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Everything posted by Audio Rejectz
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DayZChernarus - UrbanWars
Audio Rejectz replied to Audio Rejectz's topic in Mod Servers & Private Hives
We have updated the original forum post with an application now, also depending on peoples thoughts. We are thinking about rotating every few weeks to a hunger games style game. Just an idea at present though -
DayZChernarus - UrbanWars
Audio Rejectz replied to Audio Rejectz's topic in Mod Servers & Private Hives
Hi Nex, i't may of been offline for around 5 mins whilst i updated some new settings. Increased the vehicle count a little more.. Searching for Urban normally brings up both our Official and private hive servers. Just noticed your on our TS so ill speak with you shortly. Ill see if Faz can put a simple application form into the post or something to make it easier and faster for everyone who is interested in joining -
Really is a poorly designed map conversion to dayz, i wont be supporting this
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DayZChernarus - UrbanWars
Audio Rejectz replied to Audio Rejectz's topic in Mod Servers & Private Hives
Updated information regarding the server being daylight 24/7 at present as some people requested it. -
DayZ Takistan! NEW MAP First Thoughts and Gameplay!
Audio Rejectz replied to morganthemamba's topic in Mod Servers & Private Hives
haha maybe that's why there pissed off trying to eat us all then lol -
DayZ Takistan! NEW MAP First Thoughts and Gameplay!
Audio Rejectz replied to morganthemamba's topic in Mod Servers & Private Hives
It should not of been released in it's current state. Zombies walk through buildings, under them, float in arch ways and get stuck on steps to a whole new level compared to Cherno Rubble and vegetation floats about a foot above the grounds, as well as loot in some buildings Your running through the desert yet you can hear the sea and birds from cherno, sounds like your in a jungle / island environment Zombie skins don't make sense, running into Lumber Jack zombies in the desert? erm ok It looks like who has made this hasn't really much of a clue in what they are doing at all, i understand it is in early development. But compare this to lingor's first patch and this gets made to look very poor indeed. I wont be playing it again anytime soon thats for sure, its lost the whole feel of what the game is ment to be -
Dayz server save hot fix 1.7.2.5 issue now with 1.7.2.6
Audio Rejectz replied to kloster's topic in Mod Servers & Private Hives
Our Hive server is currently the same, there is a lada on the island instead of the chopper -
DayZ.ST - $30/mo for 50 Slot US/EU Servers - FTP - DayZ 1.8.0.3 - Epoch 1.0.3.1 - Instant Setup - Custom Panel - Live Map Tool
Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Just want to tell everyone that i highly recommend these! Purchased our 40 slot private server and it was up almost instantly. Server runs great, very smooth, for me i run around with a 20 ping so i cant complain. The control panel is VERY easy to use and just as easy to understand. Also extremely polite customer service with very prompt responses. I plagued them with about 50000 questions and they still remain polite with me lol. As well as the above, they also offer some great features like 24/7 daytime servers and they are working on some great features to. That give us a lot more control over our private server than most hosting providers i have spoke with. Again, highly recommend -
DayZ.ST - $30/mo for 50 Slot US/EU Servers - FTP - DayZ 1.8.0.3 - Epoch 1.0.3.1 - Instant Setup - Custom Panel - Live Map Tool
Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
If you support private hives i would definitely buy a server -
DayZ.ST - $30/mo for 50 Slot US/EU Servers - FTP - DayZ 1.8.0.3 - Epoch 1.0.3.1 - Instant Setup - Custom Panel - Live Map Tool
Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Really good prices, do you plan on supporting private hives anytime in the future? -
Does LeakID represent Bohemia and/or Rocket?
