Jump to content

Shy (DayZ)

Members
  • Content Count

    4
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Shy (DayZ)

  • Rank
    On the Coast

Contact Methods

  • Website URL
    http://toldbyshy.blogspot.com

Profile Information

  • Gender
    Not Telling
  1. Shy (DayZ)

    For the horde

    A few wandering hordes would be very cool as well. In particular if they didn't keep to towns!
  2. Shy (DayZ)

    For the horde

    Given the overwhelming view of the community (and the fact that it's true) that zombies are secondary and not particularly threatening, adding some spice to fighting them could help. Once even mediocre gear is obtained, managing zombie attacks is rather simple with the only excitement occuring when they warp through walls or hit you through magic portals that only Zeds can see. Here's my suggestion: Gunfire triggers a horde. A pack o' zombies. A straight up mess of 'em. You get the idea. Groups of 10-20(spitballing) zombies spawn en masse near the gunfire and rush the area. There would have to be a cap at the number of groups spawned in an area due to the high volume of shots heard in places like Cherno/Elektro. Additionally, a timer between spawns would have to be in place so each shot while fighting them wouldn't cascade the numbers on you. Add this horde to typical gunshot aggro and you can have a fairly large cluster of zombies rushing your position. It doesn't really change their difficulty or make shooting all that more dangerous but it will waste a ton of ammo cutting them down and if you aren't well armed, it could get dicey. I don't want to see the addition of 'special' zombies or any of that but a group of two dozen zombies running in a pack down the streets at you? YES PLEASE. Apologies if this has been posted before, searching revealed nothing similar.
  3. Shy (DayZ)

    IF this was an actual game...

    One time game purchse, f2p item stores (even if cosmetic) turn me away from games. Studio developed and a Kickstarter. In regards to the server control topic, perhaps only allowing persistence on Studio controlled servers? Community servers could still be hosted but with cross server persistence removed. Would allow for greater control over hoppers but allow clans and community groups to run their servers with a more unique flair.
  4. Shy (DayZ)

    People are assholes

    Unless your RL friends see a broken leg as a reason to euthanize you then talk about splitting up your gear over Skype while you respawn. Not speaking from experience of course. Just a what if...............................
×