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Martyr

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About Martyr

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    On the Coast
  1. I guess I have a few more things to add. 1. Zombies running uphill when you have to walk, mildly irritating. Strafing at an angle usually solves this. 2. I thought that they made it so you could run away from zombies now and eventually lose them? I haven't been able to do so yet. 3. The aggro factor of the zombies has been heightened. Zombies see me, when their on the side of a house and aren't even in view. Crawling through a town the size of Cherno would take forever. Crouch walking was great, and i do miss it. 4. New people to the game are going to have a HUUUGE disadvantage now with how quickly zombies aggro. Starting weapons (even a melee weapon) should be brought back. Even though I didn't play the game when you started with a Makarov. 5. More vehicles, strewn about the map. Not really suggestions, just statements. First: This game couldn't ever pertain to real life, vehicles would be numerous, and weapons would be anything that was heavy and blunt. Also, zombies aren't exactly scientifically studied. Their habits and mannerisms are open for interpretation. Second: You can't ever win this game, so don't be so sore about dying. It just opens up the opportunity of finding better or different equipment. (I die a lot, but also live by the shoot on sight creed)
  2. Is it me, or are zombies alerted of your presence from a greater distance now on the 7.2.3? I used to be able to crouch walk my way through most Cherno and only pull a few, now they see me wayyy before I see them and are all over me. Just curious.
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