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Everything posted by dgeesio
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Changelog: Stable Branch: 0.34.115106
dgeesio replied to mattlightfoot's topic in News & Announcements
please fix the sun ! it is 5 times to big and the blur is wrong on it. -
Changelog: Stable Branch: 0.34.115106
dgeesio replied to mattlightfoot's topic in News & Announcements
great work ! B) -
Pending Changelog: Experimental branch: 0.34.XXXXX
dgeesio replied to rocket's topic in News & Announcements
can the timeout and logging times be looked at ? i crashed twice on a crappy server yesterday my punishment? to sit and wait for 5 minutes because of something i didnt do or wasnt my fault. this is silly and annoying. 30 secs is long enough never mind 300 seconds. great pace on fixing ! keep up the good work ! -
liking the patch but the stupid time added on for joining a server is stupid. i want combat loggers punished as much as anyone else but i crashed twice earlier cause of the crap server then on next rejoin i had to wait 300 seconds join that server then it went down then had another 300 seconds !
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MP44 my choice also the ak grand father :)
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Performance improvement - big step into the right direction!
dgeesio replied to Miquinei's topic in General Discussion
you do get a bit better fps not 20 fps you get between 5-10 fps. hopefully well get full muticore performance update you would probably see a even bigger performance boost then. -
I dont understand why there is no AUTO RUN KEY!!!
dgeesio replied to Bohannan (DayZ)'s topic in Suggestions
most sims i play that require as much running have auto run keys as default mapping :huh: its standard. give a option then everyones happy eveb the elitist non auto run key crowd :lol: -
picture scene - Elektro just gone midnight :o , a siloute of a newspawn crosses the rpad from school to hotel <_< you move in slowly trying not to make a sound , you know hes upstairs and unarmed ! :o out comes the chainsaw , chug ***ba , chug ***ba , ******ba rrrrrrrrrrrrrrr :lol: newspawn is trapped and imment death or combat log is close :P this will be so much fun :)
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Rolling Changelog: Stable Branch: 0.32.114557
dgeesio replied to rocket's topic in News & Announcements
and so the hunting begins....... -
and so it begins...... world building on just cause 2 mp !! http://www.youtube.com/watch?v=Q2Il3bWv6Rs add zombies animated and survival aspects you have possibly one of the biggest best looking capable mp games in history .i wonder whole try it. :) imagine 6000 people on a server ! :o build your own world, 6000 people or, great looking graphics. it will be done by someone.
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What are your biggest concerns and fears regarding the near/far future of the game?
dgeesio replied to joe_mcentire's topic in General Discussion
main worry admin abuse server tools when in showing people live 24/7 next is the amount of people who want everything now. i myself dont mind waiting but alot want vehicles today and everything else today not in 6 months or yr. often the next response after telling them its within 6 months is fuck this im off back to the mod ! im loving playing the game at the moment its fresh no abuse from admins and its just me and my skills keep ing me alive. lets keep it this way just ad more content thats good and well be golden ! :) -
you cant, is was like that then they patched it . no crosshair even better or option for no crosshair
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i think its not as bad now :lol: please dean and dev crew sort the sun out ! it shouldnt be that big in game or that bright. every other game i play its 5 times smaller and not as bright.
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Pending Changelog: Experimental Branch: 0.33.114782
dgeesio replied to rocket's topic in News & Announcements
has this new patch fixed a bug in the new town and the police station cell down stairs ? if you go in that room you cant get out ! it pulls you back in if you try and get out. it is really hard to get out and only reason i could is because someone else was there who knocked me out. -
fps is halved in all towns this is what needs working on maybe with multicore work it would be alot better. my avg fps is about 60 on max but hit a town and we down to 30 fps.
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Servers with connection issues to central hive
dgeesio replied to rocket's topic in News & Announcements
can we have a day and night filter for servers ? -
It'd be ludicrous to think there WONT be a functioning train
dgeesio replied to autoloon's topic in General Discussion
i found one once on railline near where i live. me and a friend went for 5 miles :lol: it was epic fun bit dangerous (dont do kids) ;) . this and trains need to work not ifs or maybe they NEED TO BE IN DAYZ ! there is the train up in the new town aswell :) -
or just buy a bigger hard drive and record with better programmes with better quality like fraps and dxtory !
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really missing binos !!! they should be basics and in from the start. spear gun maybe near coast line would be fun harpoooning someone. balaclavas, ladies stockings tights we could wear on head (yes i have fetish ! ) :lol:
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Rolling Changelog: Stable Branch: 0.32.114557
dgeesio replied to rocket's topic in News & Announcements
well if you looked on reddit he said the images of the unfinished models http://imgur.com/a/PG47z would be in within 2 weeks ! i just cant wait for in the dark in elektro someone is in a room pitch black then all of a sudden rrrrrum rrrrrrum rrararararaar (chainsaw starting up ) it will shit u up so bad :lol: you know most people will just combat log ! :D -
they are one of the most eaten things on the planet LOL!
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#trademark
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yes for some reason broken legs fix on relog
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We NEED some way to identify heros and bandits.
dgeesio replied to 1S1K-Airborne's topic in General Discussion
there should not ever been any distinctions visabily between friendlies and bandits. thats a console type addition and thats the last thing this game needs.