DayZ10k_
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Everything posted by DayZ10k_
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[DayZ10k] 1.7.6.1 Chernarus --Active Admins & Antihax -- Custom buildings, loot, and new weapons -- HALO jumping and other features
DayZ10k_ replied to DayZ10k_'s topic in Mod Servers & Private Hives
Thanks, Joroth! It's been busy but fun---check out our new aspect on chopper battles: armed littlebirds! -
lets end pay to win servers.
DayZ10k_ replied to Writhe (DayZ)'s topic in Mod Servers & Private Hives
/facepalm -
[DayZ10k] 1.7.6.1 Chernarus --Active Admins & Antihax -- Custom buildings, loot, and new weapons -- HALO jumping and other features
DayZ10k_ replied to DayZ10k_'s topic in Mod Servers & Private Hives
just a bump! we're having our half-birthday (6 month) giveaway with steam cards and arma 3 lite keys going on right now. -
[DayZ10k] 1.7.6.1 Chernarus --Active Admins & Antihax -- Custom buildings, loot, and new weapons -- HALO jumping and other features
DayZ10k_ replied to DayZ10k_'s topic in Mod Servers & Private Hives
x -
still logging A LOT the following (in publicvariableval, setvariableval): "remExField" = [<NULL-object>,,"JIPrequest"] "remExField" = [,<NULL-object>,"switchmove","ActsPercMrunSlowWrflDf_FlipFlopPara"] when I have everything the same as in your filters. Currently I escape all " with a leading \ Are there any other punctuation marks that need escaping to work properly with BE?
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DayZ10k -- Chernarus Private Hive (1.7.5.1) Custom Loot/Buildings
DayZ10k_ posted a topic in Mod Servers & Private Hives
www.dayz10k.com always looking for more players...survivors and bandits, loners and squads. 70.42.74.170:2302 ---------------------------------------------------------------------------------------- FIXES ---------------------------------------------------------------------------------------- Working debug monitor Vehicle Refueling at Gas Stations (helicopters currently blocked) Helicopter Re-Arm Station at NWAF -Takes away fuel while re-arms -Returns 25% fuel after done re-arming Daylight Only Gear replacements (AS50, M107 removed...etc) ---------------------------------------------------------------------------------------- NEW FEATURES! ---------------------------------------------------------------------------------------- 1)12 Player bases hidden around the map, you will need to find these, they are scattered around the western and northern side of the map. Some bases are purely 3 or 4 large camo nets, some have military style tents. No loot will spawn at these bases, and never will! 2 Have fuel making them more desirable! 2)Improved Green Mountain, with more military spawns, and more military zombies might be worth a look! 3)Improved Kamenka, no longer a town to suicide into, now has its own grocery store, apartment building, military tents and a firestation! 4)New Military Spawns at Dolina, nothing major just added something to the boring town that it is! 5)Mount Klen, now has fuel and a factory building worth checking out! (hopefully it turns into a trading post again) 6)A new and improved NEAF, finally its worth going too! (barracks, more hangars, medical tents) 7)A hidden insane asylum (hospital) near Lopatino has been spotted enter at your own risk! 8)Skalisty island seems to have had military action since the outbreak.... 9)Also a whole new town in the NW portion of the map. 10)extra vehicles (SUV, 3x choppers/little birds, 2x Planes, 2x Military Offroads, police car, etc) 11)New fort at Novy lug with high value vehicle spawns 12)Trading post in the mid-west of the map 13)Vehicle Refueling 14)Helicopter Rearming at NWAF ---------------------------------------------------------------------------------------- WEAPON MODIFICATIONS (feel free to suggest any changes in the forums) ---------------------------------------------------------------------------------------- AS50 is now M40A3 M107 is now M4A1 RCO (ACOG) M203 M16A2 is now G36 vanilla M1014 is now M16A2 MR43 (Double-Barrel) is now M1014 AKS-74U is now AK-107 Kobra 10 Round M107 Mags are now M203 HE Grenades 5 Round NATO Mags are now M203 HE Grenades Wire fencing is now Sandbags 2 Round Shotgun Slug Shells are now 8 Round Shotgun Slug Shells 2 Round Shotgun Pellets are now 8 Round Shotgun Pellets Mountain Dew is now Soldier Skin NVGoggles are now M4A1_AIM_SD_camo Satchels are now Soldier Skins Additionally, the "extra" crashes have had M14, DMR, M9SD and Coyote Backpack spawns reduced drastically. -
any chance on releasing the 1.7.5.2 hotfix just to fix some of the zombie crap...and save some of the other open issues for .3+ or 1.7.6?
