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Everything posted by Audio Rejectz
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Globally Banned yet never done anything wrong
Audio Rejectz replied to Keenhail's topic in DayZ Mod Troubleshooting
Thats probably because they get spammed with hacking idiots claiming they have not cheated constantly. You obviously either cheated, or intended to cheat and had your key stolen. Either way the game is better off without you. -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Again. this is a problem with DayZ patch 1.7.3, nothing the host can do http://dayzmod.com/forum/index.php?/topic/105172-vehicles-and-tents-in-173/ -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
A lot of the issues are with 1.7.3 and not Dayz.st hives -
Yeah it is on UK 25, but how exactly do you know this? Im curious as to how you know so much about our public server and Faz as i know your not UX, or are you :P
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What a load of crap, every single one of them can be done on a public server. And for your information, dwarden gave the spectate mod to public hives, so its running on them aswell as private. You are seriously deluded and no nothing at all about what your speaking about
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
From what i can understand rMod still works on Cherno, lingor became incompatible with its last update, but that may be wrong. The developer has not made any support or updates for the new maps and hasnt updated rMod for a few months. DayZ.st still offers rMod support though for compatible maps -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
It's not, the creator no longer supports it. So there wont be any future updates anytime soon -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Hacked in vehicles wont show on the map or in the database, if you are seeing these on either of the two the vehicles have simply been moved -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
How long has it been working? Mine are the same except i have the max ping at 150 and it dosnt work :( -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
same -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
HAve you done anything different? I have enabled them on Namalsk and they dont work :( -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
awwww :( They got them working on Old fart gaming server, wonder what they have done different :( -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
On your DayZ.ST control panel, scroll to the bottom and restore a backup to before you started deleting things -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Only recently we have had this, we had a week or two where we were constantly at 50 people all day and i was having to restart every 90 mins to try and help it. It's only recently though -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Yeah i know mate, i already run it from my laptop 24/7 on our server. As DayZ.ST now have gotcha anti hack loggin as standard running on all there servers i wasnted to make sure i still had to run it myself, as i use the whitelist feature -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Am i right in presuming if we want to use Gotcha's whitelist feature and scheduled messages we need to run it ourselves? -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Yo Ersan, have a gander at this mate http://www.tunngle.net/community/topic/107701-dayz-taviana-new-dayz-map/ Server files arnt released yet i don't think, but would be cool to get on it early when it does :D -
Noticed this the other day, wasn't sure if its legit or cheats. As you can see it happened over a period of ten seconds. Btw if it makes any difference its on our server running Namalsk map 2.11.2012 15:20:03: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:152 [4132,6669,378] 02.11.2012 15:20:03: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier_light" 19:154 [4110,6705,374] 02.11.2012 15:20:04: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:156 [4125,6669,377] 02.11.2012 15:20:04: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:158 [4130,6696,376] 02.11.2012 15:20:05: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:160 [4133,6727,369] 02.11.2012 15:20:05: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:162 [4146,6695,376] 02.11.2012 15:20:05: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:164 [4136,6727,369] 02.11.2012 15:20:09: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier_light" 19:166 [4185,6602,398] 02.11.2012 15:20:09: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:168 [4181,6611,398] 02.11.2012 15:20:10: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:170 [4177,6599,398] 02.11.2012 15:20:10: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:172 [4125,6613,393] 02.11.2012 15:20:10: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:174 [4121,6577,392] 02.11.2012 15:20:11: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:176 [4178,6581,397] 02.11.2012 15:20:11: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:178 [4151,6566,392] 02.11.2012 15:20:11: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:180 [4160,6602,398] 02.11.2012 15:20:11: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:182 [4211,6586,398] 02.11.2012 15:20:12: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:184 [4196,6611,399] 02.11.2012 15:20:12: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:186 [4225,6600,397] 02.11.2012 15:20:12: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:188 [4169,6585,397] 02.11.2012 15:20:12: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:190 [4194,6611,399] 02.11.2012 15:20:13: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier_light" 19:192 [4190,6557,393] 02.11.2012 15:20:13: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:194 [4211,6549,387] 02.11.2012 15:20:15: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:196 [4156,6645,398] 02.11.2012 15:20:15: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:198 [4192,6666,393] 02.11.2012 15:20:16: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier_light" 19:200 [4183,6672,388] 02.11.2012 15:20:16: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:202 [4187,6610,398] 02.11.2012 15:20:16: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_us_soldier" 19:204 [4180,6624,398] 02.11.2012 15:20:16: Eldynn (90.29.210.204:2314) 6434a9a8a9649326b3de56acc6137745 - #0 "z_ru_soldier" 19:206 [4160,6644,398]
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Yes you can use Gotcha -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Are you using chrome? Cleared your cache? It's working for me -
Community Releases Spectate Mode
Audio Rejectz replied to Maxxgold (DayZ)'s topic in DayZ Mod General Discussion
For the people that say this is a cheat, Dwarden who works for Bohemia interative created the first version for official hives. If the main guy writing scripts against hackers and whos anti cheats script every single server on DayZ uses says its cool, then its cool. -
Admin cheating on US 1108 (Zombie Apocalypse Gaming)
Audio Rejectz replied to WalkerDown (DayZ)'s topic in Mod Servers & Private Hives
It is not a cheat, you can not shoot or do anything whilst in spectate. Just so you know as well, Dwarden, one of the Battleye admins for DayZ & Arma created this for official hives. The private hive version is based off the Vanilla version for Arma. This is an awesome tool as you can psychically watch people, which makes it impossible for hackers to hide from it, even when invisible. -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
That would be awesome, this new public bypass is killing us with hackers these past two days and i doubt they could hide from this -
Urbanwars.co.uk now running DayZ Namalsk
Audio Rejectz posted a topic in Mod Servers & Private Hives
Hi, www.urbanwars.co.uk are now running a 50 slot DayZ Namalsk private server. All are welcome to join the server, the map provides loads of new features that are really cool, check the video below to see just a few of them. Players start with a custom loadout and the server is constantly monitored to help prevent hackers. Like i said there are loads of new bits in, like weapons, skins and other cool stuff, but dont expect 200 vehicles and jets and stuff as we want to keep the DayZ experience what it should be. Install either with DayZCommander or manual Installation files and instructions are here http://www.nightstal...nu=en_dn_player And the server details can be found in my sig. If players have any issues ingame they can either type in global chat for an admins attention of make a post on our website. Look forward to seeing some of you in game, happy hunting :D -
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Audio Rejectz replied to ersan's topic in Mod Servers & Private Hives
Trae & Sukk are you running rMod? At present there are 2 ways to add buildings. You can either create a new mission file with buildings you added in the editor, then email it to Ersan. He can replace the mission file, but note that it can quickly become incompatible when bliss updates. The other way is to change the object id of a deployable to a new class name of a building, though if your not using rMod the amounts of buildings you can put down is kinda low @Trae The lootspawns are buried in the dayz_code.pbo -Config.bin - CfgBuildingLoot.hpp. I pretty much doubt you will be able to modify them as it consist of unpacking the PBO, getting to CfgBuildingLoot, editing it, re-packing it with the exact same key sign as the author used. Otherwise everyone will get kicked for wrong sig. Obviously disabling signature detection would fix this, but then your open to a whole new level of hacking. Also, every player would need you modded PBO, that you would also need to create a Besign for But Ersan is very good at what he does, so i may be overlooking something and it may be something he can do