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Audio Rejectz

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Everything posted by Audio Rejectz

  1. Audio Rejectz

    Globally Banned yet never done anything wrong

    Thats probably because they get spammed with hacking idiots claiming they have not cheated constantly. You obviously either cheated, or intended to cheat and had your key stolen. Either way the game is better off without you.
  2. Again. this is a problem with DayZ patch 1.7.3, nothing the host can do http://dayzmod.com/forum/index.php?/topic/105172-vehicles-and-tents-in-173/
  3. Audio Rejectz

    Build 1.7.3 Rolling Update

    Yeah it is on UK 25, but how exactly do you know this? Im curious as to how you know so much about our public server and Faz as i know your not UX, or are you :P
  4. Audio Rejectz

    Build 1.7.3 Rolling Update

    What a load of crap, every single one of them can be done on a public server. And for your information, dwarden gave the spectate mod to public hives, so its running on them aswell as private. You are seriously deluded and no nothing at all about what your speaking about
  5. From what i can understand rMod still works on Cherno, lingor became incompatible with its last update, but that may be wrong. The developer has not made any support or updates for the new maps and hasnt updated rMod for a few months. DayZ.st still offers rMod support though for compatible maps
  6. It's not, the creator no longer supports it. So there wont be any future updates anytime soon
  7. Hacked in vehicles wont show on the map or in the database, if you are seeing these on either of the two the vehicles have simply been moved
  8. How long has it been working? Mine are the same except i have the max ping at 150 and it dosnt work :(
  9. HAve you done anything different? I have enabled them on Namalsk and they dont work :(
  10. awwww :( They got them working on Old fart gaming server, wonder what they have done different :(
  11. On your DayZ.ST control panel, scroll to the bottom and restore a backup to before you started deleting things
  12. Only recently we have had this, we had a week or two where we were constantly at 50 people all day and i was having to restart every 90 mins to try and help it. It's only recently though
  13. Yeah i know mate, i already run it from my laptop 24/7 on our server. As DayZ.ST now have gotcha anti hack loggin as standard running on all there servers i wasnted to make sure i still had to run it myself, as i use the whitelist feature
  14. Am i right in presuming if we want to use Gotcha's whitelist feature and scheduled messages we need to run it ourselves?
  15. Yo Ersan, have a gander at this mate http://www.tunngle.net/community/topic/107701-dayz-taviana-new-dayz-map/ Server files arnt released yet i don't think, but would be cool to get on it early when it does :D
  16. Audio Rejectz

    Is this normal or cheats?

    Noticed this the other day, wasn't sure if its legit or cheats. As you can see it happened over a period of ten seconds. Btw if it makes any difference its on our server running Namalsk map 2.11.2012 15:20:03: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:152 [4132,6669,378] 02.11.2012 15:20:03: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier_light" 19:154 [4110,6705,374] 02.11.2012 15:20:04: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:156 [4125,6669,377] 02.11.2012 15:20:04: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:158 [4130,6696,376] 02.11.2012 15:20:05: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:160 [4133,6727,369] 02.11.2012 15:20:05: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:162 [4146,6695,376] 02.11.2012 15:20:05: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:164 [4136,6727,369] 02.11.2012 15:20:09: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier_light" 19:166 [4185,6602,398] 02.11.2012 15:20:09: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:168 [4181,6611,398] 02.11.2012 15:20:10: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:170 [4177,6599,398] 02.11.2012 15:20:10: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:172 [4125,6613,393] 02.11.2012 15:20:10: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:174 [4121,6577,392] 02.11.2012 15:20:11: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:176 [4178,6581,397] 02.11.2012 15:20:11: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:178 [4151,6566,392] 02.11.2012 15:20:11: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:180 [4160,6602,398] 02.11.2012 15:20:11: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:182 [4211,6586,398] 02.11.2012 15:20:12: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:184 [4196,6611,399] 02.11.2012 15:20:12: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:186 [4225,6600,397] 02.11.2012 15:20:12: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:188 [4169,6585,397] 02.11.2012 15:20:12: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:190 [4194,6611,399] 02.11.2012 15:20:13: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:192 [4190,6557,393] 02.11.2012 15:20:13: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:194 [4211,6549,387] 02.11.2012 15:20:15: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:196 [4156,6645,398] 02.11.2012 15:20:15: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:198 [4192,6666,393] 02.11.2012 15:20:16: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier_light" 19:200 [4183,6672,388] 02.11.2012 15:20:16: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:202 [4187,6610,398] 02.11.2012 15:20:16: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:204 [4180,6624,398] 02.11.2012 15:20:16: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:206 [4160,6644,398]
  17. Audio Rejectz

    Community Releases Spectate Mode

    For the people that say this is a cheat, Dwarden who works for Bohemia interative created the first version for official hives. If the main guy writing scripts against hackers and whos anti cheats script every single server on DayZ uses says its cool, then its cool.
  18. Audio Rejectz

    Admin cheating on US 1108 (Zombie Apocalypse Gaming)

    It is not a cheat, you can not shoot or do anything whilst in spectate. Just so you know as well, Dwarden, one of the Battleye admins for DayZ & Arma created this for official hives. The private hive version is based off the Vanilla version for Arma. This is an awesome tool as you can psychically watch people, which makes it impossible for hackers to hide from it, even when invisible.
  19. That would be awesome, this new public bypass is killing us with hackers these past two days and i doubt they could hide from this
  20. Hi, www.urbanwars.co.uk are now running a 50 slot DayZ Namalsk private server. All are welcome to join the server, the map provides loads of new features that are really cool, check the video below to see just a few of them. Players start with a custom loadout and the server is constantly monitored to help prevent hackers. Like i said there are loads of new bits in, like weapons, skins and other cool stuff, but dont expect 200 vehicles and jets and stuff as we want to keep the DayZ experience what it should be. Install either with DayZCommander or manual Installation files and instructions are here http://www.nightstal...nu=en_dn_player And the server details can be found in my sig. If players have any issues ingame they can either type in global chat for an admins attention of make a post on our website. Look forward to seeing some of you in game, happy hunting :D
  21. Trae & Sukk are you running rMod? At present there are 2 ways to add buildings. You can either create a new mission file with buildings you added in the editor, then email it to Ersan. He can replace the mission file, but note that it can quickly become incompatible when bliss updates. The other way is to change the object id of a deployable to a new class name of a building, though if your not using rMod the amounts of buildings you can put down is kinda low @Trae The lootspawns are buried in the dayz_code.pbo -Config.bin - CfgBuildingLoot.hpp. I pretty much doubt you will be able to modify them as it consist of unpacking the PBO, getting to CfgBuildingLoot, editing it, re-packing it with the exact same key sign as the author used. Otherwise everyone will get kicked for wrong sig. Obviously disabling signature detection would fix this, but then your open to a whole new level of hacking. Also, every player would need you modded PBO, that you would also need to create a Besign for But Ersan is very good at what he does, so i may be overlooking something and it may be something he can do
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