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Everything posted by DarkRaven123
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If it features a player name then yes. But since you cut it down so much it could be the game creating it from what I see.
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My last 10 deaths, over the past week or two, have all been from scripters.
DarkRaven123 replied to Pronkers's topic in DayZ Mod General Discussion
Thank you for knowing the distinction between Hacker and Skiddie. Beans for you. -
You're also a moron. Can't be bothered explaining why you're wrong, I've explained it to hundreds of other people who believe they know so much as well.
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Hackers/Scripters need to stop
DarkRaven123 replied to Necrofix's topic in DayZ Mod General Discussion
This. Perhaps you should write a strongly worded letter to the hackers, OP. They do have to buy a new game every time. It costs 10 bucks for a new Arrowhead key. Considering most of these script kiddies would be using their mummy's credit card, that small price won't phase them. -
The engine isn't designed specifically for gamers. It's designed for Military contractors all around the globe. That's who BI designs for first and foremost. Unfortunately just about everything you see in the Arma engine is scripts, so they can't turn it off. Loot spawns - script. Zombies - script. Player spawn - script. The problem is that there is multiple ways to bypass Battleye, making it so Battleye nor the server logs record anything executed by whomever is using the bypass - so they are free to do as they like. Battleye patches these things pretty quickly, but there are very dedicated people out there who spend all their time finding new bypasses.
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Works for me. And that's not what I'm saying. I've clearly acknowledged the problem of you read my post. It will get fixed. BattlEye is actually one of the better anti-cheats out there, the Arma engine is simply incredibly hard to work with. With the Arma engine you're meant to be able to script whatever you want. This allows for scenarios to be created on the fly. Of course certain people would love to take advantage of this.
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http://dayzmod.com/forum/index.php?/topic/55031-hackers-what-you-need-to-know/ http://dayzmod.com/forum/index.php?/topic/59998-battleyes-activity-updated-daily-with-the-effects-of-active-banwaves/#entry573468
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What scripting problem? If you actually knew anything instead of talking out your ass, you'd know that in the scripts department the game is working as intended. Sure this leads to scripting abuse as we can see, but this is how Arma has always been. It won't change either.
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So ignorant. Morons. Perhaps try and understand what they are working with before assuming its crap.
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Hacking, Hacking, Hacking, Hacking, Hacking...
DarkRaven123 replied to Gumpnstein's topic in DayZ Mod General Discussion
What do you expect? The same topic posted 30 times a day for 2 weeks straight. Mostly by people completely ignorant of the situation. Perhaps they should use the search function? http://dayzmod.com/forum/index.php?/topic/55031-hackers-what-you-need-to-know/ http://dayzmod.com/forum/index.php?/topic/59998-battleyes-activity-updated-daily-with-the-effects-of-active-banwaves/#entry573468 -
Actually, I posted the thread twice. The one in cheat reporting isn't fully updated like the other one that is down at the moment. Apparently it's going to get stickied, but who knows. This is also a good thread for Battleye related stuff : http://dayzmod.com/forum/index.php?/topic/59998-battleyes-activity-updated-daily-with-the-effects-of-active-banwaves/#entry573468
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Any Australians notice the lack of Aussie servers showing up?
DarkRaven123 replied to JDogg1329's topic in Mod Servers & Private Hives
Yeah shooting is the only downfall. Honestly, as long as you get the jump on people you will still win. And hatcheting is a bitch. But its better than waiting 30 mins to get into a server. -
Fix for the 1.7.2.4 artifacting.
DarkRaven123 replied to quint (DayZ)'s topic in DayZ Mod Troubleshooting
Should be stickied until DayZ update. -
Any Australians notice the lack of Aussie servers showing up?
DarkRaven123 replied to JDogg1329's topic in Mod Servers & Private Hives
Its a bit crappy. If you type in AU, ANZ or NZ you see different amounts of servers. NZ showing the most ANZ based servers, AU showing a lot of US as well. BTW, because it seems like you haven't actually tried a US server before, most of them you can't even notice the lag, like even a little. -
Why the hell are there so many guns?
DarkRaven123 replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
Variety is the spice of life friend. -
You should give it to new spawns. Or go on a killing spree. The gear is going to circulate regardless, and it's not your fault you have it. Just enjoy it while you have it, it won't last that long anyway.
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us186 Banned for "scripting"?
DarkRaven123 replied to [email protected]'s topic in Mod Servers & Private Hives
Global ban up next, better get mommys credit card! -
Will arma 3 engine be plagued by hackers too?
DarkRaven123 replied to TheMachine's topic in DayZ Mod General Discussion
You know what I'm fed up with? TheMachine and his creation of another ignorant riddled thread every 6 hours. I hope BI makes another fantastic MilSim that lets you create content on the fly. It wouldn't be an Arma game if it wasn't like this, -
You should try Arma 2. It's an incredible game, and you won't feel as if you "wasted" money. If anything you should've lurked here before buying the game. Edit - you also have to remember that the mod is in alpha, it will get better.
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population on the decline?
DarkRaven123 replied to AllTheWhine's topic in DayZ Mod General Discussion
ANZ/AU/NZ have about 40 servers all up, with 95% full at peak time. -
Hacking, Hacking, Hacking, Hacking, Hacking...
DarkRaven123 replied to Gumpnstein's topic in DayZ Mod General Discussion
I'd link my thread but it got removed. So I'll link this instead. http://dayzmod.com/forum/index.php?/topic/59998-battleyes-activity-updated-daily-with-the-effects-of-active-banwaves/ -
Battleye update, how've hacks been today?
DarkRaven123 replied to twiloz's topic in DayZ Mod General Discussion
http://dayzmod.com/forum/index.php?/topic/59998-battleyes-activity-updated-daily-with-the-effects-of-active-banwaves/ -
[Battleye's activity] Updated daily with the effects of active banwaves
DarkRaven123 replied to suspense's topic in DayZ Mod Troubleshooting
I like the latest one the best. That shows just how much work is being put in by Battleye. -
Whats the point of going north when you can find an Enfield, go to the sniper hill in Electro and get everything you need?
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The global ban was for a Cheat Engine extender. Another one bites the dust. Looks like majority of the people aren't to phased to spend another "$10" and continue on their merry way though.