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louist
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Everything posted by louist
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Ah, that might be it, as the last time it happened I was in one of the apartments.
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I have run into the issue of items dropped on the ground taking a long time to appear, and frequently never appearing at all.
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Removing chat function sucks for deaff players
louist replied to redfirm's topic in General Discussion
Yes, because switching to/bringing up the steam conversation every time you wish to communicate is the same thing :p It's a legitimate problem, but like others have said, I don't think reintroducing global chat is the right way to go. -
How to use the search function.
louist replied to SalamanderAnder (DayZ)'s topic in General Discussion
While I understand what you are saying, I seriously doubt many people posting duplicate threads are unaware of the search function or how to use it. They simply choose not to. -
And Eve Online. Agreed
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Will melee be improved to be more realistic?
louist replied to hannibaldaplaya's topic in General Discussion
Will it be improved? Probably. Will it be improved much? Probably not. To the point where melee itself if fun and engaging? I highly doubt it. The engine being used was never designed with melee combat in mind, and the changes necessary to have more interesting and rewarding melee mechanics are likely to be quite significant. Hell, I'll be happy if axes stop making a bullet ricochet sound when they strike a surface. Actually, I'm just happy axes no longer have to be reloaded! -
Nah, leave tents out of Cherno. I really like that I can stock up on survival gear and food without running into 5 or 6 people in the process :) I spent 90 minutes running around Cherno with a buddy trying to find Mosin scopes, and we only encountered one player, who immediately logged off. We came across three flashlight attachments and one PSO that was so badly scratched up that we were better off using iron sights.
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Why do people think there would be more civilian weapons than military?
louist replied to captainvette2112's topic in General Discussion
I have to point out, though, that there are at least 8 active military bases in Montana, and they're larger and better stocked than anything in Chernarus.Given the military buildings and tents seen in Chernarus, I would be surprised if there were quarters for more than a few hundred troops in Chernarus. -
I think a logout timer is the best solution that has been proposed, though I would prefer something a little more dynamic. While it would suck to lose connection or crash and die as a result, it's not like DayZ can tell the difference between a legitimate crash and one through alt F4 or terminating the process in system tasks. There's no way to protect people who crash and still put a stop to combat logging. In the end, combat logging is too big a problem not to address. At any rate, something needs to change.
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Logging out probe has never caused me to spawn prone. Not anyone I play with...
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How butthurt do you get when you die in Dayz? :)
louist replied to Jaygoon's topic in General Discussion
The only deaths that bother me are ones caused by bugs, especially the faulty ladders. I avoid them now unless it is an absolute emergency. -
Splintering Players Trough Server Options
louist replied to Karmaterror's topic in General Discussion
Still, having different server options allow players to find the version of the game that most appeals to them. Everyone ends up happier. The splintering debate is something of a problem because of server limits. While there are technically 350K players (or whatever we're at now), we can only interact with 39 others at a time. So 350K or 200K or 100K isn't as big of an issue as it appears on paper. -
How to use the search function.
louist replied to SalamanderAnder (DayZ)'s topic in General Discussion
Not at all, I understood the point :) -
I'm decked out with all the essentials, a best, and two medkits. Still looking for a can opener, though!
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Don't be so elitist. Some people can't afford to buy undetected hacks. This will even the playing field.
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What's a magazine?
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How to use the search function.
louist replied to SalamanderAnder (DayZ)'s topic in General Discussion
I say keep third person. Make it mandatory even! No more easy mode first person aiming!!!!1 -
Isn't Chernarus based on an actual place, though? I believe there was a dev diary about that. However, there's nothing to stop the devs from adding anything.
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Gibonez, I don't think you understand what an exploit is, in terms of software. Nor do you have a firm grasp of what constitutes a "game-breaking" one. At the moment, it's a feature, and one the devs kept for a reason. And you still haven't given an actual reason not to simply make it a server option.
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What he said.
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Nalgene Bottles + Advanced Inventory Management
louist replied to autoloon's topic in General Discussion
Where have people been finding the pelican cases? I've yet to see any. -
There's no reason why SA shouldn't allow modding. As people said, none of the mods impact your SA experience unless you actively play them. They don't ruin anything. And, on the flip side, they bring a lot of people joy.
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Share your beans in the spirit of the holidays!
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Opinions/Suggestions for DayZ SA from Infestation/WarZ
louist replied to capblackshot's topic in General Discussion
Of like to see more of the original game (WarZ) in this blatant ripoff. I especially want the Christmas themed backpacks and hats, and the ability to buy items for extremely silly prices. Oh! And I also loved how many awesome, even unbelievable, features WarZ has! Zombie hordes, vehicles, skill trees, and Fuck it. I don't have the heart to keep thinking about WarZ. -
Why can't I reliad 5.56 20 round CMAG with 5.56 20 rounds?
louist replied to ZedsDeadBaby's topic in General Discussion
Personally, I'd like to see some of the boxes shrink-wrapped as well. Right click -> remove plastic, right click -> empty box, drag and drop -> load magazine. Heaven.