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https://github.com/R4Z0R49/DayZMod/blob/Development/SQF/dayz_code/CfgVehicles.hpp still has class BAF_Soldier_Officer_W; class Rocket_DZ: BAF_Soldier_Officer_W { displayName = "Rocket";
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nvm
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publicvariableval.txt (reading line 13 -- switch ) append (reading line 25 -- move) append (reading line 60 -- remExField) append !="\"remExField\" = [,<NULL-object>,\"switchmove\",\"ActsPercMrunSlowWrflDf_FlipFlopPara\"]" (reading line 58 --jiprequest) append !="\"remExField\" = [<NULL-object>,,\"JIPrequest\"]"
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createvehicle (reading line 1) append !="DZ_Czech_Vest_Puch" !="DZ_British_ACU" !="DZ_TK_Assault_Pack_EP1" (reading line 53 -- ep1) append !="DZ_TK_Assault_Pack_EP1"
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addmagazinecargo.txt (added new boiled water, food items)
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are other previously left "unbanned" weapons but not in game weapons removed? Saw a note about the LR115...wondering about: M4A1_RCO_GL RPK_74 M107 (that takes backpack slot...not M107_DZ) G36_C_SD_Eotech
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DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
DayZ10k_ replied to domistyle's topic in Mod Servers & Private Hives
(using v0.7 atm) Not sure if this is fixed in v0.8+, but sometimes when I have DaRT logged in, other BattlEye functions/clients fail. Not sure if it's DaRT or a limitation of BE...any idea on how many concurrent BE clients/rCON connections are allowed? emailed BE and no response after 5+ days -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
DayZ10k_ replied to domistyle's topic in Mod Servers & Private Hives
whats the ETA on releasing 1.0? -
you need to download and install the client files in @Dayz/AddOns folder on your server
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DayZ10k looking for more bandit squads (custom loot, custom buildings)
DayZ10k_ posted a topic in DayZ Mod General Discussion
DayZ10k www.dayz10k.com -Custom buildings (hidden insane aslyum/hospital, refurb'd Kamenka/Dolina, upgraded NEAF, ghost town in the NW) -Custom loot (no more thermals, 50 cals/1 shot snipers). All replaced with other loot (M4 RCO, M40, G36SD, etc) -Custom date set for full moons and shortest nights possible. Active admins constantly monitoring gear and banning anyone with illegal (as50, m107, etc). Looking for more bandit squads. Register at www.dayz10k.com details are available on the site when you register. For more details about the customizations, check http://www.reddit.com/r/DayZServers/comments/12cbcq/dayz_10000_private_server_grand_openning_based_on/ -
Dayz 10000 Grand Opening -- Looking for Groups to join us (modified buildings/loot)
DayZ10k_ posted a topic in Mod Servers & Private Hives
DayZ 10000 is opening this weekend. Fresh start for all. Custom buildings and towns, custom loot set See below: Brand new private hive grand opening (all players starting fresh) on Saturday 11/3 at 9:30pm EST Server will have daylight hours for the first day or two of operations before returning to a regular schedule. DayZ US 10000 70.42.74.170:2302 -------------------------------------------------------------------------------------------------------- NEW FEATURES! -------------------------------------------------------------------------------------------------------- 1)12 Player bases hidden around the map, you will need to find these, they are scattered around the western and northern side of the map. Some bases are purely 3 or 4 large camo nets, some have military style tents. No loot will spawn at these bases, and never will! 2 Have fuel making them more desirable! 2)Improved Green Mountain, with more military spawns, and more military zombies might be worth a look! 3)Improved Kamenka, no longer a town to suicide into, now has its own grocery store, apartment building, military tents and a firestation! 4)New Military Spawns at Dolina, nothing major just added something to the boring town that it is! 5)Mount Klen, now has fuel and a factory building worth checking out! (hopefully it turns into a trading post again) 6)A new and improved NEAF, finally its worth going too! (barracks, more hangars, medical tents) 7)A hidden insane asylum (hospital) near Lopatino has been spotted enter at your own risk! 8)Skalisty island seems to have had military action since the outbreak.... 