Sgt.Racheloblade
Members-
Content Count
9 -
Joined
-
Last visited
Everything posted by Sgt.Racheloblade
-
I cant see why its so unreasonable to find military weapons on a map like this considering there is a vast ammount of military vehicles littered all over. I would assume that in the event of a zombie appocalypse, the armed forces and other millitary assets would be deployed to combat the deadites, evacuate civilians and so forth, and ofc, when thair sieged citys and camps get overrun alot of equipment is left behind and lost. It makes sense to me.
-
Hotfix Build 1.7.2.3 Rolling Update
Sgt.Racheloblade replied to rocket's topic in Mod Announcements & Info
yes, i would like those as well considering that they are not showing up on vilayer. -
Server admins are stil trying to find the damn server patch, so they can patch the server (its taking its time cause its hard to find).
-
Troll thread...
-
I shot someone in the chest with my M107, what happend? He went prone and logged out.. so much for being overpowered... I say; stop complaining about weapons. If the devs listen to all the whiners, every weapon would do same dmg and have the same range and we could all go play COD instead, learn to adjust to the game, not have the game adjust to you. Obviously some things can be bugged and broken and needs fixing like the scope of the M4A3 CCO (the further away mobs are, the further down you have to aim, shooting at thair feet at 100m to get headshots.. anyone notice that shit?)
-
easy to fix, allow some servers to have friendly fire off
-
Great idea. I would allso like to see an abilety to kick, punch, pistolwhip, riflebutting and/or the abilety to push zombies away, because it definetly is one of the things we humans are actually capable of doing when someone/thing gets too close. If anything it should create a space between you and the deadite and possebly daze or maybe even knock it down so it has to get up again, opening a window for us to plant some lead in the brainbox or run away.
-
I aggrea, zombies could use some tweaking. More zombies, but slow them down, the zombies easylie outrun players ie. they run rediculessly fast like 30-40 Km/h (obviously not dead flesh behaviour). Allso if you have seen dead eyes the pupils are milky white which would realy obstruct vission even in broad daylight, most sensory perseption organs would be heavely impared due to necrotic decay. What i allso would like to see is zombie on zombie violence: Zombie 1: Braaaaaiiinnnsss! Zombie 2 hears moaning zombie one and heads towards the rukkess hes making. Zombie 1 notices the increased presance of zombie 2 and heads towards him groaning. Zombie 2 bumps into zombie 1 and a fight ensues due to thair mutual aggressive nature. The rukkess and screaming of both zombies allerts more zombies and they head towards all the fighting and a massive brawl ensues. If anything it would be hillarious to watch and everyone knows a serious gloomy game like this actually NEEDS some funny stuff like this to raise a smile from players.
-
Make this shit hard. Less supply loot.
Sgt.Racheloblade replied to The_Monk's topic in DayZ Mod Suggestions
Just for the server you play on, zombies will teleport, have wings and shoot laserbeams out thair arse, there wil be no vehicles and you have to drink and eat every 15 minutes. There will be no guns, and all you can use is a flashlight and a crowbar, and your inventory will only have room for 4 items (food, drink, tin can and flares). Hard enough for you?