YethHound
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5 NeutralAbout YethHound
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Scavenger
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My thoughts after 2 months of play
YethHound replied to Trickster (DayZ)'s topic in DayZ Mod General Discussion
I agree with your second point, after spending 4weeks in the game i have enjoyed it alot. the biggest gripe for me atm is not seeing vehicles not just at spawn points but anywhere, i have not seen a single travelling vehicle once in my alpha play, only a friendly hacker who picked me up and gave me everything(character died) i have all this gear and would like to assault a group who are out and about with a vehicle, maybe i can steal the car? but like i said i haven`t seen one. the chance to get about faster with a car would be fun i guess but sadly hasn`t happened yet. i have looked through the forests up north but it does take a lifetime to get about on foot. the Arma3 map could be exactly what is needed Peace -
I have shot at not killed one survivor. Killed one bandit in a whole month of playing. Think what this mod would be like if it was a friend making game. It would be shit......fact Once you can evade zeds its you against players, the not knowing who has eyes in you as you loot an area, could a noob be about to kill my 9day old moderately gear character? Or a vet with a sniper rifle? The suspense is what keeps it real. As for being bored well that's down to your imagination...its a sandbox Goodluck
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Exactly respawn or waste time+respawn. Makes no sense. Let's frustrate the user base more by removing respawn. We decided he should run from kamarovo I think it took 30more minutes.
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The sooner rocket implements spawn choices the better Not the most fun way to introduce a newbie to a great game
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Wasted 2 hours Friday waiting for mate to spawn in kamenka to meet up. I am in elektro OK run around and die, 10 min later iam in Cherno OK run around and die, so on for along time.
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So the respawn option has been deactivated, I realize this eases the strain on the hive cool but how does one commit suicide? The massive amount of time wasted finding friends who are new is annoying.
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One and half makarov clips to the head of a cow to take it down. One round from M4a3 cco + multiple makarov rounds to kill one Zed. Not enjoying new weapon damage here
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Have you ever gotten a bit of luck...
YethHound replied to KEEPCARLM's topic in DayZ Mod General Discussion
Almost the same tale as mine :-) -
Have you ever gotten a bit of luck...
YethHound replied to KEEPCARLM's topic in DayZ Mod General Discussion
Went to stary alone after checking tents I was shot once 6000 blood I ran out if there. Passed a small town thought shall I check that barn ? While deciding s zed runs at me fast I fire off my M9sd which I dislike he doesn't go down but hits me breaks my leg and leaves me with 2000 blood. I morphine up and get the hell away. At this point I can't see f all blurry vision. I need food fast so I head into woods for meat can hardly make out the trees let alone animals. I see heli crash crawl up to it noway a medical supplies box! 5 blood bags/5morphine/epi-pens but nothing that can help me. I stock up and bail. Running around looking for animals for ages and find a sheep cook it and find more. Nightmare :-) -
Thankyou for participating with the alpha test of Day Z. Your feedback helps no end adios amigo
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Stupid thread, simply pointless. Personally I like arma engine it has bugs sure, for me its realistic/engrossing more importantly atmospheric. I am pleased I bought it and I will definitely buy arma 3 if Day Z is DLC I will buy that why? Because I think its great and is worthy of supporting. I do hope arma3 can increase player count above 200
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What kills you the most?
YethHound replied to garglemouth64@yahoo.com's topic in DayZ Mod General Discussion
at the beginning it was a mix of Zeds n bugs then it was Zeds n PvP now its more like PvP unless i have died and started again and my patience is wearing thin ie running around like a loon looting as quickly as i can -
This guy takes the disconnect exploit to a new level.
YethHound replied to stevi23's topic in DayZ Mod General Discussion
Hmm i was going to disagree with you, but being "safe" sounds more like it. or like TheIllusiveMan suggested a logout area within your camp radius -
This guy takes the disconnect exploit to a new level.
YethHound replied to stevi23's topic in DayZ Mod General Discussion
I suppose it could go either way, as a couple week rookie iam unaware how "some" players exploit this aplha. that said its a great way to get the high tier loot isn`t it? i dont think its DC`ing because i have this or that item, i think most find it a waste of their time to die at the hands of an exploiter. i agree also a timelimit would counter combat DC`ers -
This guy takes the disconnect exploit to a new level.
YethHound replied to stevi23's topic in DayZ Mod General Discussion
i couldn`t care less, but thanks for the tip Resident