and more intersting hunting mechanic...
Jehangir replied to Hendrix (DayZ)'s topic in DayZ Mod Suggestions
I do not agree. In a game where you are hunted by players and zombies alike, your social meter should go up if you don't interact with people. by interacting with zero people (zombies and players), damn near nothing can kill you (except falls). So I don't agree. This isn't Spec Ops: The Line. The paranoia, the fear, the adrenaline does not have to have an artificial system for it. It works very well naturally. If you have played it long enough, you are paranoid, you are afraid, and you do feel that everyone is after you and your precious precious beans. As you acknowledge yourself, Rocket has plans for dog companions. More animals: agreed. We need deer and bears etc. Possibility of animals attacks: debatable. The problem with animal attacks is the "realistic" nature of he game. If a mountain lion got close enough, in reality, your gun will likely not help you, and one strong attack will take you out. Tone it down, and it becomes a joke. This is a very debatable point. In principle I agree. Practically, hardly possible. Training animals to attack others or zombies, terrible idea. Meh. Even now, with deaf and dumb animals, the problem arrives when you have to light the fire to cook the meat. That is the scariest part. If anyone sees it, they are coming after you. Again, debatable. -
Excellent idea. Warm food can do 400 instead of 200. Steak still does 800. I can get behind that. For this idea, you can have my cold, cold beans.
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1. Why would a trash can have useful loot? Except for empty cans. Why would a doghouse have anything useful? I don't disagree with loot spawning outside "buildings", but these two suggestions make no sense. 2. Agreed. Occasional should be tones down to infrequent. They already have a huge aggro radius, and buildings litter the map everywhere, even miles from towns and settlements. 3. Uh... why? 4. I am all for more melee weapons. The chainsaw is a dumb idea, this is not L4D2 and it is not Duke Nukem. 5. Big plus for this idea. Molotovs are actually pretty easy to make. The only in-game item missing is rags. And you could double bandages as a rag. Do you feel this is the start of a "crafting system?" 6. Morphine is very easy to find. No offense mate, but it seems to me that this game may not be for you. Every one of your suggestions (except maybe 2) is an attempt to make your life easier.
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Nope. Terrible idea.
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Increase pvp difficulty so its actually takes skill.
Jehangir replied to jupsto's topic in DayZ Mod Suggestions
1. Debatable. If you have tested for long, especially as overwatch, weapons can be pretty damn inaccurate and zeroing adds to this fun. 2. No. There is no merit to this suggestion. You didn't even provide any arguments for it. 3. No. This is why we have the option of Newbie, Regular and Veteran servers. You want that? Go to a veteran server. Give the new player (or ones that prefer 3rd person) a break. 4. Yes. This has immense potential, and should be implemented, though there may be some engine restrictions on it. -
Why pick berries when you can have my beans!?
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A plea to Rocket: Fix What's Broken or Let Us Help
Jehangir replied to -E-Claymore's topic in DayZ Mod Suggestions
You are testing playing the alpha build of a mod game. Things will be broken, tried, removed, added, retried, until the mod takes shape. -
need the ability to give yourself a blood transfusion
Jehangir replied to tank77's topic in DayZ Mod Suggestions
No. Much like epi, it makes sense that someone else transfuses you. Transfusion, in real life, is not something you can do on your own. -
Classes in DayZ (let the shitstorm commence)
Jehangir replied to mind_grenade's topic in DayZ Mod Suggestions
Decent idea, and it may actually have some application in end-game. But I think in larger squads, (excluding abilities), people naturally transition into these roles. You can still have my beans though. -
No. This is not Left 4 Dead. Also, I am taking your beans.
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Which map would you like to see for dayz?
Jehangir replied to liukang168's topic in DayZ Mod Suggestions
As a Muslim, I found this incredibly offensive and callous. No it is not funny. No it is not tongue-in-cheek. It is simply offensive and unjustified. -
Which map would you like to see for dayz?
Jehangir replied to liukang168's topic in DayZ Mod Suggestions
Are you kidding me? -
Make zombies a real, persistent threat
Jehangir replied to Fryseboks's topic in DayZ Mod Suggestions
My starting experience is practically the same. But I would say play for more than two days. You will realize they are not as simple as you may think. -
Let us not turn this into World of Warcraft. Dead is dead.