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Everything posted by DarkRaven123
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Don't jinx it. We don't want another DDoS.
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The problem is however, getting nuked. And getting nuked more than once.
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Your server got buttfucked by script kiddies. Thats what happened. A private hack was leaked to the public. Soon all these faggots will get perma-banned, until they use their parents credit card to buy another copy of Arma 2 that is.
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Dayz Current State is Game Over
DarkRaven123 replied to Gumpnstein's topic in DayZ Mod General Discussion
Sorry, but if thats what OP wanted to say, he would have. Instead he is rubbing it in everyone's face that the game is easy to "win" and he is bored of it already. Point missed in this thread. : OP is a douche. -
hacking scripts seem rampant today
DarkRaven123 replied to lnfighter's topic in DayZ Mod General Discussion
Racist and way off the mark. Its rampant. It will get fixed eventually. The problem at the moment is the very simple ability to hook Battleye.dll and use a very simple bit of code to make scripts undetected. It is readily available to everyone at the moment, and they need to fix it so all these kids can get banned. -
Now shit just got real, OP. And You are really just a whiner under all these threads. People kill each other in video games because for the past 5 years thats all video games have had to offer. We are trained in this regard. It won't change. So go and find a group of survivors that don't kill anyone. That might make your empty soul fulfilled.
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You see OP, what Zed is getting at is that Rocket has stated he wants Authenticity. Not realism. There is a difference.
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Yeah never lay down or crouch next to a pine tree. I've been eaten many times.
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Dayz Current State is Game Over
DarkRaven123 replied to Gumpnstein's topic in DayZ Mod General Discussion
Look at this loot whoring fuckwit. You are complaining that you have to much gear because you duped it all in. You clearly miss the entire point of this game. Go back to making shitty youtube videos no one cares about please. -
What kills you the most?
DarkRaven123 replied to [email protected]'s topic in DayZ Mod General Discussion
Other~! For sure. I can count more than 10 times i've died to the evil hell rock or a pine tree ate me. I suppose it could be attributed to bugs as well :P -
Like true Aussies!
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I agree with BigRed. You are insulting us lumping our bogans in with their Sheep Shaggers ;).
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Rocket is from NZ bro.
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Bandits, Paranoids and Scumbags
DarkRaven123 replied to _Gunslinger_'s topic in DayZ Mod General Discussion
Yes in a perfect world there would be a change to PvP. Unfortunately its the zombie apocalypse. And it looks to be 50/50 with the amount of people who like PvP the way it is and those who hate it. You just don't see the people who enjoy the PvP, because they have nothing to whine about. -
OMG! Remove the command "KILL EVERY F'KING ONE IN THE SERVER" from the game!
DarkRaven123 replied to dharkor's topic in DayZ Mod General Discussion
As I thought. I posted that a version of that Bypass earlier. Sure its not detailed or anything, I assume we both knew it would need a certain function to actually hook onto the Battleye process. A glaring hole that should be patched soon enough, you would hope. Though I can't think for the life of me how they would. Perhaps if Battleye returns anything other than what it is meant to (EG, SetLastError or its return has actually been changed), it should kick or ban instantly. But as you said, only time will tell what they decide to do in this regard. I just hope its sooner rather than later. -
Australian DayZ Community
DarkRaven123 replied to AusDayZ (DayZ)'s topic in Clan / Group Recruitment
I highly doubt an Aussie community would turn away many people mate. -
WORST SCARE EVAR! not joking...
DarkRaven123 replied to FURIOUSxFATASS's topic in DayZ Mod General Discussion
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OMG! Remove the command "KILL EVERY F'KING ONE IN THE SERVER" from the game!
DarkRaven123 replied to dharkor's topic in DayZ Mod General Discussion
Well that doesn't bode well now does it? In fact, in the war against hackers, it seems they hold all the cards. I feel stupid for not noticing the glaringly obvious. Perhaps if you whitelisted every script used by DayZ specifically - Kicking anyone who uses anything that isn't pre-approved by Battleye. From what your saying, the basic injection script piggybacks, or completely overwrites the intial Hive data saved to your char. If thats the case, its pretty sad that you can simply edit, either Server-side, or, very much unlikely, the Hive DB itself. -
Kill all in us #500 blacklistedsociety
DarkRaven123 replied to Dr. Spaceman's topic in DayZ Mod General Discussion
Yeah, I think i'm gonna start tallying it. -
OMG! Remove the command "KILL EVERY F'KING ONE IN THE SERVER" from the game!
DarkRaven123 replied to dharkor's topic in DayZ Mod General Discussion
This is the core problem. A simple admin checkbox option for this is basically all you need to stop the rampant hacks. Private hacks however are a much different matter. -
OMG! Remove the command "KILL EVERY F'KING ONE IN THE SERVER" from the game!
DarkRaven123 replied to dharkor's topic in DayZ Mod General Discussion
Indeed. I think Nuking is such a major turn off for so many players, new and old, that it could actually turn them off the game. Thats why I am so critical of Battleye, because this is such an issue at the moment. ESP isn't so much of a problem IMHO. Not even aimbotting, as that is one person killing a few people every now and then with guns. Its always a game. Always has been. The problem is the effect that nuking has on the populace. DayZ could very well be losing players because of it. A few months might be to long. But if its DayZ is released standalone i'm sure that injecting won't be as prevelant. As you say, time will tell. Ps. Sorry for being so rash to judge you before, so many have "Computer Science" degrees on the internet these days. -
OMG! Remove the command "KILL EVERY F'KING ONE IN THE SERVER" from the game!
DarkRaven123 replied to dharkor's topic in DayZ Mod General Discussion
Yes. Yes, and more yes. the current spate of Nukings is in no way a private releases doing. As you know there will always be new ways to hook into Battleye. The problem isn't this, it's the fact that certain people leak or solely develop methods to release to the public. Which is what we are seeing now. Battleye may be banning retard Skiddies, but they will get their claws onto another public script and we will see the same problem over and over. I mean, shit, look at certain communities and they basically have step by step guides now. But the primary issue still lies within the fact Arma2 allows scripts. Even if Battleye is doing a better job than what I credit it for, unless they change this, hacks will always be a problem for the general public of this mod. -
OMG! Remove the command "KILL EVERY F'KING ONE IN THE SERVER" from the game!
DarkRaven123 replied to dharkor's topic in DayZ Mod General Discussion
I'm curious. Explain to me then, oh wise one who I am assume has multiple computerscience degrees and 8 years in the industry, how Battleye is effective against the current spate of undetecable scripts. Please, please do. Sure, some may get detected and banned, but thats only after a huge increase in use, such as the public leak of a certain private hack. -
OMG! Remove the command "KILL EVERY F'KING ONE IN THE SERVER" from the game!
DarkRaven123 replied to dharkor's topic in DayZ Mod General Discussion
End of topic. Including said wannabe. -
Everyone on server dies at same time..
DarkRaven123 replied to santosespantos's topic in DayZ Mod General Discussion
Don't kid youself, War Z will be a terrible reskinned DayZ console port. We need Rocket to move to standalone and simply disallow the running of scripts. End.