9)Also a whole new town in the NW portion of the map. 10)extra vehicles (SUV, 3x choppers, police car, etc) 11)The existing bug fixes in many of the private hives (no duping, no losing gear to skin change, no glitching food/meds, tents & vehicles save, vehicles take damage, etc) -------------------------------------------------------------------------------------------------------- WEAPON MODIFICATIONS (feel free to suggest any changes in the forums) -------------------------------------------------------------------------------------------------------- L85A2 (Thermal) is now G36C SD AS50 is now M4A1 RCO (ACOG) M203 M107 is now M40A3 (sniper w/ camo like SVD) M16A2 is now G36 vanilla M1014 is now M16A2 MR43 (Double-Barrel) is now M1014 AKS-74U is now AK-107 Kobra 10 Round M107 Mags are now 5 Round M24 Mags 5 Round NATO Mags are now M203 HE Grenades Wire fencing is now nothing 2 Round Shotgun Slug Shells are now 8 Round Shotgun Slug Shells 2 Round Shotgun Pellets are now 8 Round Shotgun Pellets Mountain Dew is now Makarov SD -------------------------------------------------------------------------------------------------------- Based on Tallahasse's 9999 server (RIP) come sign up at the link to get access. Password will be published on Saturday. http://www.dayz10k.com -
+1 internets, sir
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Crash course on the 1.7.3 Combat System (by the person who wrote it)
DayZ10k_ replied to venthos's topic in DayZ Mod General Discussion
anyone with 1.7.3 & BLISS 4.0 having trouble seeing these messages? I havent seen any yet (yay 10k community), but I had 1-2 testers dork around before we went live and didnt see any messages when I asked them to try. I guess I can attempt to replicate again, but just wanted to check with people -
Dayz 10000 Grand Opening -- Looking for Groups to join us (modified buildings/loot)
DayZ10k_ replied to DayZ10k_'s topic in Mod Servers & Private Hives
we're up and running...been very busy/good pop for the first few days! keep it up! -
The Mountain Dew Curse is real I promise you!
DayZ10k_ replied to Wallace (DayZ)'s topic in DayZ Mod General Discussion
the "cursed" dew has been replaced by the Makarov SD on my private hive -
DayZ 9999 - Custom Chernarus with extra buildings/towns
DayZ10k_ posted a topic in Mod Servers & Private Hives
IP: 68.149.181.238 Port: 2302 NEW FEATURES! 1.12 Player bases hidden around the map, you will need to find these, they are scattered around the western and northern side of the map. Some bases are purely 3 or 4 large camo nets, some have military style tents. No loot will spawn at these bases, and never will! 2 Have fuel making them more desireable! 2.Improved Green Mountain, with more military spawns, and more military zombies might be worth a look! 3.Improved Kamenka, no longer a town to suicide into, now has its own grocery store, apartment building, military tents and a firestation! 4.New Military Spawns at Dolina, nothing major just added something to the boring town that it is! 5.Mount Klen, now has fuel and a factory building worth checking out! (hopefully it turns into a trading post again) 6.A new and improved NEAF, finally its worth going too! (barracks, more hangars, medical tents) 7.A hidden insane asylum (hospital) near Lopatino has been spotted enter at your own risk! 8.Skalisty island seems to have had military action since the outbreak.... 9.Also a whole new town in the NW portion of the map, not going to spoil the location! 10. extra vehicles (SUV, 3x choppers, police car, etc) come sign up at the link for the password! http://www.dayz9999.com/forums/ -
DayZ 9999 - Custom Chernarus Private Hive (new buildings/towns)
DayZ10k_ posted a topic in Mod Servers & Private Hives
IP: 68.149.181.238 Port: 2302 NEW FEATURES! 1.12 Player bases hidden around the map, you will need to find these, they are scattered around the western and northern side of the map. Some bases are purely 3 or 4 large camo nets, some have military style tents. No loot will spawn at these bases, and never will! 2 Have fuel making them more desireable! 2.Improved Green Mountain, with more military spawns, and more military zombies might be worth a look! 3.Improved Kamenka, no longer a town to suicide into, now has its own grocery store, apartment building, military tents and a firestation! 4.New Military Spawns at Dolina, nothing major just added something to the boring town that it is! 5.Mount Klen, now has fuel and a factory building worth checking out! (hopefully it turns into a trading post again) 6.A new and improved NEAF, finally its worth going too! (barracks, more hangars, medical tents) 7.A hidden insane asylum (hospital) near Lopatino has been spotted enter at your own risk! 8.Skalisty island seems to have had military action since the outbreak.... 9.Also a whole new town in the NW portion of the map, not going to spoil the location! 10. extra vehicles (SUV, 3x choppers, police car, etc) come sign up at the link for the password! http://www.dayz9999.com/forums/