This is exciting. The new areas, the swamp, improved animations, clothes. Love 'em. The opening menu looks about 10 years old. The font choice is lousy. The gradient buttons, too. It doesn't look inviting. I mention it because somebody took the time to overhaul it, but they made some bad choices. The mechanic of looking at something and then get contextual actions (open gate, etc.) or scroll wheel to change the intended behavior? I really hope this gets an overhaul. I hope the team chooses to involve a good user interface designer who is not part of BI projects (BI is infamously bad at UI design). The simplicity of DayZ mechanics and gameplay are marvelous; the cumbersome UI takes a lot away from that simple soul of the game. I work in this field, so free feel to ping.