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grihmmys@gmail.com

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About grihmmys@gmail.com

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    Helicopter Hunter

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  1. grihmmys@gmail.com

    Experimental Branch: 0.53 Discussion

    Is that ment to be about a release today?
  2. grihmmys@gmail.com

    Experimental Branch: 0.53 Discussion

    It would be in conflict with certain RP rules we have, thus my question.
  3. grihmmys@gmail.com

    Experimental Branch: 0.53 Discussion

    Someone posted a reddit with a pic of some guy in full leather outfit. With cannibalism already in the game, please don´t say that people now can skin humans and make clothes of it.
  4. grihmmys@gmail.com

    Training site for New Players

    Sounds like you would do fine in a roleplaying server friend. Feel free to come over and read up at http://www.dayzrp.com/
  5. grihmmys@gmail.com

    Experimental Branch: 0.53 Discussion

    I thought they meant that they could put out smaller parts of the patch bit by bit if it was working as intended instead of waiting for the entire patch in one block. At least it´s in the pipeline =) Cannot wait for the logs!
  6. grihmmys@gmail.com

    Experimental Branch: 0.53 Discussion

    Question. When the exp updates are working, will they push that one into stable just then or will the entire stable patch have to wait until all smaller exp ones are done and working?
  7. grihmmys@gmail.com

    United4Games.com - ROLEPLAY|NO-KoS

    Oh PM´s. I totally understand then, but thank you nevertheless for the info =)
  8. grihmmys@gmail.com

    United4Games.com - ROLEPLAY|NO-KoS

    Hi. Do you perhaps have a link to where BI states that? Would be very useful in our own debate on the issues with kill logs. Thank you and good luck with your new server =)
  9. grihmmys@gmail.com

    Stable - 0.49 Discussion

    The rain O_o From nothing to soaked now in little over 4 seconds and the rain was like 15 drips. Last time it actually rained but this was basically like someone on the floor above sneezed.
  10. grihmmys@gmail.com

    Stable - 0.49 Discussion

    The only way i can hit more or less is to circle the zombie and keep swinging. If i get a jumper that hops past me i can get them with a backswing, but you miss basically 7 of 10 swings. Something is a bit off.
  11. grihmmys@gmail.com

    Stable - 0.49 Discussion

    I think the Battle eye is overstressed right now. If nothing else works, try rebooting the router. You can also validate the files on steam as an extra atempt.
  12. grihmmys@gmail.com

    Stable - 0.49 Discussion

    Watch my back? Well i guess it´s as it always ends up with the defence of pvp with claws and nails. Anything against it must be burned and killed by fire. Well sorry to say friend, but check serverlists and you will find servers where people are fed up with kos playstyles and they even reset servers in case of a player kill. I don´t understand the need for people to rage about people not wanting kos on everything, especially since they don´t even need play there. There are lots of servers that suits the oposite "playstyle" Must be nice knowing that you will be less bothered now soon with private hives incoming, but during the wait i feel that a non pvp testserver would be benefitial. That´s only my opinion of course.
  13. grihmmys@gmail.com

    Stable - 0.49 Discussion

    Yes there is. It´s called not shooting. Very simple and very useful when one tries out new things to ensure it´s not flawed or bugged. If people don´t want to play on such a server, they are most welcome to not enter.
  14. grihmmys@gmail.com

    Lovely People out there...

    Don´t be one of those that think a death threat is trivial.
  15. grihmmys@gmail.com

    Lovely People out there...

    This is what whitelisting is a good foundation for and why private servers/hives is a good start. Also if you look on games such as Titanfall and what they with theit cheaters there are very good ways to deal with the problem. They didnt ban them. They are still allowed to play, but on one server whare all other cheaters are moved to. That is a stroke of genious. You cheat, you play with cheaters.
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