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TIC

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Everything posted by TIC

  1. Great story Abu. This could give us an idea that the virus that turned people who weren't immune into zombies that the virus was simply man-made that resulted in an outbreak. This story can be easily expanded even further.
  2. I believe you'll be able to use the same account since it'll be Steam dependent or if DayZ requires an actual account for you to create since it's going for an MMO-Survival style game type. Using a different computer shouldn't matter.
  3. TIC

    How to stop kill on sight mentality.

    I believe the most part that promotes the PvP is the fact that people are after what's mostly sought for.. Especially high end items and the thrill. I'd recommend that killing zombies should be more rewarding to players like something that you can add to a journal for your own personal record and have some type of stamp on it for recognition. Players always try to find the easiest possible solution to gain for their own advantage.
  4. TIC

    DayZ Mod 1.7.7.1 Hotfix

    All that clarifies everything. Thanks Razor :)
  5. TIC

    DayZ Mod 1.7.7.1 Hotfix

    This is just a line of suggestions to make the mod even better that I thought would be great :) Fix an issue with the journal as a page depicting your humanity is currently shown quickly then fades to a blank page. Make temperature more of a factor: Cold makes you more hungry since your body uses energy to stay warm. Hot makes you more dehydrated. Certain food/drink items won't completely quench hunger/thirst like how eating canned beans doesn't restore your blood completely. Possibility of fixing FPS issues based on large towns/buildings. Recombining ammunition sometimes disappears out of inventory. Another FPS related issue is also known from the latest ARMA 2 patch, not too sure. (I know this is outside of Zombies but this is really good) Make more sounds for zombies such as eating a player while unconcious. Make trash loot a bit more useful for distracting zombies albeit their difficulty. Study Body function needs to be a bit more specific. Hopefully all is not too much to ask out of a mod :)
  6. I'd also like to have equipment in certain cases and compartments such as a hunting knife.. Without a sheath, it'll cause rips and tears in backpacks especially sharpened.
  7. TIC

    SA Shoe idea

    I'd also like to create makeshift footwear with the new crafting system like such as having plastic bottles.. Even though they won't last long, they'll support you from harsh ground landscapes.. Something along the lines of this: http://farm4.staticf..._d3e51f916f.jpg
  8. TIC

    Can't get 10 + FPS

    Definitely need to upgrade the CPU. It's quite extensive. Try playing it on windowed for better solutions :)
  9. TIC

    [SA suggestion] Hiding places

    I'd like to be able to hide in certain areas of rooms such as bathrooms like standing on top of the bathtub with the shower curtain closed ;) How about even hiding in places like dumpsters and the possibility of finding some loot?
  10. Most likely able to outrun them such as going around buildings then sneaking out quietly or even hide in a room I'd hope. The zombies really did look glitchy in E3 on their latest alpha build but it's an alpha. We'll see major improvements I'd hope :)
  11. TIC

    Zed "Reptile" Vision?

    We really need a definition of a 'zombie' according to DayZ's version :P
  12. TIC

    Zed "Reptile" Vision?

    I like this idea but I can further suggest that we can also hide our scents as well. Since Zombies have poor vision, most senses would improve as well because of this reason. It's only natural instinct.
  13. TIC

    Weird Lag?

