Gogster (DayZ)
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Everything posted by Gogster (DayZ)
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"Can only ban confirmed hackers"
Gogster (DayZ) replied to hunter2123's topic in Mod Servers & Private Hives
What are you on about? Aside from the problems this morning (see other topics) I see plenty of hackers scripts in the log files and I ban them daily. -
May do the same - we don't provide servers for hackers to go in and do what they please.
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BE log file scripts.log
Gogster (DayZ) replied to {sas}stalker's topic in Mod Servers & Private Hives
Yep - just monitored mine, you're right. I wonder whether BE are doing it? -
Nice.
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Not sure it's a problem. I'm just picking up on your comment of "beaten by a better player" when, in reality, he was beaten by someone who managed to stay hidden and snipe him first. Not really a fair contest is it?
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Temp fixed battleye problem...
Gogster (DayZ) replied to umandez's topic in DayZ Mod General Discussion
Good stuff - beans for you. -
BE log file scripts.log
Gogster (DayZ) replied to {sas}stalker's topic in Mod Servers & Private Hives
Download the scripts_old.txt, change it as smasht_AU has said, rename it to scripts.txt, upload to your BattlEye folder and restart to the server. -
Ah this explains something. We've upgraded one server to .5 (UK173) and I've noticed this morning that the scripts.log file cannot be deleted - even when the server is stopped. I wonder whether they've stuck BE into a separate process? I know you're talking about Scripts.txt - I'm going to run them through the compare now.
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Cheat Finder (script parser for admins)
Gogster (DayZ) replied to disorder's topic in Mod Servers & Private Hives
DISCO is the dayz_disco script that forces people to dance when they log in. This was added to the checks by the creator of this tool, but looking into it may need a little re-think. I believe the scripts is automated and appended to the log-in for each player, therefore they are not running it, it has been 'injected' so to speak for them. Will need to look at this in more detail although, as always, the quickest way to get rid of it is to quickly restart you server. Generally the person causing this script to be run on behalf of new players will be using one of the mainstream checks in the scripts.db file so you should pick them up for that anyway. -
Da rulz may be what they are, however administrating a server is more complicated than that. But thanks for your meaningless interjection.
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Sir, sir, sir - James is taunting me, sir, sir, sir. Get a life pal.
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BE log file scripts.log
Gogster (DayZ) replied to {sas}stalker's topic in Mod Servers & Private Hives
I've just downloaded ours this morning. The size looks about right for 24 hours of use, I'm going to check them shortly. The only difference I've noticed is, on our one server we've upgrade to .5 you can no longer delete the script file to reset it. I'm not sure whether this is a BE problem or a CP problem. Tried it with the server stopped as well. I've passed it onto Gaming Deluxe support to see if they can find a reason why it cannot be deleted. -
Come and use it on my servers - I enjoy banning people like you.
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I thought as much. You tough guy you.
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Battle eye = SHIT
Gogster (DayZ) replied to WhiteWidow (DayZ)'s topic in DayZ Mod General Discussion
BattlEye is a tool. Arma allows scripts ergo BattlEye doesn't detect them BECAUSE THEY ARE ALLOWED. The best way to counter the scripts is to have a diligent server admin who checks the logs regularly and bans people for using them. Take your faux rage and put it to some use instead of bleating here. -
How did you kill him?
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How many times can hackers interupt the stream?
Gogster (DayZ) replied to ZekkCC (DayZ)'s topic in DayZ Mod Gallery
Best advice is to leave and report it to the server admin. -
Why the heck is Arma 2 so Blurry
Gogster (DayZ) replied to medic0987rules@gmail.com's topic in DayZ Mod Troubleshooting
Problem solved - damn we're amazing! -
I spawned on the coast like most people who come to experience this hell hole, somewhere near to Komarovo. It was dark. I could see the outline of a tower not far from me but I also heard the buzzing noise that told me someone had bought it nearby. To use the torch or not? The question was answered a few seconds later when there was an explosion from the direction of the town. I decided against heading for the tower. It may be a bit crazy but I thought if they were engaged in a fire-fight on the road a Komarozo, I may be able to get into the industrial units by the coastline, relatively unseen. I made my way as quietly as I could and saw the outline of the building close up. I cautiously made my way past one of the the infected into the building and was immediately aware of a corpse in the room. The horrible buzzing flies giving away his grim demise. I searched his backpack for much need provisions, but there was nothing to be found. Murdered? For sure, but by who? And for what reason? Suddenly there was a blinding flash and I was in a different room, it appeared to be on top of a large building and I could see towers in the surrounding area. Other people were here with me too, dressed the same, some shooting, other just running around in the confusion. (Server restart) Strangely I think I must have blanked out for a bit, the others are gone but I am still on top of this building and there's no way down. Around the building I can see several towers, three to the north and two to the south east. I'm in Chernogorsk. Not a great place to be. Everyone who survived this outbreak knows of it and two words always spring to mind "bandit territory." I was unarmed, exposed and out of ideas. On the south side of the building I