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duddbudda

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Everything posted by duddbudda

  1. duddbudda

    People are horrible.

    assuming AMR was a typo and DMR was intended, here are some facts: Like all small arms, the M14 DMR is designed to be as light as possible - because y'know, a marine doesn't have a choice, he has to pack his lunch with his rifle - unloaded it's in the region of 4.5kg an empty 20 round mag probably weighs 300g at most and 100 rounds of 7.62 NATO would be under 2kg sorry to burst your bubble, but a DMR and five mags isn't gonna be much more than 8kg
  2. duddbudda

    People are horrible.

    if I couldn't carry enough stuff to keep my mk 48 in bullets I would be more, not less, likely to to shoot people: because people need things that I need, so they're more likely to have those things than a random barn - further, killing a lonely sob for his beans will take less of my precious ammo than aggroing a half a dozen zeds
  3. duddbudda

    new feature: military

    hang the fuck on when players with rad gear kill all other players we get furious tears when someone suggests AI do the same thing we get universal applause? this suggestion gets zero support from me, precisely because there are already military death squads and they're played by real people
  4. duddbudda

    People are horrible.

    u dun goofed
  5. duddbudda

    People are horrible.

    I've been in Chernarus since 30000 players, and I believe you are full of shit son
  6. duddbudda

    CryEngine 3 - Possible?

    another 20 odd posts waffling about how pretty Cryteks balls are, how crappy ARMA's optimisation is and not a single goddamn consideration of the netcode and let's be clear: ARMA renders (for me) a 5km draw, with Very High everything (except AA. AA [CCC or in game] always makes the grass artifact) and I get 60+ fps (less in DayZ atm, which I hate like oh my god rocket why can't your alpha run perfectly right now) that's better performance rendering 5km of populated country than I get in Metro 2033's tunnels inb4 u get better performance on CE3 - yes I do, I get much better performance ultra'ed in Crysis 2, but that's because C2 is a DX10 game and the DX11 implementation was so horrid it doesn't bear consideration for the record: 2500k @ 4GHz, 2x 6950s @ 920 core 1375 mem, 4GB Ripjaws, ARMA is stored on a WD CBlack
  7. duddbudda

    People are horrible.

    poo you just suggested things that were suggested and thrown out months ago, please use the search function and play the game more before you make sweeping statements about mechanical necessities for a 'functioning' game
  8. duddbudda

    Zombie Survival My A***

    that is a lime green lie
  9. duddbudda

    Class system

    DayZ cannot and will not compromise itself as a player defined world - Rocket =! 'DayZ will be defined by designers' there are a thousand topics on this all those that propose predetermined classes are horrible those that don't think about skills are worse want to know why? use the search feature hurr durr 'I think is kwiet balnass lol survivors >get fastness >ned best pistol vs bandit >'I am a bad man' skin >completely useless pistol >bcos I hate him >bcos my beens >lik dis if u cri evry tiem
  10. duddbudda

    MP5SD mags convertable to M9SD and vice-versa

    the definition of a submachine gun tbh it was misleading to say that beretta designed the M9 to specifically to take MP5 ammo it would be more accurate to state that the 9mm parabellum has been a popular and trusted cartridge for the entirety of the last century, is sold in every (legally admissible) country and in every variation imaginable - 9mm parabellum in a handgun is like butter on bread
  11. duddbudda

    The Holy Grail - Randomised Terrain

    randomised terrain is possible with procedural generation, cf minecraft is it possible to make a map like chernarus? not without insane amounts of work, best get coding OP
  12. duddbudda

    MP5SD mags convertable to M9SD and vice-versa

    dude, you need to actually play ARMA before you spout bullshit at 300m the M4 SD hits about 5 feet below the aim point - irl that statement would be false, because you'd be able to zero it - but in ARMA you can't it hits low because the bullets travel slow
  13. duddbudda

    MP5SD mags convertable to M9SD and vice-versa

    you are wrong, stop spouting crap
  14. duddbudda

    CryEngine 3 - Possible?

    I'll say it again: NETCODE
  15. duddbudda

    CryEngine 3 - Possible?

    netcode most engines have to be rewritten to handle multiplayer cryengine 3 can handle multiplayer, but can it sync all the shit that DayZ needs? probably not - the only large worlds running lots of people on the Cryengine is Aion, and Aion's player actions are of negligible detail next to those required by ARMA, not to mention that Aion instances its world into smaller parts, whilst Arma's map is a complete unit
  16. duddbudda

    MP5SD mags convertable to M9SD and vice-versa

    this thread is full of misinformation is as wrong as the guy claiming subsonic rounds don't exist fyi: at 300m the M4 SD's shots will hit nearly five feet below the aim point
  17. duddbudda

    Get rid of those .50 cal

    look up the .50 BMG on wikipedia, you will no longer find it strange (short answer: heavier bullets with more energy travel at supersonic speeds for longer)
  18. duddbudda

    Get rid of those .50 cal

    I do believe that US Marine squads are often deployed with an M107 used for both man and vehicle shooting
  19. £10 you say? try 'UK 7' [space is required] off topic: I read your user name and location as one sentence, quite surreal
  20. duddbudda

    Inmate clothing for the next respawn bandits

    ACE mod has that plastic tie thing effective restraint and certainly more common than police gear
  21. when you join a server you're given the time as it was when the server last booted up so if a server hasn't had a restart in 10 hours you'll be playing 10 hours ago, if that makes it day time for you then don't complain - chimps running about in the dark are gonna be disadvantaged
  22. making the assumption that each life's duration is its defining aspect bad bandit = often fails in his or her attempts to obtain loot by nefarious means, lives a couple days each life good bandit = his or her methods of obtaining loot regularly succeed, lives for weeks on end or more generally bad survivor = is well acquainted with death good survivor = lives for weeks on end
  23. duddbudda

    Anyone in Cherno? The Good Old Dayz.

    I miss trolling the side-chat-exploiting nubs 'hey I need blood asap, at kamenka' 'oh hai cool I just got glitch spawned at like the bottome left corner of the map, run west along the coast and I'll fix you up' 'hey man I ran off the map where are you?' 'in Novy, don't cheat' delicious tears
  24. your arse is talking bud: Merriam Webster phonetically systemised English spelling because he was a tad spergy - hence 'the centre's tantalising colour' getting a whole load of squiggly red underlining in my browser as for dialect, some Berkley students came on an exchange semester at out uni. Their accents received some ribbing, and one proudly rebutted 'we speak true English, as the colonists spoke'. A couple months later, having met various yorkshire folk, bristolians, brums, Londoners and norfolk chaps, they weren't so sure. (not to mention that the majority of north americans are of non-English heritage) I've also heard Australians make the exact same claim: we speak the true English, as the colonists spoke.
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