gloopy
Members-
Content Count
66 -
Joined
-
Last visited
Community Reputation
6 NeutralAbout gloopy
-
Rank
Helicopter Hunter
-
In Soviet Russia, Green Mountain loots you...
-
How doez a dev team mess up da patch dis badly?
gloopy replied to BigDaddyDavee's topic in DayZ Mod General Discussion
A description of the problems you're facing often helps a dev team rectify any issues in "da patch". -
Night time doesn't serve a purpose
gloopy replied to jayboltz's topic in DayZ Mod General Discussion
Get NVG's Boost Gamma/brightness Use flares Use chemlights Stay in town with burning oil drums Wait for a full moon Get a car which has lights on it Night time is a requirement (and an amazing feature) of this game. If there was no night time you'd be on here complaining you got killed all the time because people could see you too easily. -
Anyone run into this problem? - Infinite Zed Respawn
gloopy replied to Kin0's topic in DayZ Mod General Discussion
Bah, if it's only zeds just leave the server. It's hardly cheating if it's a bug and no players will benefit from it. At least it's a big old barn. I had zeds spawn on top of me in the barracks the other day, now that scared the shit outta me! -
Agree with ExESGO, M9SD is the best gun in the game. Keep your big gun for players and have a nice silenced option you can quickly switch to to kill Zombies.
-
Just drop any hacked items onto a dead body and hide it. No one can benefit from it then.
-
haha nice post mate! You have my beans.
-
The idea is good. Don't knock it. It just needs refining. People should be able to sign up on their own or in teams. Points should be scored for the numbers of items collected. Number of Zombies killed. e.g Secure a fully operational vehicle = 50 points. Obtain a Coyote backpack = 10 points 1 zombie kill = 1 point It would be great if a tournament version of the mission could be built by Rocket with triggers that add points to a player when an area is held for over 5 minutes similar to CTI maps in Arma2. It would also be great to have a few spectator roles added for a livestream of the event. Other considerations: Unlimited respawns? Points lost for a death? Gain points for tranfusing? Spawn in 5-10 minute intervals? Negative points for killing players but if they are carrying gear worth 100 points and the penalty is only 50 points then it's surely worth it?
-
The only issue I have had is when they're placed in front of doors at NW airfield barracks. Yeah it's a pain to remove and it would be nice if it were easier but I guess it's kinda low on the list of priorities.
-
I am going to kill anyone I see surrendering. After I've taken their shit. I feel once i've stolen someones stuff they might as well be dead so I'm doing them a favour.
-
Which survivor is the legit survivor?
gloopy replied to Ssgt_Perez's topic in DayZ Mod General Discussion
Similar experience here. Gave my newly spawned friend an FN FAL. Next day when he logged on he had a new character to create and my FN FAL was gone from my backpack but I was still on the same Character I've been on for days. It was however right after 1.7.2 patch so I assume all of our actions weren't stored in the database and that period of time has vanished into thin air! At least me and my DMR/NVG's are still alive!! :D -
I agree with OP. More RU weapons would be nice.
-
How to farm loot. A guide to collecting what you want. (Outdated)
gloopy replied to U.B.C.S. Ravin's topic in DayZ Mod General Discussion
Where did you get the figure of 30m from OP? -
Kill everything. All the zombies, all the boars, all the cows, all the rabbits and most of all every single person wearing a stupid cap and carrying a backpack. Why anyone would leave another player alive unless it's their friend is beyond me. There is literally no downside to killing everyone all the time.
-
Welcome to an alpha version of a sandbox game.