madballster@gmail.com
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23 NeutralAbout madballster@gmail.com
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Woodland Warrior
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Ivan & Martin Free on bail
madballster@gmail.com replied to SmashT's topic in Mod Announcements & Info
Thank God. Hope this disgrace is over now. They should sue the Greek government in front of the Brussels court of humanitatian rights, the least they should get is financial compensation for their suffering. -
Interview with Matthew Lightfoot
madballster@gmail.com replied to griffinz's topic in Mod Announcements & Info
Check Rocket's reply on reddit. He also considers the above basic as in 'simple'. However, he said they're working on the complex issues first (client and server data storage and communication) and try to get them stable. Rocket said Zombie AI stuff is rather easy and they like to tackle the harder parts first as a 'proof of concept'. When that's done, the easy stuff like Zombie AI should be a breeze.That's why I am willing to wait on these walking/AI/movement issues and happily allow them all the time in the world to tackle the architectural issues in a first release. -
Devblog update: Where is the Standalone?
madballster@gmail.com replied to rocket's topic in Mod Announcements & Info
Has there been any mention on the humanity/bandit system for the SA? Has this been given any new thought for the initial release or will it be addressed in subsequent versions? -
Devblog update: Where is the Standalone?
madballster@gmail.com replied to rocket's topic in Mod Announcements & Info
Just wait until the SA comes out. You won't believe the bad mood the missus is gonna be in once she realizes she's not #1 on the priority list for a good while :D -
How I solved the AMD "Display driver stopped responding and has recovered" issue
madballster@gmail.com replied to madballster@gmail.com's topic in DayZ Mod Troubleshooting
Happy to hear that! :) -
A not-announcement announcement for the forums!
madballster@gmail.com replied to rocket's topic in Mod Announcements & Info
I completely understand Rocket when he doesn't want to give out more specifics. All we need to know really is that they're working on it and coming along fine. Any more details just would end up twisting our expectations and also giving competing games 'food for thought'. All I was worrying about was that the SA has somehow been derailed (health issues, stress, burn out?) but that seems to be off the table now. I feel relieved. -
Today was impossible to play
madballster@gmail.com replied to orange_85's topic in DayZ Mod General Discussion
Try hive.mydayz.de private server. Uses a whitelist. Never seen a hacker on there. -
Arma not saving video options
madballster@gmail.com replied to madballster@gmail.com's topic in DayZ Mod Troubleshooting
Hmmm I checked again and it seems Arma2 is constantly changing back the "ArmA 2 Other Profiles" Folder permissions to read-only. I change it to enable writing and upon starting ArmA it's changed back to read-only. Settings aren't saved. I also tried using a new player profile, no luck. -
My Arma II stopped saving the video options. Whenever I change the video options they will be reset after restarting the game. Anybody know how to fix this? I checked the [profile name].ArmA2OAProfile in the documents folder and it is not write protected.
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I always hide bodies with hacked-in weapons. Don't carry the TWS around, if you get killed someone else gets the chance to use an overpowered weapon. Just destroy it by moving it to a full backpack.
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First bandit adventure in cherno.
madballster@gmail.com replied to Sixsillysins's topic in DayZ Mod General Discussion
Welcome to Dayz. One thing: You walked into the store, you didn't 'secure' it. There's no such thing as 'securing' anything in DayZ.You will know what I mean after you've been killed a dozen time after you thought you secured a location. -
Hacker attack.. CLICK HERE.
madballster@gmail.com replied to Mikeymike5531's topic in New Player Discussion
Lean to live with them while you wait for DayZ standalone. My hope is that eliminating hacking will be made priority after the intial standalone release. It is impossible to fix as a mod for Arma 2. -
Killing a sniper is the easiest way to get a sniper rifle. Head to the popular spots in Cherno and Elektro and look for sounds of sniper rifles, then try to ambush them.
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M14 is one of the best rifles for close combat, as50 for long range. It's a great combo. Another nice one is M14 + DMR as they can share the same ammo. Given the choice between l85 and m14 I'd take the m14 every time. Especially because you can use m14 with NVGs.
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Petition to Boycott Standalone (until hacking is resolved)
madballster@gmail.com replied to HITPhoenix's topic in DayZ Mod General Discussion
That's a ridiculous post. It's impossible to fix hacking on the mod. The standalone is the only way to combat hacking and cheating and that's what you want to boycot?