

Quagmire (DayZ)
Members-
Content Count
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Last visited
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LOOKING FOR A LET'S PLAY PARTNER!
Quagmire (DayZ) replied to NerdyOtter's topic in DayZ Mod General Discussion
How about 'Lets Not' put more crap on youtube. -
Stary Sobor Population Zero?
Quagmire (DayZ) replied to Ridjeck's topic in DayZ Mod General Discussion
Campers like OP just make me laugh. Protip: we've wised up to the fact there's morons camping the tents and moved elsewhere. -
ALT F4 is not the problem...
Quagmire (DayZ) replied to Slyguy65's topic in DayZ Mod General Discussion
Remember kids - Stay in school or you may become as stupid as OP.. -
So I joined a server
Quagmire (DayZ) replied to internetTAB (DayZ)'s topic in DayZ Mod General Discussion
Thank you for supporting BI by purchasing ArmaII. BI is a company well deserved of your money, but unfortunately you have let down the developement team via posting bollocks and thus are being asked to stop playing and posting, effective imediately. Take care now, bye, bye then. -
Admins, please ban OP as well as everyone that actually considers this to be a serious topic. The cancer has gone on far too long.
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Yeah you should probably stop playing this mod now. It isn't for you.
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/reddit Bronies/ sanc server gone?
Quagmire (DayZ) replied to Spudmarine's topic in DayZ Mod General Discussion
The source of the cancer.. -
Items that should be added/edited IMO for better gameplay/immersion
Quagmire (DayZ) replied to kurtthecobain's topic in DayZ Mod General Discussion
It's like someone took all the previously suggested ideas and combined them into one post.. -
This mod was built to be a sandbox, an anti-game survival simulator. Not a rail-shooter, CoD clone with scripted events, objectives and the like. And as T'Goonda said clans already simulate such things, some have large bases set up to provide a safe location for people to trade items without being harassed by others or backstabbed and many, many more schemes.
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The only time you ever use the safety catch on a weapon is when you are 99.9% safe, like in a military compound. The rest of the time any soldier's weapon will be live so the response time from taking fire - to returning fire, or sighting a target to firing is as swift as humanly possible. The slighest delay can mean life or death in the real world so that's what I base my opinion on. I completely understand where you're coming from however, I've seen myself being pinned down in a house having to sit and watch the doorway for 15 minutes straight with my headset up loud just to shit myself when I accidently fire my own weapon lol. But as I said previously, only when you're guarenteed safe pretty much would the safety be applied, and in DayZ there is literally no where safe.
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No this is indeed a silly idea, no beans for you. And in actual fact you should be giving us all beans for wasting our time here.
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HOW DO I C WHAT SERVER IM ON???
Quagmire (DayZ) replied to GulpinGulpin's topic in DayZ Mod General Discussion
Yep. I'm surrounded by retards. -
Are all the vehicles taken?
Quagmire (DayZ) replied to [email protected]'s topic in New Player Discussion
You've got it pretty much bang on. Clans/server owners usually take all the vehicles when the restart the server by locking it for a while. Only advise I could give would be to study your map, think if you had a vehicle you didn't want anyone to find where would you put it? That's how I raid camps and blow up their vehicles frequently. -
Broken Bones has to go or fix your coding
Quagmire (DayZ) replied to Heyasuki's topic in DayZ Mod Suggestions
Not sure if trolling or just plain stupid.. -
And moron's gonna forum post. I wish I had a pound coin for ever hacker rant, yes they're out there, yes the whole of the DayZ playerbase knows it. Also It would be wise to put the mod down for a while and read a book to increase those English writing skills.