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louist

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Everything posted by louist

  1. louist

    GAMMA Ruining nighttime gameplay

    Even with gamma, I can't make out anything at night. Not even the outlines of buildings. Might have something to do with my setup, but I've heard a lot of the same from people since the last update. As it is, nighttime becomes unplayable for me. Flashlights help illuminate buildings from a distance, but becomes useless once I close in, so looting is essentially a no go at night. And they leave me defenseless, so night combat is out, as well. It doesn't leave me with much to do. Still looking for an alternative. Hopefully I'll find a headlamp.
  2. louist

    Unzip backpack Option

    Or watching as it falls through the floor/ground...
  3. louist

    Handcuff questions:

    Today I finally checked out the Elektro fire station and found my first pair of handcuffs and a set of keys. I am wondering, are these metal handcuffs the only ones in game, and if so, is it true you can break out of them by rolling around on the ground? I've tried to find participants to test this on, but people I encounter have generally been... Reluctant.
  4. louist

    With over 5 million revenue in sales.....

    Though I Agee it will surpass the mod in numbers, given the last time I checked the mod still hasn't hit 2 mil.
  5. louist

    With over 5 million revenue in sales.....

    Where did you get that number? DayZ site says something like 350k.
  6. louist

    Handcuff questions:

    Latest patch (or the next one) kills players who log off while handcuffed.
  7. louist

    How about a change in Day/nigth cycle ?

    I don't see a problem with a shorter day/night cycle. You get more variety within a game session. It seems to me (for what that's worth) that it would be relatively easy just to let hosts set the length of a day.
  8. Oz: the only problem with it, though, is that it forced you to crawl or vault through some doorways :(
  9. louist

    Handcuff questions:

    Thanks Mosley! The backpack idea is neat (and what I was trying to use it for), but at the moment, backpacks are much more common than either rope or burlap sacks. Also: I think I'll start referring to SA as Extraordinary Rendition Online.
  10. louist

    I've found the final cause of KoS

    Some people find it fun, of course. Despite the danger, there's nothing I enjoy more in DayZ than an unexpected firefight. That's not quite the same as what the snipers do, but it comes from the same place: enjoyment. I agree, put the content in place, and let the community do with it as they like. There's room for everyone.
  11. I had always assumed it was an issue with backpacks, not weapons. But you have a point.
  12. louist

    Handcuff questions:

    Ah, thanks. I ask because I thought I recalled Rocket saying something about plastic ties. As a related question, I came across a burlap sack today, but couldn't seem to put anything in it or use it in any way. Is it meant to be used on... Other people?
  13. louist

    I've found the final cause of KoS

    Even the friendly and well-adjusted of us can turn to KOSing after one too many bad encounters.
  14. louist

    How about a change in Day/nigth cycle ?

    Kom, the problem with region locking is that anyone who only has the evening off is forced to play during night time, or use a server in a different region/continent, which increases their lag. I'm all for giving the server hosts the option to define day length. Everyone wins.
  15. I'd also like to see more variety in kits.
  16. louist

    What's some famous last words in Dayz?

    The most famous are, of course, "Friendly!"
  17. louist

    Methods of obtaining food.

    It would be nice if we could harvest those pumpkins I see everywhere.
  18. Might do, though that won't fix the flashlight :(
  19. With gamma and brightness maxed, I still can't make out anything, so I'm not sure that's much help. I seriously can't see anything except the skybox. A flashlight only helps so much, and tends to get one shot. A little more ambient light, or improving the flashlight so that light diffuses realistically would help a lot.
  20. louist

    How about a change in Day/nigth cycle ?

    T-Dawg: It seems to vary. Even with gamma and brightness maxed, I can't make out anything more than the tops of buildings and trees against the sky. Given that my free time is at night, that makes it rather difficult. A flashlight helps, but given the issues with light diffusion, it's actually not that useful indoors. Still looking for a lamp to use, though it's like a beacon for everyone within a kilometer or two :(
  21. louist

    Handcuff questions:

    I've asked nicely! And very rarely do I encourage them with .45 rounds. Very rarely!
  22. louist

    Dont you guys think (payday masks)

    Death: you're assuming the zombie outbreak came and killed/infected everyone immediately and instantaneously. I see it taking time, with people trying to survive for a while before us "survivors" arrived. That would explain some of the doors blocked off by furniture, or while the fire hall has been stocked with weapons and other paramilitary gear. People clearly tried to hold out in there.
  23. louist

    Backpack balancing

    I wouldn't be against a smaller variant that is more common, while the other's are scaled down in the loot tables. The world is filled with little daypacks and school bags, after all.
  24. louist

    Dont you guys think (payday masks)

    Wearing a mask and running around with an axe is great fun. For best results, scream unintelligently in direct.
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