Audio Rejectz replied to kodabar's topic in DayZ Mod General Discussion
Hi, I am VERY up to date with copyright / publishing and licencing laws, as i own the record label Audio Rejectz. Though i can not tell you 100% that this guy does or dosnt represent Bohemia or Rocket, there are some flaws with his email. First, he does not inform you on who his clients are. This is always something that has been present in any of these situations i have seen in the past. Second, You are not claiming ownership, selling the files or distributing copyrighted material in an illegal form. These files are of free origin and are distributed my methods of Legal free download. Hosting these files on Medifire is NOT illegal in anyway nor is it in breach of copyright as they are fundamentally freeware. And finally LeakID normally only deal with Audio and Visual Piracy I had to deal with one of these a year back, discovered it's actually a BlackHat method. anyone can contact any file sharing service and claim DMCA violations and make them suspend any file you don't like? All it takes is to claim you are a file owner or representative of the owner (LeakID are making illegal false claims in this case, as they are not and cannot be owners of it ) and the file will be suspended. MediaFire are bound by Federal law that if they receive a complete DMCA notice they have to prevent the file from being shared Your only current option is to counterclaim, if LeakID dont respond your file will be re-instated..BTW he is also Head of EMI music's anti piracy herve.lemaire@leakid.com thats his email -
Which Dupping has been fixed?
Audio Rejectz replied to gardiner83@hotmail.co.uk's topic in DayZ Mod General Discussion
Duping will never be fixed in the mod, due to how poor the current engine is. I wouldn't want Rocket trying to fix something he can't ( as he's stated before, he's no coder ) when he could spend time working on new features. As regards to hackers, it's also the Engines fault and not Rockets. The engine was developed to be modded. So again, he can't and better still won't, try to fix it. Battleye will try to clamp down on hackers until standalone is released and the problems with scripting kiddies won't be present, as the scripts won't exist in the engine like they do now. Personally I could quite easily enjoy the game in its present form until standalone and that should and probably is, his main priority! -
Bandit able to take almost 30 bullets, without dying?
Audio Rejectz replied to blommas's topic in DayZ Mod General Discussion
Might as well throw a tin can than using that weapon pvp -
Hotfix Build 1.7.2.6 Rolling Update
Audio Rejectz replied to rocket's topic in Mod Announcements & Info
Thats you're problem then -
Hotfix Build 1.7.2.6 Rolling Update
Audio Rejectz replied to rocket's topic in Mod Announcements & Info
YES!! Great work Rocket -
WTF are you on about? When did i say i was bothered about loosing gear? Check my posts, i have posted multiple times i want a hive wipe. I am asking peoples opinions on something that is currently implemented in other games. Now troll off fool!
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Nobody ever said 1.2.7.3 would be today, the said don't expect the patch before the 6th
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Can totally understand you're reasoning, but is this not what alpha stage is for? To see exactly what you can and can not do. How much strain you can put on the hive, the effects of a hive wipe and so on.
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UK 25 is with the space mate ( UK 25 ) though it is also GMT Will keep an eye out for you though, need anything in game just drop us a message
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Should we remove barbed wire in the next update
Audio Rejectz replied to mattlightfoot's topic in Mod Announcements & Info
Remove them, at present they are useless. Zombies walk through them and players change server to go around. I have never been in a situation where a wire fence has served any real purpose -
Gaining Humanity without doing good deeds
Audio Rejectz replied to GBTP's topic in New Player Discussion
Killing Zombies does NOT give you humanity, i have 2078 Zombie kills and it has never gone up as a result of killing zombies -
UK 25 on New Server Hardware
Audio Rejectz replied to UXShepster's topic in DayZ Mod General Discussion
Yeahhhh baby, sick that tents and vehicles are working now. Didnt want to have to roll back to 1.2.7.4 -
Game Server Hosting by SurvivalServers.com *** INSTANT SETUP | CUSTOM CP | FTP | CUSTOM MODS | ANTI-HACK **
Audio Rejectz replied to SurvivalServers (DayZ)'s topic in Mod Servers & Private Hives
It is very good to see a server host implementing fixes like this, im sure your customers will be extremely happy -
Vehicles do not save on 1.7.2.5 thats why my server runs 1.7.2.4.
Audio Rejectz replied to PimpinSmurf's topic in Mod Servers & Private Hives
Here is the current best fix for tents and vehicles on 1.2.7.5, doing this you wont have to roll back to 1.2.7.4 http://www.reddit.com/r/dayz/comments/z6p65/fixserver_side_how_to_save_items_in_tents_and/ -
Game Server Hosting by SurvivalServers.com *** INSTANT SETUP | CUSTOM CP | FTP | CUSTOM MODS | ANTI-HACK **
Audio Rejectz replied to SurvivalServers (DayZ)'s topic in Mod Servers & Private Hives
Any plans for servers in the UK?