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PixelPopper

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Everything posted by PixelPopper

  1. PixelPopper

    Equipment burden

    It seems a lot of people are complaining about Z's not being a threat and I tend to agree. To help mix up the game play and force people to actually be careful what they put in their inventory why not have everything you pick up have a weight? For example DMR could be in access of 20lbs. Full DMR mags could be near 2 lbs each. This might make people think twice about choosing a rifle if they are slow as molasses because of it. For me right now zombies are nothing more than an annoyance. If were forced to choose a load-out before scavenging a city or to be picky about what you picked up so you could keep ahead of packs of zombies. Things would actually be a little more challenging forcing people to shoot to escape if overburdened. This seems more realistic to me as i know what it feels like to to have 100lbs + of gear on and how much it slows you down.
  2. PixelPopper

    Equipment burden

    Well i really wouldn't say it's our idea. This type of mechanic has been used in other games already. I guess its more of a suggestion thread hoping other people will want this as an option. As i said before I did use search and will continue to do so. I would like a link to your thread so i can put it on top.
  3. I was just about to say the same thing. alt f4 is really the only chance at living in one of these teleports
  4. PixelPopper

    Equipment burden

    i sure did use search. i typed in 'equipment burden' 'burden' 'item weight'. Don't get butt hurt that we both would like the same thing in the game.
  5. I was about 450 Z's killed with my brother wondering around Chernarus having a great time. I came across another survivor his name was ripburger. He just broke his leg going down stairs to fast, he was low on blood and bleeding. My brother and I picked him up saved him and asked him if he would like to join us. He said he was a new player and could use the help. So we went up north heading to the airfield looking for crashes along the way. I was just about to ask him what his Skype was so we could join him again when a hacker spawned everyone on the server onto a roof in cherno killing everyone... This isn't our first experience with hackers. Most of the time i will just see people with thermal sites and gillie suits taking pop shots from the hills, but tonight's actions just ruined it for me. The entire point of the game is to survive, make connections and immerse yourself into this world. Well I was surviving doing well not killing people on sight making friends along the way because of it and losing all interest because of a hacker. I guess i shouldn't be surprised because that's how all games are. It wouldn't be such a big deal if i could get into contact with ripburger again ang get my gear back from everything prior to this happening. So I wouldn't have to start over and waist another 4 or more hours just to resume where we left off. So i will say this. This game is great. I follow every little detail about it but i wont be playing anymore until i know its safe from hackers.
  6. PixelPopper

    Hackers forcing me to wait for full version.

    well if this happens in the full version i guess i wont be playing that either.
  7. PixelPopper

    Equipment burden

    I really thought more people would have liked this idea
  8. PixelPopper

    Equipment burden

    right now all weapons take up the same amount of slots, hopefully Rocket will change that eventually. Good idea.
  9. PixelPopper

    Insane Amount of Hackers

    killed a hacker with noob gear but he had a thermal rifle so i took it. i hope people don't consider me a hacker now because i took his shit.
  10. PixelPopper

    IDEAS FOR A BETTER DAYZ!!!

