munchy
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Everything posted by munchy
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I'm all for a bit of PvP but I get the "feel" that I'm not in the majority here??
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1. Yeah so I was running around on my daily death patrol of "my area" and I was thinking that it could be nice to add some sort of dog or wolf like Zombie in the deeper darker part of the woods, not every wood cause that would be hell but something to make you need to pay attention when you're crossing a large town free part of woods. 2. Also as my travels have taken me further and further off the beaten, zombie filled track in search of player placed rubbish compactors (some call them tents?) I have often felt the need to thank my proxy hoarder for amassing a huge amount of rubbish for me to gleefully rummage and to resupply off :) so adding the ability to put a "thank you" note in someone's tent might be nice. Just some thoughts guys Cheers Munchy xx
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I'd just like to know if the Camps, Tents, cars and helo's are coming back any time soon??
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So I had one of the first M107 TWS's which is yeah whatever doesn't matter but as you can see from the murders list it had an "effect" so when I logged in one morning to fine my entire contents of my trusty Alice pack gone (empty) with hide nor hair of my M107 TWS, I was pretty :/ faced. But O'well I guess So I go to my mail as all helpful alpha testers would and email the (what i thought) pack bug! but as they later informed me the TWS system had been totally removed and was not a bug :( sadface but whatever I guess. A few days pass and I'm on the DayZ gallery I see the SSG group photo with a M107 TWS........
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Attention Bandit Groups - Sanctioned Firefight
munchy replied to mosscd13's topic in DayZ Mod General Discussion
Blitzy I totally agree with you, just the point that I should have made but alas I cba'd -
Attention Bandit Groups - Sanctioned Firefight
munchy replied to mosscd13's topic in DayZ Mod General Discussion
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Sadly this is not a discussion for a open forum' date=' in regards to glitching you shall be PM'd at some point with any relevant information after checking of the logs. [hr']
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You seem to have missed out the some very key points of this story. Reports of gliching are being investigated.
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Bandit change - aborted - spawned in water
munchy replied to flacracker's topic in DayZ Mod Troubleshooting
Dito....... Date/Time: May 1st 7/8pm GMT What happened: Was playing with a group of guys when we got attacked, after a quick battle I killed the attackers, a few seconds after I killed the second my humanity dropped and my screen went black. After sometime waiting in the black screen i dropped to lobby and came back in to encounter the same black screen for and few more mins I left and relogged this time spawning in the water with all my things just in the middle of nowhere. Where you were: Up by the food store near the NE-airstrip What you were doing: fighting bandits/players *Current installed version: 1.5.3 *Server(s) you were on: EU2 -
I'd just like to know how on earth "vanomas" got 92 player kills in just under 2 hours?? http://dayzmod.com/character/display.php?char=54881
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Me and some of my friends have found ourselves taking the first opportunity we got to flee up north away from Cherno and such (the killing fields) setting up shop in the safety of trees and hills, after may rather close encounters with other groups around the NW airbase and surrounding areas I've been seeing over the last few days/week a drop in open hostility between the larger groups of players ones know for all having NVG's, mill grade weapons and being well organized. It appears that the longer living player are moving for an "avoid conflict" (as much as possible)now they are set up. This is from my experiences in the EU2 server, I was just wondering if anyone else is seeing or doing this in the North part of the map on other servers??
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Soooooooo much love for this post <3
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Brothers in the apocalypse. Lets see some groups
munchy posted a topic in DayZ Mod General Discussion
Got anyone you trust? Anyone help you out of a sticky situation? Just a general group of guys you can trust not to fuck you over in an instant?? Or maybe someone who will ;) Lets hear of some nice guys for a change? lets see some factions forming. -
Where are people getting all this good stuff?
munchy replied to Unforsaken Assassin's topic in DayZ Mod General Discussion
Trade secret ;) but to be fair I've never seen NVG not on a play/corpse -
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Well I wouldn't say ahead..... more like on something I said, just a few posts back but whatever. Your learning I guess. Well yeah they are set higher I asked Towic or Tonic (not clear on the name) the guy who set them up it's the same setting which gives crosshairs and 3rd person but yeah they are, that's why it's so easy to find stuff. I'm not saying it's bad it's just how the servers set. And if you would like to know where I play that would be the EU servers which is in no way the "RIGHT" server just the one I prefer, you're fully welcome to join and see if I'm lying to myself. Now with that this thread has nicely been put to death. Thanks to the both of us and it's all I have to say on the matter.
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Ahahah you really don't understand anything do you......... the bandit thing was a point you made, I said very little on the subject infact what I did say (just to recap) was along the lines of it doesn't affect me one bit, I would like to have that skin to tell the truth. Oh and one last thing just note I started this thread to ask people how they felt about Pvp, not to complain about changes that I like or don't really effect me. Try and keep up.
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Dat big world has no cars...OH DERP
munchy replied to paxodeus's topic in DayZ Mod General Discussion
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Well as I can guess your playing on the US servers??? you know the ones with a more than double spawn rate or random items and guns. Yeah that might be you problem. but lol as it goes for being butthurt about the bandit system well........ I have the top living human kill for this mod (58 I do believe)......and I don't have that skin :P and in terms of "intentionally being dishonest" (you keep using that phrase which makes me think whatever happens you'll sup in your own reality to override real life due to you inability to understand someone disagreeing with you as "lying to themselves" ) I know far more about the PvP than you and as I said before THIS IS NOT THE MOD FOR YOU! go play zombie sandbox thats is full of fun things that you clearly like doing such as collecting food/can as well as guns and living happily ever after with all your zombie friends. Have fun on sadbox :) you wouldn't be missed xx
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I only read the title but I agree with this
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The arma 2 engine as I recall is not set up for player melee attacks so I don't think it's possible to implement, sux but yeah :/ Sadly I don't think that it's possible, would be nice but yeah :(
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Trip Mines: Why they should be implemented
munchy replied to Foolski's topic in DayZ Mod Suggestions
I do agree with the idea of being able to protect you camp when non of your friends or you are online or at base so a rare trip mine system would be nice, I also think it should be a deterrent not an insta kill maybe it should break your legs or make you bleed just to the point to scare the less ballsy plays so that they would not risk moving up to a possible camp or base. -
Well said Deviant my good man
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