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Lok0

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About Lok0

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    Scavenger
  1. Lok0

    Allow hatchet kills for food

    Ok - was my first attempt with a hatchet and couldn't hit the running goat - used the makarov instead ...
  2. Since we now have limited ammo, can you adjust the hatchet so we can kill the little goats and pigs and sheep and cows and ....
  3. Lok0

    MurdererZ

    Happy to hear humanity will return to being a game factor. If DayZ is to remain successfull it needs more depth - as is, it is SoS because that's the easiest choice for most players and there is no game penalty besides the noise and what it might attract. Although, my last few deaths have been "ftht" tfht" by someone with a silencer. lol
  4. Lok0

    MurdererZ

    Getting murdered every day! This game is devolving and needs some help. Players don't ask if your friendly. In the early game there was a humanity index - players somewhat worked together. There was cooperation... Players communicated and did not kill onsite or just hunt the weak running through Cherno or Eleckro looking for their first gun. Might start looking for the next good game if it continues to devolve into MURDERERZ - the game where humans hunt humans while avoiding the zombies ...
  5. I equipped a Camo Suit and all kills and headshots were reset to ZERO. Running 1.7.2.4 with last patches. Update: Kills reset accurately after I logged off....
  6. Lok0

    Keep getting booted from server

    I have been getting kicked after a few minutes since installing six-updater and doing the auto-update. I am running 1.7.2.3 with latest patches. The error indicates that battleeye cannot update. I am not seeing failed outbound connections attempts, timeouts etc. I have an excellent firewall that identifies applications (as well as services) and am seeing many outside connection (untrusted) attempts not initiated from my client. There are typically 7-10 connection attempts on udp ports 40666, 52544, 38509, 40686, 43145, 29884, 39777, 47545, 17781, 38528, 21675, 34970, 56323, 51836, 15885, 65433, 51645 (many more) ... I can detail the traffic syn, syn/ack. I was not seeing this in earlier versions, although I only recently started playing and had bug issues with 1.7.1.5. I did monitor the traffic occasionally while my son's friends played for last 3 months. If you are designing the game to play and allow third-party, servers or security tools to connect from the outside during game play, these needs to be requested from the client. If not, you are opening up the gameplayers to potential hackers. Please keep this in mind and design the game securely. There are too many outside connection attempts allowed in with out initial syn requests from gaming client.
  7. Lok0

    no entry.profile.path.default.

    I have same issue. Setup dayz on second PC to test 1.7.2 on primary. But have the error below: *Which version of the game did you purchase? STEAM or RETAIL or MIXED: Steam *Are you running an Arma 2 OA beta patch? If so what version?: 94700 *Which method are you using to launch the game? dayzbeta.cmd batch on desktop *What is the Error/Problem you're having? "no entry.profile.path.default." *Your PC specs: 16gb ram, 1TB HD, i7, NVIDIA GeForce 450 Any help is appreciated...
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