    DayZ Remember these are just ideas. 1. body armor- head armor - chest armor - shoulders and leg armor. The longer you play the more protection you get against player killers but at the expense of movement speed. If you get so lucky to find them. Each piece of armor you find has a -% reduction and can can add up with a full set. 2. More skins - a little more diversity so we don't accidently shoot one of our own when someone tries to blend into a group because everyone looks the same. 3. Shovels can be used for digging a hole to bury your items for long term storage. If your good at using a map it should be easy to refind. 4. limbs can be taken off zombies kinda like in dead space. and can only be 1 shot with a head shot. This would only work if teleporting was fixed. 5. Slow the rate that zombies can move but increase their numbers. 6. Fix the Z's animations so when your close range fighting with they dont jump around you like a vampire or neo would and dodge your bullets. 7. When stuck in an animation like bandaging or throwing, it would be great to stop the animation so you can react to incoming gunfire or two zombies that appeared out of nowhere. 8. If your throwing a gernaid, flare or tin can have a reticle on the screen so you can see generally where your going to throw it. 9. I agree that the sight aggro radius is a little unrealistic for a zombie. Instead of such a long sight aggro radius maybe you can add a different mechanic like smell. if rain washes off your stench then your more susceptible to aggro. 10.Restrict how quick a player can switch from server to server say you have to be in one server for at least 30 minutes before you can enter another one without a wait timer. the more you switch servers the longer the wait timer adds 5 mins for switching too quick 10 for another quick switch etc etc. you are still able to instantly connect to your original server. 11.Thermal optics should never be allowed on a gun. From what i understand they were taken out but it might make sence for something like thermal sight that would take up several slots of your inventory much like what swat teams would use. Thermal optics and a large case takes up space. They are heavy and cumbersome but can be used really well to plan out an indoor attack. from personal experiance you have to keep them still and looking at one location for a few seconds before you get a picture of whats there. 12.The ability to actually completly board up a building with wood and bars from scrap metal. Large groups of players can completly take over a part or an entire city. of course they could be retaken by using an axe to chop the wood off or just by shooting it. 13.Add a grouping option so you can choose to spawn near your team mate with a penalty to something like 50% blood for 5-10-15 mins, this effect might be similar to a deserter debuff on a mmorpg for leaving a pvp area. 14. Why are broken down vehicles so rare? if you were in a city there should be tons of vehicles to repair. I would think it would be better to make them spawn more just completely broken down. 15. Rare spawn shovels can be used for digging holes so you can either use it for cover while defending a position or to bury your items. 16. TRAPS and LOTS of VARIETY!!! Please feel free to nit pick my ideas or add more. PixelPopper
  11. PixelPopper

    IDEAS FOR A BETTER DAYZ!!!

    -=PA=-Mikhail im glad you liked some of the ideas. I'm off to play some more DayZ.
  12. PixelPopper

    IDEAS FOR A BETTER DAYZ!!!

