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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Your DayZ Team
[email protected]
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Everything posted by [email protected]
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I take it you know nothing about firearms.
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Latest "patches" not really fixing key issues?
[email protected] replied to kicktd's topic in DayZ Mod General Discussion
Yes, we do. We also use herp derp. I just told a program manager she herped when she should have derped. Although at this point I would be insulted to be called a mere "programmer" so perhaps the less paid, less experienced "programmers" don't use the internet. -
Until duping is fixed...
[email protected] replied to hooligan (DayZ)'s topic in DayZ Mod General Discussion
It's not caused by desync, it's entirely server side. Perhaps he should walk across the hall and mention to BIS that, well, this little mod that has put their awful game at the top of Steam... it kind of needs them to fix this very basic issue. -
Until duping is fixed...
[email protected] replied to hooligan (DayZ)'s topic in DayZ Mod General Discussion
I agree. Everyone we run into these days is sporting NVGs, Rangefinder, L85 and usually at least one AS50 in their group. We have so many now it's kind of ridiculous. At least if everyone is running around with things like M24s, M4A1 CCO SD, etc. it's not that game breaking with thermal + 1k one shot snipes. -
How long to you wait to be logged into the game??
[email protected] replied to Persason's topic in DayZ Mod General Discussion
Maybe 30 seconds. Play on a server that's not crap. I play on US345. -
Only if you want to survive. Find people outside of the game, then join up with them. Most people move in groups and work together, but I guarantee most of them didn't meet in the game. Some did, they're the exception.
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40% OFF SALE | Premium DayZ Server Hosting | Host Altitude (Ltd)
[email protected] replied to jonnerz's topic in Mod Servers & Private Hives
How many slots can you reasonably stuff into the VPS? -
If this is what "failing" looks like please let me "fail" at everything.
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Can somebody PLEASE tell me what the FU*K just happened?
[email protected] replied to Meak's topic in DayZ Mod General Discussion
Tents are not solid, that's bullshit. One tent, placed two days ago, always spawns with a "duplicate" tent next to it, neither with anything in them, every time the server restarts. Another two tents far, far away, placed at different times, both had everything that was put in them for about a 12 hour period disappear on the next server restart. They had been saved numerous times. No, it is not theft. Nobody steals a Bizon and leaves the ammo and NVGs. Tents are still buggy as shit. Maybe once it's survived a few server restarts, and you've put something in it after each and everything is still there you can start relying on it. I've also had crap I know wasn't mine show up in a tent. I have a suspicion multiple tents are ending up with the same ID, because there's something bloody weird with it. Of course meanwhile backpacks seem to have some problems as well, it's getting to the point the only place you can put anything and have any confidence it won't be gone the next time you login/restart the server due to a bug is your main inventory. -
The one thing i hate about Dayz
[email protected] replied to -Omerta-'s topic in DayZ Mod General Discussion
Get off it, did you even READ what he wrote? I guess they better take out moving forwards, moving backwards and strafing, because damn if WoW doesn't have it. ARMA2 should have had an autorun key, it's absurd not to have it. -
Too many tents.... let's go
[email protected] replied to Glock25's topic in DayZ Mod General Discussion
Why bother with barricades when someone will just go to another server and go past them? -
How come it's so hard to find working servers?
[email protected] replied to a_casual_banana's topic in DayZ Mod General Discussion
Find a good server, stay on it, don't use Six Launcher and only update when the server updates. Since tents and vehicles are per server it makes sense to stick with one anyway. -
Looking to get ghillie suits
[email protected] replied to PvtZach's topic in DayZ Mod General Discussion
It's worth what the market will bear. I guarantee you can get a heck of a lot more than some trivially easy to find guns. -
Which takes effect faster, a bloodbag or a bandage?
[email protected] replied to Gashed's topic in New Player Discussion
Either will get the job done with 1k blood. I'd go with whichever option shows up first. -
[Question]Another way to take coord position numbers.
[email protected] replied to EduardoMaia's topic in Mod Servers & Private Hives
Doesn't change them not being supported. "HI guys, can you help me do something you really don't want me to be doing in the first place? Thanks!" -
why does everyone hate tthe idea of duel weapons
[email protected] replied to resistence1993's topic in DayZ Mod General Discussion
You've obviously never fired a gun nor have any clue what force on force with firearms is like. If you're going to add dual weapons you might as well add ninjas and laser eyes. Using morphine to fix broken limbs is bad enough as it is. -
I Feel Bad for New Players
[email protected] replied to drewmaw's topic in DayZ Mod General Discussion
I've been playing two weeks. Haven't met a hacker, found a UAZ, ATV, motorcycle, van, sedan, several tents, multiple AS50, multiple M107, assorted M4 CCO, MP5SD6, Bizon, FN FAL (both of them), L85A2 (three of them), a ghillie suit, NVGs... and I think my buddy and I are 20-2 in combat. I died once after 8 days because we were running through Cherno like we owned the place and he died once to a bug and another time in a 4 on 1 at NWAF. So... what's so hard? -
It's not hard to find "camps" because people are very predictable in their locations. The map really isn't that big. You can immediately eliminate fields and you can immediately eliminate the forests that are just simply too close or too popular, like the hill near Story. That doesn't leave a whole lot, and even fewer of those have enough foilage or the proper type of tree model to hide anything. But I digress.
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Red Chain and dysyncing
[email protected] replied to battlepanda50's topic in Mod Servers & Private Hives
It has nothing to do with you and for the most part it has nothing to do with the server. What is happening most of the time is the server is waiting for the HIVE cluster to respond. It's not going to directly affect you so long as the pending writes actually happen. If, for example, you loot NVGs and before the server is able to send this information to the HIVE a meteor wipes it out, well the next server you login to isn't going to be showing you with NVGs anymore. -
Also, when you look at the map there's really very few places to hide anything of any material size. Furthermore in those places there's usually even fewer, much smaller, areas with the trees and foliage needed to mask them. I have no problems hiding a single tent, ATV or motorcycle. Anything bigger and you're f'd. That said I'm convinced there's map hacks, we had two different vehicles about 8km apart both disappear within 6 hours of repairing and hiding them, on a low volume time for the server where it never got above about 10 people.
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Vilayer Hosting Issues
[email protected] replied to m3t4lh34d's topic in Mod Servers & Private Hives
That's kind of my point, it should happen before rather than after. But if the DayZ staff is insisting on updates and not giving them notice either, or if the mail was just slow in delivery, that's a separate issue. Vilayer servers have been fast and reliable, but the ACP and communication, not so much. -
I've seen a few people talk about keeping the server locked until it's in "playing" so that the "mission" has time to "load" and this affecting vehicles somehow. Can anyone confirm? Vehicles actually spawning after a server restart seem to be sporadic at best. I'd really like to narrow down the best way to get them to show up reliably, and I'm talking about saved vehicles here not random spawns. One restart the ATV is there, where it was parked, the next it vanishes and the next it's back again. I don't consider it good form or fair to the players who might be searching for vehicles and have no way to know if they even spawned in the last restart.
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Let's clear up your rules a little, shall we?
[email protected] replied to AllDayZSimon's topic in Mod Servers & Private Hives
To put it succinctly, currently we must ask for permission to stop cheaters from abusing others in a vain effort to stop us from abusing them. You're making statements, not a cohesive argument. What makes you think admins can't and don't abuse people with these rules?