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Everything posted by purplish
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[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
right now it is just loot, a bit like junk loot, but later players might be able to use it to their advantage. If i work hard enough and the rest of the dev team also does, then yes it will be ready. -
[Forums] New sub section for private hive advertising.
purplish posted a topic in DayZ Mod Suggestions
Looking for post about modding and new mods, along with tutorials are impossible to find because the private hive section is cluttered with server advertisements. With the decreasing popularity of the public hive there are more and more server advertisements, it may take a while to clean it out, but it will be worth it. So have two sections. Private hive disscusion and private hive servers -
Check the change log, they took out crafting and weapon attatchments. My mod has it right now. Just wait until june 1st. I think they iwll put it in the next update though. edit: Mis read it, thought they put them back in.
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[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
Installed a new cpu fan which means less crashing and more footage :D -
Further expansion of Chernarus
purplish replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
You may want to check out my mod then... currently we are having great plans to add mroe islands to chernarus and make use of that huge ocean! -
Look who finally showed up...
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[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
Thanks, but don't forget the other devs that are helping, Xeres, Cliche, PaxC4t, Ripsaw, and another dev whose forum name i do not know! -
[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
What embedding, I don't understand what is wrong with the post? -
[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
adding two new hunting rifles :) new water -
Only until they find that Ivan has removed the airfield...
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[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
You can now melee with a guitar :D -
[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
Updated the post with the donations email. the donations go to my research project and deals with transcranial direct stimulation. -
[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
Hey guys, my scheduled cleared up a ton so expect june 1st -
[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
I. Will try my hardest to get an alpha out on June 1st. -
[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
Yes, i wont have it restrticted like orgiins and broken point. I plan on getting it on dayz commander for ease of access. -
[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
This will be open source 100% -
[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
No it won't require rmod, I plan on visual maybe skill type effects for the drugs and yes, it is civilian themed. (Pretty hard to find community civilian weapons for a millitary simulator game) -
[New Mod] DayZ Civilian [Work in progress]!
purplish replied to purplish's topic in Mod Servers & Private Hives
Right now there are no download links because I am still testing it and I plan to finish it very soon (next week, after I am done with school) I can do an FTP though. Send me a PM -
http://dayzmod.com/forum/index.php?/topic/136590-new-mod-dayz-civilian-work-in-progress/ DayZ Cvilian still a work in Progress, will be released within 20 days
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Prison (From The Walking Dead) New buildings - Hospitals were evenly distributed across the map - The same with Industrial buildings Custom Scripts - Smelting Script - Daiymo's Custom Base Building 1.2 - Vehicle Towing, box towing. Completed. - Dogs - AI - Fast roping - auto Refuel - repair and siphon - vehicle climbing - fuel siphoning - Take clothing off of bodies - Suicide script ( shoot self in the head with gun) - crafting ( SOON TO COME :D) Custom Skins There are many lootable skins ranging from USMC skins to a camera man skin! List of skins: Expectations This server was started because I felt a lack of loot, customization, and variety in the DayZ Mod, DayZ+, and other mods. With Celle being my favorite map I felt that I could allow people to enjoy a new type of mod that is ran server side and therefore does not need to be downloaded by the clients (Think WasteLand) Donors: Stunner36 DerpyHooves (Kevin) KANGA Jim Rainbow Dash And to our clan leader! Foxhound (Twilight Sparkle) Possible updates - Client side ACE and JSRS - rMod2 Server is now running Celle How the Donation System Works -The Donation system is symple. You pay $5, 3.3 POUNDS,4.88 AUD or 3.84 EURO and you recieve a custom skin upon spawn, handgun of your choice, and recognition from me myself and the clan. -Later in the future donation rewards may include vehicles or bases. Donations go to [email protected]
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To my players, here is my new mod! http://dayzmod.com/forum/index.php?/topic/136590-new-mod-dayz-civilian-work-in-progress/
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I didn't know the exact files, I will try to find a fix tomorrow.
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I believe, if you override the dayz_code.pbo to your mission file, the error occurs there, specifically variables.sqf, and compile.sqf.
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Yeah, it happens when someone puts on clothing. The error is within the dayz_mission.pbo, not exactly sure what causes it.
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By the end of the weekend the custom scripts hould be in, all of the buildings are in, characters hav ebeen reset. I will pput in more vehicles soon. Update on the new mod:more vehicles have been added, I added some new songs to the radios also.