Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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44 GoodAbout [email protected]
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Hills Northeast of Cherno
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DayZ Developer Blog 3rd August 2013
[email protected] replied to rocket's topic in Mod Announcements & Info
"And doesn't it make you feel bayonetter?" huh? who's with me? NIN? Anyone? Damn it. I want to see the bayonet in action. Scratch that. I'm ready to put the bayonet into action. -
Being original doesn't guarantee being best. I'm a DayZ loyalist, but as each day I'm made to wait passes, I fear for its demise. It seems each day I'm presented with alternatives, and most of those are the plethora of mods of DayZ. If you wait long enough, other people will capitalize on your success. Please open the door to the SA. There are so many waiting to come inside. Giggidy.
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Standalone Release Predictions
[email protected] replied to Jgut90's topic in DayZ Mod General Discussion
Meh, I can wait. The mod's updates have been pretty good IMO, so I'm keeping busy, watching and re-watching the E3 videos, refreshing the forums and twitter feeds every few seconds. It's a hobby. -
I wouldn't take it, even to just drop it later. I was streaming and had a hacker fill my backpack with a DMR, NVGs, etc. I dropped it immediately but the DayZ-Origins guys still banned me. Die with a clean conscience. Oh, and f**k you Origins guys. Seriously, f**k you.
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US303 You will be missed!
[email protected] replied to bad_mojo (DayZ)'s topic in DayZ Mod General Discussion
I played on US303 last summer, it's where I met my current clan. I played on it as recently as last week. Thanks for giving us a good server to run on! -
Does DayZ Commander wreck your internet too?
[email protected] replied to Scorned's topic in DayZ Mod General Discussion
I have the same problem, and its definitely the router's connection table as described. I have to turn mine down to 3 connections to avoid a three minute timeout while my router unscrews itself, and refreshing 6k servers takes a while. However, I know what the problem is, how to work around it, and the benefits of Commander outweigh the problem. Nuff said. -
He said 20, not 200. Clearly not talking about your house. :P
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No Tents Saving 1.7.5.1
[email protected] replied to darkhorse2728's topic in DayZ Mod Troubleshooting
I tried the .pbo generator that was linked, but it seems to fail. Users can connect, but fail to start the mission. Reverting to the original .pbo resolves this, but we're still left with the tent issue. -
Pending Update: Build 1.7.3 (community edition)
[email protected] replied to rocket's topic in Mod Announcements & Info
Fears dismissed, and concern allayed. Thank you sir. -
Pending Update: Build 1.7.3 (community edition)
[email protected] replied to rocket's topic in Mod Announcements & Info
Just wondering if the combat logging is tested against server restarts/shutdowns. I understand it won't kill you *yet* with this update, but I'd hate to see an unannounced restart harm players duking it out. Otherwise - thanks for making me eat my words that there would be no updates until the standalone. They are salty, and taste bitter in retrospect. :) -
SurvivorGameZ. Winners: Puddn & b00a
[email protected] replied to magicool's topic in DayZ Mod General Discussion
Double kudos to Puddn -- not only did he out-live the others, but he also did it while battling issues with his stream going down every 5 minutes or so. -
Over 230 hackers got banned on my server
[email protected] replied to RickGrimes45's topic in DayZ Mod General Discussion
On our server we would warn players entering w/ a TWS. We didn't ban them, we'd just kick them. When they'd try to rejoin, we'd let them spend time on the loading screen and kick them a minute later. After wasting as much of their time as we could extract, they'd either drop the weapon and reconnect without it, or they'd find another server to masturbate on. It was fun. -
Where did you find your first mountain dew?
[email protected] replied to Robin-andre's topic in DayZ Mod General Discussion
My first MD was just after we finally got the UH-1 up and flying. We hit two or three camps, and settled down to hit a fourth, when I found one inside a tent. I immediately drank it. As I ran back to the chopper to spin up the rotors and fly us away, shots open up and we were all killed, losing the helo. To this day my friends blame me for bringing us bad luck... Since then, I don't drink Mountain Dew anymore. :) -
What weapon do you wish you had, but have never gotten one?
[email protected] replied to Man vs Wild's topic in DayZ Mod General Discussion
Laser designator? WTF? -
Hackers/dupers ban me for having hacked weapons
[email protected] replied to Devmagic's topic in DayZ Mod General Discussion
Hypocrisy, irony, abuse of power... these things are not new. Next time you get on, revisit the camp, take all the hacked gear and bury them in a zed corpse. Help the admin out by cleaning up the tainted gear.