can see a platform about 20 feet below the rooftop. I know there are 3 hospitals nearby. Long since abandoned but they could still have supplies if the worst comes to the worst. I take my chance. The initial pain was the worst. I think I've broke my leg and I'm starting to shake uncontrollably. I black-out for a short while. Eventually when I come round I find I just cannot stand on this leg, so I have resigned myself to crawling. It seems to be the least painful method anyway. Mercifully there are no infected at the base of this ladder and the night has totally enveloped Cherno now. I know I'm a target for snipers but there's little I can do. I lower myself down to terra firma and crawl to the road north west of the building. Thankfully it is fairly easy to circumvent the infected in this part of town. The night is my friend. I arrive at the hospital. Dammit! I have nothing to break the glass with, desperation sees me pounding the glass ineffectually with my fists until clarity makes me realise that I'm not going to be able to break the glass and I'm more likely to attract the infected. The medicines I so desperately need are a few feet away, but they may as well be in Kansas for as near as I can get to them. I re-evaluate my situation. The building has a fire escape ladder - there may be a way in from the roof. I start the painful climb up the ladder, every rung burns my arms muscles with fatigue. Mercy! Someone has dropped morphine on the roof. There's also some bandages and blood. I quickly grab them and make my way back down to the street level. The roof door was locked from the inside anyway. I need to get out of Chernogorsk, but being unarmed in the Chenarus countryside is a fools game. I notice a couple of civilian residences not far from the back of the hospital and start to crawl towards them. My leg is feeling much better and there's less pain now, but standing would increase the chance that these hellish infected would spot me. I make it to the first residence and as luck would have it, I find a Makarov pistol with a couple of magazines. Not the best weapon, but better than nothing. There's a few cans of soda, one of which I open straight away. I'd forgotten how thirsty I was. I'd achieved more than I could imagine. The elders in my village used to say that no one could ever survive in Chenarus for more than 49 minutes and I was fast approaching that time. I crawl out of the building and make my way north. I know of a road leading out of Chernogorsk and into the relative safety of the woods. Twists and turns, double backs and dead ends blight my attempts to leave. Suddenly I see movement. It's not the shambling of the infected but straight running. A survivor like me! I call out to them but they do not respond. My sweaty hand and nervous index finger toys with the trigger of my untested Makarov. I call out again, nothing. They are less than 10 yards away from me and to my dismay I see he is carrying a shotgun. I try to crawl back behind a wall but it's no use. I first feel the pain in the lower half of my body. No morphine is going to stop that. In an action which seems all to prevalent in these lawless times of banditry and murder, he fires the second barrel. I lose consciousness. My last blurry vision is of him rummaging in my backpack, I can feel my lifeblood ebbing away and he's going to take the very stuff that could save my life. When I come around it takes a short while for my eyes to adjust to the darkness. My body is racked with pain and I'm severely injured. In a second stroke of luck it appears I am not bleeding, the wounds from the shotgun blasts seem to have gone straight through my flesh. Chernogorsk is not a fair place and hasn't been for some time. Like a twist of cruel fate I see a body lying on the other side of the road, just slightly to the north. It is my attacker. I've decided to call him Si. The infected milling around him tells me he didn't survive long after he shot me. The report from his weapon must have brought them running. I decided, probably foolishly, to not try and retrieve my previous medical supplies. I need to get out of here and fast. I'm not bleeding, but I have terrible injuries. I figure my best bet it to find an empty barn to hold up in for the night. I start to crawl north again and, despite the enormous pain, make it to the edge of town. The safety of the woods is tantalizingly close. I crawl and I crawl. Suddenly there's two shots to my left. Across the road from my position. I cannot see where they are coming from but it's certainly got the attention of the infected. How do they run so fast? It's a boon for me! With the infected distracted from the field I was making my way through I break cover and head for the tree line. I'm alive! Injured but alive. I'm going to head north. There's an airfield near to the town of Vybor that the military used as a base when the infection hit. It's probably got the best chance of supplies and equipment and perhaps other survivors I can team up with? Here's hoping.
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Which server at you trying to get on?
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right mood for a... bat fight.
Gogster (DayZ) replied to Tersidre's topic in DayZ Mod General Discussion
Bum fight. -
To all the scum at elektro hill
Gogster (DayZ) replied to ixtilion's topic in DayZ Mod General Discussion
Snipers are griefers who will never change, they think they are elite but in reality they're little chickens afraid of a fair fight. The advice is good, avoid these towns. -
Hacker teleporting everyone in the server and changing everyone inventory
Gogster (DayZ) replied to Chopzzay's topic in DayZ Mod General Discussion
Always give the server ID, the server admin will be interested in taking action. -
Hackers NEED to be fixed.
Gogster (DayZ) replied to edandrew95's topic in DayZ Mod General Discussion
Amazing kit you had, really lucky. Who checks your server logs? Doesn't prevent it but reciprocally banning them is a great medicine. -
Can anyone verify UK 173 is running the latest patch successfully? Had a bit of trouble updating and I can't get .5 on my client see if has worked. Appreciate if someone could try, thanks.