Gogster (DayZ)
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Everything posted by Gogster (DayZ)
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Need some help im newish xD
Gogster (DayZ) replied to thomale12's topic in DayZ Mod General Discussion
Evil. Like the fruits of the devil. Beans, you have them. -
Need some help im newish xD
Gogster (DayZ) replied to thomale12's topic in DayZ Mod General Discussion
Where are you looking? Try barns and supermarkets. Crawl everywhere when you see zombies until you get a weapon, that way you won't aggro them. If you do aggro them, head to the woods and use the thick fur trees to break the line of sight. -
Put the date and time and the server details into the cheat reporting forum. Hopefully the server admin will pick it up and can check the logs for legitimate things he can ban for.
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STLAB?
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I think the re-spawn timer is too quick, but have thought about this too.
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what is the easiest way to obtain a weapon?
Gogster (DayZ) replied to thomale12's topic in New Player Discussion
Stick the ocean to your back, although this is arbitrary as the coastline curves, north is opposite. -
what is the easiest way to obtain a weapon?
Gogster (DayZ) replied to thomale12's topic in New Player Discussion
And long may it remain so. -
How come nobody is complaining about the graphics glitch?
Gogster (DayZ) replied to Aracnos's topic in DayZ Mod Troubleshooting
They were, you're late to the party.. We've moved onto complaining about people complaining instead. -
Right click the flashlight and select 'Remove from toolbelt', ensure the second hand slot is empty first. Scroll mouse after exiting your gear to select it, then press L to turn it on.
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Some rewards for not being murderer?
Gogster (DayZ) replied to muniek85's topic in DayZ Mod Suggestions
The core ethos of the game is that nothing is ruled against, as such your idea is not going to get much consideration. However the devs have stated they are looking at a system where the humanity of a player is detectable via small sensory indicators. -
Any point in not being murderer?
Gogster (DayZ) replied to muniek85's topic in New Player Discussion
I have my own personal satisfaction in that the only person I've killed shot at me first. Plus a clean pair of heels when the bullets start flying. -
Are private servers technically illegal?
Gogster (DayZ) replied to Zoop's topic in DayZ Mod General Discussion
If Adobe can't stop people copying Photoshop, you know what I mean... All the more reason to get community buy-in. -
How do I put youtube videos on here
Gogster (DayZ) replied to Bad_Raptor's topic in DayZ Mod General Discussion
Just put the URL in from your browser - don't use the embed feature of the 'tube. -
As every bugger looks practically the same I'm not sure it would have the shocking effect you'd be looking for. That doesn't mean I don't like your idea, far from it, I think it's great.
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I got your PM. The longer answer is to use the search - there's hundreds of topics a week about this.
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I logged in this morning for some helicopter hunting over cereal. Did anyone else see the important message from BattlEye about script detection updates? Did anyone take down the URL for reading more about it? The message had gone by the time I'd grabbed a pen.
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Are you using one of the 3rd party tools like DayZ Commander or Six Launcher? They're easier.
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Tinned food does not seem to replenish blood
Gogster (DayZ) replied to sprn gr's topic in DayZ Mod Troubleshooting
No idea at all. Tried re-logging? Has this been happening since you started or recently? -
Been away from Day Z for 2 months. WTF has happend!
Gogster (DayZ) replied to Evilsausage's topic in DayZ Mod General Discussion
I think admins are working hard in the background to get things changed to ban script cheats - this is shown in the minor change to the rules on banning people. Crap admins will be weeded out in the end. It's not all doom and gloom. -
Go away.
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Bugger, I meant to add - with regards to the OP. I think it is too early for such militant action - a lot of the scripts being run are not the fault of the devs. Lets sort out the rules for detecting and banning players first.
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My tuppence worth. I don't think I've seen a 'community' where there is such a poor relationship between the game (dev's, mod's etc) and the server administrators. I've seen posts on these forums from alleged 'forum moderators', 'community managers' etc.. that have made me wince. Did Rocket just hand out these roles to friends who have zero experience in PR? Server administration is a two way relationship, you cannot operate without our servers, we cannot operate without your software. In the first instance you have an idea of how the game should be hosted and these translate into a set of rules, which is to be expected. It may have been the case that the mod took off at a pace which caught you unaware, but I wonder what procedures were put in place to cater for its explosive popularity? I ask because someone added 5 forums for the discussion of off-topic subjects, yet a closed forum for server administrators to discuss scripts, hack detection, server set-up etc... has been asked for numerous times over a long period and no one has said squat. I appreciate the rules have been updated so we can now ban people for using cheats (scripts) as long as there is the log file evidence to add veracity to that ban. The IPB has several features to help the community to achieve it's aim of banning hackers, why not use them? If we were to get a forum where confirmed server administrators had access, ban requests could be posted as a vote topic with server administrators voting on whether the player should be added to a ban list, which in turn could be a locked topic list. If enough votes are garnered the players details are added to the list, which server admins can download and add to their bans file. This has several benefits aside from those listed above. You as devs get to keep an eye on what is being banned in the community, you can interject on ban votes if you have information that may be useful determining if someone is or isn't cheating. Finally the bans coming from such a forum should match the bans file - no more spurious players being banned for flimsy excuses. If a player posts in the forums (with screenshots that they have been banned off the server) you should know whether it is a correct ban or an admin abusing their powers straight away. We all should be working together, this constant bickering achieves nothing.
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Your house, your car? Blimey, those scripts truly are getting clever.
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DayZ standalone will use Real Virtuality 4 engine!
Gogster (DayZ) replied to oZiix's topic in DayZ Mod General Discussion
I'm more interested in which anti-cheat method they are going to use. If it's BattlEye then I may pass. -
What can you say - there's a lot of bugs, I get 30 FPS on one server and 8-15 on another. Deleting the log file and restarting can clear it somewhat.