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Content Count
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Last visited
Community Reputation
6 NeutralAbout Badwolf3500
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Rank
Woodland Warrior
Contact Methods
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Skype
muratori35
Profile Information
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Gender
Male
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Location
USA
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Interests
DayZ survival!
Profile Fields
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Bio
A serious hero the plays to help people and hoard gear, but if fire apon or has sight of a bandit bullets will be fired! And part of the RDF!
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Consolidated Weapons/Equipment suggestions
Badwolf3500 replied to rocket's topic in Mod Announcements & Info
As many as I can get because it would seem unlike you I like variety in my game, as far I'm concerned the Devs can add as many weapons as they like as long as the high end weapons have a low spawn rate and need to be searched for, it would give players something to do search for weapons that is. Plus in the real world there are 1000s of different types of weapons and Rocket has always said that DayZ is more of a simulation and less of a game. -
Suggestion: Combining and choosing which magazine to load.
Badwolf3500 replied to HappyMushroom's topic in DayZ Mod Suggestions
I think this is a great idea plus in away it removes the ammo glitch like it I combines all of my low round STANAG mags into 1 full one then when I logged out I would not logout only to log back in with all full mags again now it does not happen all of servers the latest patch see to that but on some servers even with the patch I still have it happen -
Blank ammunition (bandit safeguard)
Badwolf3500 replied to judge@manx.net's topic in DayZ Mod Suggestions
I think this is a good idea in away but it's not something that can easily put into a game like this, I mean look at the problems they have already with ammo (IE ammo glitch) I can just imagine logging out and then logging back in only to have all my ammo replaced with blanks or to have hackers do it with out my know only to run into a bandit or some zeds. Plus what if you give the gun with blanks to the person and then they don't try to kill you and then u get into a firefight or they need to kill zombie's then u basicly just killed them plus it just shows them that you don't trust them which would kinda give them a reason not to trust you... -
DayZ Developer Blog 8th March
Badwolf3500 replied to mattlightfoot's topic in Mod Announcements & Info
loved the intro really looking forward to seeing the new inventory system, the only thing I kinda worry about is the fact the zombie's seem to follow so close making it seem impossible to turn and shoot without getting hit now getting hit once oh well thats fine but if I have like 5 or more on me and I can't turn and shoot with getting hit then I'm dead and I feel like that might become a problem but idk I'd have to try it out for myself -
I found the extra food unnecessary but it was not a big deal to me I'd prefer real brands for the food. In fact it would be a easy way for the Mod to make money go to say Chef Boyardee and say hey we will put your product in the game as a form of advertising and you pay X amount for it just a easy way for the mod to make money but just a idea. Any way getting back to the topic at hand I really don't see what the problem is unless it affects game play like kicks from battle eye, or if the time that it took to make those could have been used to fix the Zombie AI more or some thing more needed. Other than that the update seem to be working just fine!! Cheers,
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This Change log is sweet can't wait to play it!!! Thanks so much for fixing the zombie's!!!!! In regards to the ammo glitch I feel like it is a sever issue not something with the mod as it happens to me on some servers but not all.
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I don't mean to rush you guys as I can see your doing a great job but I must say I NEED TO PLAY THIS!!!!!!! I also would REALLY REALLY LIKE to see the NEW INVENTORY SYSTEM!!!
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I say hell yeah put zombie kids in be scary as shit plus it be fun to blow their little heads off and as far as the rating goes it would not be a problem because the game is already going to be rated M so yeah...
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Thanking about getting arma 2 opinions?
Badwolf3500 replied to meus's topic in New Player Discussion
Arma it self is not the best game it's ok but not overly amazing if you just want DayZ then I would just wait for the standalone -
2 People looking for a group
Badwolf3500 replied to rossyb14@hotmail.co.uk's topic in Clan / Group Recruitment
hey I'd be interested in playing with you I'm 17 and I got skype and i've been play since july message me back if you want to play together -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
Badwolf3500 replied to ruarz's topic in DayZ Mod Suggestions
All of this is kind of overwhelming with awsomeness. only a few things I want to see M16 and M4 series weapons (i might have missed them idk) and I really would like to see the G36C I just love that gun and I'm super happy to see the deagle in the game and I think that should randomize the gun spawn like civis might have a high power guns sometimes -
I'm looking to start up a team of people who like to compile as many weapons, vehicles, and supplies as posable in tents and basically make a huge campsite. No bandits please or at least don't kill team members. Requirements: must have skype with a working mic must know general geography must get along with current group members (currently 8 people in our group) and must in general not be a dick also preferably somewhat constant player (about 2-3 days in a week) Comment or PM me if your interested
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Will there be an update (1.7.3 or 1.7.2.7) before Standalone releases ?
Badwolf3500 replied to Acesdlx's topic in DayZ Mod General Discussion
Yea is a total fresh start and I loving gearing up, plus there is less likely to be hackers on the pvt hive servers. -
Should we remove barbed wire in the next update
Badwolf3500 replied to mattlightfoot's topic in Mod Announcements & Info
Yes we should remove them have the time they just glitch up the game and they are still causing graphical errors for me and all of my friends. Plus it is ridiculous when hackers add in tons and tons of barbed wire for no reason other than it be a dick. Plus the fact that the stay for so long after a camper leave like I went into the electro fire house and barbed wire was blocking the entrance to the tower and there was a coyote backpack the I could not get b/c of it and I had no tool box of corse but the camper was long gone. So either remove then or increase the spawn of tool boxes so that people can take them down. -
UNOFFICIAL PATCH NOTES 1.7.3 Now in beta. (Not real, silly people)
Badwolf3500 replied to daedrick's topic in DayZ Mod General Discussion
Alot of cool ideas in this but the decrease in ammo would piss alot of people off and the i do like the idea of increasing drivable cars and a decrease in parts I also like the idea of storage boxes but the thing is why have add those and remove tent space when the tents are the same thing really so there are some nice things in this and something that we could do with out but over all not a bad I do look forward to the next update and nothing is really going to get me to stop playing this game unless rocket somehow destroys it but I don't think that will happen.