    In reply to Andy P 1. body armor- head armor - chest armor - shoulders and leg armor. The longer you play the more protection you get against player killers but at the expense of movement speed. If you get so lucky to find them. Each piece of armor you find has a -% reduction and can can add up with a full set. Would be too overpower for the people who gear up then go griefing new players. difference in opinion 2. More skins - a little more diversity so we don't accidently shoot one of our own when someone tries to blend into a group because everyone looks the same. Use teamspeak and get better communication. In a good squad members should be constantly relaying their positions so avoid confusion. I use vent, skype with my friends and would still like to see more diversity in player appearance. 3. Safe zone 100 meters around tents but only 1 tent can be the safe zone and it cant be in a city. tents cannot be interacted with by other players while you are next to your tent or log out next to it. Wtf no? That would be way too overpowered for storing items, the idea is that if you're not there you should constantly be wondering if your items have been stolen yet. it was just an idea... and possibly my worst one. 4. Shovels can be used for digging a hole to bury your items for long term storage. If your good at using a map it should be easy to refind. Too overpowered unless they show up obviously to other players. yes they would show up as a different shade of dirt. 5. limbs can be taken off zombies kinda like in dead space. and can only be 1 shot with a head shot. This would only work if teleporting was fixed. How would this be useful? If you change the mechanic of the zombies that they move slower but in larger packs, and they cant be killed unless with a head shot then it would be very useful if you blow a leg off. if they don't have arms they cant hit you. 6. Slow the rate that zombies can move but increase their numbers. I like the idea of more infected, I would rather die to not conserving my ammo and running out than dieing as the infected are too fast. Maybe once the pathfinding is fixed they could increase the numbers. 7. Fix the Z's animations so when your close range fighting with they dont jump around you like a vampire or neo would and dodge your bullets. Get better at shooting, it's not hard, just don't panic. Its not about panic. Because i'm really patient even when they are right in front of me. if you watch the zombie animation when they are right next to you and aim for the chest (with an axe especially) they seem to have a slideshow effect about them dancing around where you would like to actually hit. 8. When stuck in an animation like bandaging or throwing, it would be great to stop the animation so you can react to incoming gunfire or two zombies that appeared out of nowhere. I'll ignore this one, it didn't make much sence to me. if you notice when your throwing something you cant stop in between that action. you have to wait for the animation to go all the way through before you can complete another action. 9. If your throwing a gernaid, flare or tin can have a reticle on the screen so you can see generally where your going to throw it. Grenade* The rest of the point was ignored. thanks grammar police. throwing takes practice but its never quick or precise and it should be. 10.I agree that the sight aggro radius is a little unrealistic for a zombie. Instead of such a long sight aggro radius maybe you can add a different mechanic like smell. the longer you go without bathing the more zombies will be attrated to where your location is. They aren't zombies, they are infected. There is a slight difference, you can't call realisitics on how you think a zombie is. They aren't real to begin with. The infected only see right infront of them, avoid that area, the idea is that you don't walk infront of them, you wait for them to pass or kill them. I'm only thinking about every zombie movie i have ever watched. The undead never have had amazing vision. Unless you count the infection of i am legend, but those are a completely different monster. besides it was just and idea. and i changed the idea when i thought about it for a minute. 11.Restrict how quick a player can switch from server to server say you have to be in one server for at least 30 minutes before you can enter another one without a wait timer. the more you switch servers the longer the wait timer adds 5 mins for switching too quick 10 for another quick switch etc etc. you are still able to instantly connect to your original server. Once they patch out aborting in battle server hopping should be less effective. I don't think there would be an easy way to make it so you can't change servers as you're not connected to the same server and it might be a bit of a heavy load for the hive to process how long players have logged out for. yeah just a suggestion, and i don't understand the logistics behind it. 12.Thermal optics should never be allowed on a gun. From what i understand they were taken out but it might make sence for something like thermal sight that would take up several slots of your inventory much like what swat teams would use. Thermal optics and a large case takes up space. They are heavy and cumbersome but can be used really well to plan out an indoor attack. from personal experiance you have to keep them still and looking at one location for a few seconds before you get a picture of whats there. They are rare for a reason. 13.The ability to actually completly board up a building with wood and bars from scrap metal. Large groups of players can completly take over a part or an entire city. of course they could be retaken by using an axe to chop the wood off or just by shooting it. You seen what happens to Cherno and Electro when you give players the ability to build barriers. I guess if you could break into it with ease it would be ok but imagine every building that has a weapon in it being boarded up so you can never get the weapon you need to break the boards. yes you can only get in if you break the boards.. but you would see small community's forming in the middle of city's taking over and fortifying them. 14.Add a grouping option so you can choose to spawn near your team mate with a penalty to something like 50% blood for 5-10-15 mins, this effect might be similar to a deserter debuff on a mmorpg for leaving a pvp area. Spawn back into a gun fight? Sounds dumb, also the whole idea of the game is how much of a penality death is. Remove that and the thrill from the possibility of dieing is gone. it was just a suggestion. My brother and i had to walk 2 hours south to help a new player and by that time he had to leave. i'm people are split on this and how to effectively implement it so its not overpowered or unrealistic. might be a bad suggestion. 15. Why are broken down vehicles so rare? if you were in a city there should be tons of vehicles to repair. I would think it would be better to make them spawn more just completely broken down. They are hard to find because they are all repaired and hidden in the north end of the map. In the last 3 days my group has found about 6 vehicles. You just need to look in the right place. I would like if they made it so there were more vehicles and they had a limited use so that people stop hording them and collecting all the vehicles in the map. I have found vehicles and know where to look. But it is a suggestion, why not add more? Limited use would work too if they were plentiful enough. 16. Rare spawn shovels can be used for digging holes so you can either use it for cover while defending a position or to bury your items. Shovels would be bad. Your opinion 17. TRAPS and LOTS of VARIETY!!! Put a car in a field outside electro and watch it with a sniper, that's a good trap. That's not a trap that's an ambush. Traps are really for when you aren't around and want to defend an important location I.E. a tent or a vehicle. Bear traps are a good start. Shovels to dig holes and place sharp sticks into. Claymore mines with trip wires. maybe even go as far as finding left over ordnance you can combine with blasting wire and a watch to create and ied. TRAPS! Think of it as some crafting and this kinda stuff would happen IRL.
  13. PixelPopper

    Is this an abuse of power?

    i killed an admin couple dayz ago and he did a server reboot right after. So yeah people abuse their power all the time and this problem will never go away.
  14. PixelPopper

    IDEAS FOR A BETTER DAYZ!!!

    no shit Sherlock
  15. PixelPopper

    IDEAS FOR A BETTER DAYZ!!!

    When i was in Iraq and Afghanistan everyone buried their gunz why would the put them out in the open in tents? Also what are all these Wayne's?
  16. PixelPopper

    IDEAS FOR A BETTER DAYZ!!!

    Actually no i'm not trying to remove things that i've been annoyed by but if i were you would be on that list.
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