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King Midas

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Everything posted by King Midas

  1. King Midas

    DayZ Standalone Confirmed

    Had a feeling something big was going to happen soon since we hadn't heard from anyone in over a week. Glad it was good news, would have been sad to see the project end.
  2. It's been a little while since we've heard from the devs... I hope this means they're busy pushing out the next patch.
  3. King Midas

    Bandit Skin

    I think more clothing options is general would be fun. Maybe increase the spawn rate/spawn locations SLIGHTLY.
  4. I had a little more fun with this one.
  5. King Midas

    Pending Update: Build 1.7.2.5

    You have to admit though, when a bunch of them walk out of shed all at once it is pretty amusing.
  6. I made an ARA signature/banner. Here's a RDF one too:
  7. King Midas

    Pending Update: Build 1.7.2.5

    It would be a relief to see weapon damages buffed, added to that list. Especially if the ammo bugs/exploits are being fixed.
  8. King Midas

    Pending Update: Build 1.7.2.5

    Haha, but that can be fun too!
  9. King Midas

    Pending Update: Build 1.7.2.5

    Kamenka's not TOO bad. You basically just need to head north, hitting up deer stands and towns.
  10. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    Sometimes it takes a little while for the meat to spawn. Don't know how long you waited, however.
  11. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    I agree, something's screwed up with zombie sight. If you're prone you're safe from even close distance, but the moment you go even into a crouched stance it's like some beacon appears above your character.
  12. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    You would think so, considering they put "clothing" back in. But you know what they say about assuming...
  13. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    Seems like zombie aggro still needs some tweaking. When a crouch walk aggros zombies from 80+ meters something's wrong. I think the problem could lie in certain surfaces/textures of ground being buggy.
  14. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    Aren't those the same values pre-BI update?
  15. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    Same, I was actually logging into a server as it happened.
  16. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    That's a fun way to find out.
  17. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    I'm not sure if you noticed, but only the lower ended damage guns got nerfed. The only thing the nerf did PvP-wise was widen the gap between someone who has a DMR and someone who has a lower tier weapon. The only gun I would say deserved less damage was the Enfield.
  18. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    While approaching NW Airfield I experienced major graphical glitches. Blinding lights/large polygonal shapes.
  19. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    Logged in bleeding and already missing half of my blood... not exactly ideal.
  20. King Midas

    Hotfix Build 1.7.2.4 Rolling Update

    I really don't understand the nerf. It makes people with lower end damage weapons weaker, and essentially makes people with higher end weapons even stronger. What's the purpose?
  21. King Midas

    Pending Update: Build 1.7.2.4

    THE 1911 HAS terrible accuracy. It's only saving grace was it's power.
  22. King Midas

    Pending Update: Build 1.7.2.4

    Fist-fight to the death?
  23. King Midas

    Pending Update: Build 1.7.2.4

    Yes... yes, shooting a man with his weapon holstered would be simpler...
  24. King Midas

    Pending Update: Build 1.7.2.4

    So did BI release any info on why they changed weapon damages? I snooped around their forums/site for a little whileand found zilch. I don't really understand the change. With the revolver/1911 you sacrifice quantity for power, if you take the power away you don't leave it with very much.
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