    Have you tried playing it on Windowed? Using that will lower the resolution which makes performance a lot better and you can change it to whatever size you want. If Windowed bothers you, try using a black background for awhile.
  14. Hey guys, TIC here and I just wanted to gather every idea that we could have to improve the mod for a more horrifying, entertaining experience. I have posted this on the 1.7.7.1 Dev Bug list and I'd like to bring it upon the Suggestion thread's attention. Here's what I got. Future Update List Zombies should make sounds when eating players on the ground. (Such as chewing, moaning); longer time the zombies consume the bodies, the body will become hidden which could prevent fresh spawn players getting loot back from their previous character if killed by zombies and improve server performance. Lower blood levels should make your player become cold easier, making infections occur a little more often. Study Body function being more detailed (specifying multiple gun wounds, killed by blunt/sharp melee weapons) More clothing options, especially for females Throwing trash items should be noise dependent(tin cans, glass); making it easier or harder to distract zombies. A possible Statistic menu to review your stats after death, replaces the 'You Are Dead' Menu. (Reviews how long you've survived, etc) .. Along with inserting a button to respawn; Making it faster for players to rejoin instead of going through a menu. Possibilities of new melee weapons; Whiskey Bottle(Very limited to about 2 hits before it breaks into a broken bottle to use; causes higher damage by sharp glass) Hunting knife. Methods of preventing infections from wounds such as using alcohol as an antiseptic within a certain time limit.(There's an Infection WIP thread R4Z0R has created.) More visual effects; such as when getting hit by an object, your vision would either flash red or white (A moderate flash, not rapid to cause seizures) Making magazine conversion more expansive. While converting M1911 to .45 ACP; where does that extra bullet go? Broken bone; if you try to run, it'll cause you to get hurt further and will lower your blood count about -250 less and will cause you to shake in pain.
  15. For sure. Morphine just numbs the pain, doesn't fix broken bones. Splints are definitely needed for broken bones which could use more than 1 bandage to apply to.
  16. You know; that's even better :D Thanks man. I'll edit that.
  17. TIC

    DayZ 1.7.7.1 .Dev Bug List

    I think the FPS issues is from the current ARMA 2 Patch. Not too sure though. Even happens to me. Zombies try to hit you, a sound occurs but no damage is done while running. Fireplaces take longer than usual to create, sometimes dupes more than 2 and is misplaced on the ground. Journal shows a blank page when showing your humanity. (Or always shows up as 'Joker' as a card) Future Update Suggestions: Zombies should make sounds when eating players on the ground. (Such as chewing, moaning); longer time the zombies consume the bodies, the body will become hidden which could prevent fresh spawn players getting loot back from their previous character if killed by zombies. Lower blood levels should make your player become cold easier, making infections occur a little more often. Study Body function being more detailed (specifying multiple gun wounds, killed by blunt/sharp melee weapons) More clothing options, especially for females Throwing trash items should be noise dependent(tin cans, glass); making it easier or harder to distract zombies. A possible Statistic menu to review your stats after death, replaces the 'You Are Dead' Menu. (Reviews how long you've survived, etc)
  18. It was more of a mod suggestion and I had a feeling it wouldn't really be possible to do that visually. In the Standalone definitely :)
  19. Mostly referring to the mod but yes, that'll be improved in the Standalone.. I heard one of the DayZ devs for the mod are expanding the infection such as being able to use alcohol as an antiseptic for wounds within an hour before you become sick from a bacterial infection. That'll be expand in the upcoming time along with the new crafting system in the mod.
  20. I never realized the Makarov would become such an overpowered weapon.. Sure has escalated quickly. :P I think it just needs to be slightly decreased for it's damage for it's rate of fire into consideration. I would say about 45% decrease as of now? Which is 900 damage per shot average. EDIT: Only problem is that we have to take the blood count into this factor as well.. 900 damage is about 13 shots to kill someone. That doesn't sound right.. Maybe at least 7-8?
  21. TIC

    Random FPS Drops

    I think DayZ Standalone would be your best bet for something to seek for further optimization/performance gains. ArMA2 makes your computer run harder for certain mods; particularly DayZ. Overall; ArMA 2 isn't very well optimized.. Have you done at least the basics? Such as startup parameters, video settings and such? It's obviously not your PC. Your frames are better than average.
  22. I also don't want the zombies being able to swim or climbing ladders.. ;)
  23. It's been confirmed that we are able to move objects around in buildings which can possibly form as a barricade. As of now; vehicles will be a priority over this idea.
  24. With the capabilities as a mod, it seems very acceptable. I'm glad you took the time and effort into this latest patch. I appreciate all is done :)
  25. The update is good. The difficulty can be avoided by not going near zombies. I do believe the infection should be treated to make the infection less inflicting on our health.. Something like resting in tents, drinking enough fluids should help some symptoms at least.
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