Thortimer
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Everything posted by Thortimer
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When I hear the footsteps below, I'll die of age before it get off that tower. Fuck. That.
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Someone blew up the hospital in Cherno earlier today.
Thortimer posted a topic in DayZ Mod General Discussion
Can't remember which server this was on, but I spawned outside Cherno. It was night, but strangely well lit out. After a little hike, I was greeted by this site: I went into town anyway (mistake). Ended up getting my leg broken by an invisible zombie. Crawled to the hospital, or where it should have been. There was nothing but rubble there. What the hell happened?! -
After patch cannot play single player games?
Thortimer replied to Nexus6 (DayZ)'s topic in DayZ Mod Troubleshooting
As I understand, with the DayZ Mod running, ArmA 2 single player doesn't work. Open the game from steam or go find the .exe and start it that way. -
So, how long does server maintenance last?
Thortimer replied to tfninja's topic in DayZ Mod General Discussion
It says the servers are down, implying that they'll come back up. This is it. The end. Some hackers finally put the nail in and killed the game instead of the players. -
Can't respawn/restart...stuck in same place when load in
Thortimer replied to yynderjohn's topic in DayZ Mod Troubleshooting
Good luck. We're all gonna need it. -
This just happened to me this morning. I woke up and thought, "Let's play DayZ!" I guess not... http://imgur.com/ss1yF
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Why not talk about those things? Sure, these may not be the best ideas, but the get the ideas rolling. So maybe not Cryengine 3, but maybe Rocket should consider finding a different engine when he brings it to a standalone version. Maybe parkour is too extreme, but it points out that the environment is not nearly interactive enough, i.e. the difficulty climbing fences and such. These suggestions aren't stupid, they stimulate more elaborate and in depth discussions and ideas.
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But hasn't Rocket pretty much confirmed that he intends to make this a standalone release? If so, any suggestion could be useful, regardless if it will have use within the constraints of it being a mod for ArmA 2?
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I like that idea. The hive learning players overall tendencies and punishing the abusers. :beans: :beans: :beans: :beans: :beans:
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What's your idea of a "finished" DayZ?
Thortimer replied to korvyk's topic in DayZ Mod General Discussion
I think they wanted to see how we communicated with sticks and rocks. Looks like we skewered one another and then smashed eachothers heads in. -
Just because he could do it, didn't mean it worked well. This site will help: http://wiki.winehq.org/MacOSX I looked into it, unless you're interested in learning a little creative programming, it isn't even going to pretend to be able to run it. It's worth it to just set up bootcamp and download the Consumer Preview Windows 8 OS. Works great for me.
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I did that with one of the tall smoke stacks at factories, you climb up high and there's a person-thin catwalk way up there. I phased right through the railings. Splat.
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I saw a thread earlier of quite the "robbing" in DayZ. 32 individuals (from what I gathered from the thread) had one (unarmed) man hostage. I heard several claim they would have dced from that situation. What if instead, you just respawn? You're now safely away from the gang of bandits relatively no worse for the wear. I understand if you weren't unarmed you would have far more incentive to try defending yourself, but with nothing to lose, is there really anything to lose? I'm curious as to peoples feeling on something like this. Were you unarmed and outnumbered by individuals whose intent were to harass and mug you, would you end it right there? Would you go along with the mugging until you're dead? Would you dc and find a new server?
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What are the odds?! (TWO Unlikely things happening)
Thortimer replied to xWildChild's topic in DayZ Mod General Discussion
Impossible. -
Need some tips on setting up a camp.
Thortimer replied to kingmeanie's topic in DayZ Mod General Discussion
If it isn't a server error, its probably someone greiffing your camp. Try to really get out in the middle of nowhere, where no one is willing to search. -
But once I realized they were just toying with me like a baby gazelle and some lionesses... Sorta makes me feel dirty.
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Zombies? What zombies? This is pure PvP.
Thortimer replied to AzinGaming's topic in DayZ Mod General Discussion
So then, the problem with the zombies is even if they can catch up to you, they aren't going to be able to hit you, so there's no incentive to give them any more than a second thought. Once they figure out how to make the zombies strike while in motion, we're all dead. -
Chernarus Globetrotters VS DayZ Cheater
Thortimer replied to PzRSpeRRe (DayZ)'s topic in DayZ Mod Gallery
I found that, too. Couldn't believe it was actually real (or at least it doesn't seem like satire, but I'd love to be proven wrong) On topic, that hacker was nuts. Rain dance? -
Chernarus Globetrotters VS DayZ Cheater
Thortimer replied to PzRSpeRRe (DayZ)'s topic in DayZ Mod Gallery
That intro, my head, -explodes-. :lol: Was that out of Boondocks? -
Why do you people do these things?
Thortimer replied to Inception.'s topic in DayZ Mod General Discussion
At least he didn't break your legs and drag you into the nearest horde. -
Zombies? What zombies? This is pure PvP.
Thortimer replied to AzinGaming's topic in DayZ Mod General Discussion
Fixed. -
You could even use them as a distraction for zombies. Getting zombies to investigate the splatter of a paintball long enough to sneak past a mob of zed in front of the firehouse?
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Players in same LAN-network cannot connect to same servers
Thortimer replied to Sroidi's topic in DayZ Mod Troubleshooting
Are you sharing a copy of ArmA 2: OA? That's how DayZ gets your Id or whatever it needs to verify that you are you. If you're all sharing the same copy, you'll all appear as the same person, so only one can join.