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Content Count
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Community Reputation
26 NeutralAbout inexorable
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Rank
Helicopter Hunter
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My issue with this game... Same as DayZ Mod.
inexorable replied to MrTryme's topic in General Discussion
You should aim at the player, not at the wall :P :lol: -
What I think the night should look like;
inexorable replied to victusmortuus's topic in General Discussion
look at the original screen, and look at the colorful one, it is obvious that the light was added on the screen -
What I think the night should look like;
inexorable replied to victusmortuus's topic in General Discussion
well i didn't notice that, and on that screen, it is obvious that the streets light were added i think i heard somewhere that rocket wanted to remove streetlights, because there is no public light during the apocalypse -
I'd love to see some old soviet stuff
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What I think the night should look like;
inexorable replied to victusmortuus's topic in General Discussion
there's no street lights, it's the apocalypse guys -
Sounds a lot like server hopping to me :P
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Will i Get The Completed Game Later If i Buy The Alpha?
inexorable replied to DMentMan's topic in General Discussion
of course, 24€ for a buggy alpha version of the game would be too expensive i guess :lol: -
how do i fix broken legs without epi-pen?
inexorable replied to orrzxz's topic in General Discussion
epi pen don't fix broken legs, morphine do -
Why do you "have" to feel bad for being a bandit/kos?
inexorable replied to Nesuma (DayZ)'s topic in General Discussion
except that there is no other game like dayz where cod-kiddies don't come to ruin everyone else experience :/ -
Why do you "have" to feel bad for being a bandit/kos?
inexorable replied to Nesuma (DayZ)'s topic in General Discussion
Banditism is ok, but do it the right way (take someone's blood, or gear etc...) but killing on sight is something you should do on call of duty, not on dayz, especially on fresh spawned players who can't even defend themselves -
fast and highly observant zombies are bad for the game
inexorable replied to Antiklimax's topic in General Discussion
Zombies are easy to dodge, they are not even a threat to you, you are bored, what do you do ? you kill players players need a common ennemy, else they'll fight eachother for fun -
fast and highly observant zombies are bad for the game
inexorable replied to Antiklimax's topic in General Discussion
We either make them more dangerous, or we drastically increase their number i would prefer the second choice, but that can cause some performances problem -
botanist simulator 2014
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fast and highly observant zombies are bad for the game
inexorable replied to Antiklimax's topic in General Discussion
Zombies should definitely be a bigger issue in SA than in the mod, once you have a good stuff, zombies are not even annoying anymore, you are running in a city, get inside a building, and all the zombies stays inside They should be dangerous, so much that you can't run in a city, you should walk very slowly, hide behind wall, crawl, i mean you should act like you acted during the first hours playing the mod If zombies are a big threat, players won't shoot eachother like they do right now -
K.O.S players in a nutshell :lol: