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Everything posted by Samoflan
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1. No 2. No - There is no money or use for it now. 3. No - Don't think this is a priority or we need anymore atm. 4. No - Although convenient, this is not Battlefield. 5. No - It's called a forest, hide it. If someone steals it. Oh well find another or STEAL it back. There is a set number of vehicles on the server if they are all spawned and taken then your job is to hunt for them from other players if you want one. Nothing is permanent in this game. 6. No in game feature is needed for this. 7. Maybe, the only thing I might agree on, but also no supplies should spawn int he town either if its being held. Zombies should continue to spawn out on the perimeter.
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They worked better in the last update (1.5.6). Bottles use to cause most of the zombies in the area to eventually go investigate the noise when thrown. With the the current 1.5.7 patch they don't seem to be nearly as effective.
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I would like to be able to bury stuff for others to find, perhaps with dog companions.
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I assume flashlights will eventually require you to find batteries for them.
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Arma 2 sales rise 500% since day-z began
Samoflan replied to slamex's topic in DayZ Mod General Discussion
I'm glad BI is benefiting from this, and hopefully because how this mod has attracted so many new customers. BI will maybe work with the DayZ team in getting some core issues resolved and bugs fixed, or even certain features and changes that could benefit the mods implementation that couldn't be possible with just the current modding tools alone. -
Will familiarity kill this mod?
Samoflan replied to Disgraced's topic in DayZ Mod General Discussion
I'm not to worried, because these power players will eventually get burned out running back and forth between spawns and server hoping. But I do indeed find the most fun playing right after I die and have to find all the gear I want again, even more so when I don't have map and try not to cheat by going online. I also think everyone sets there own goals. For me it kinda goes like this. -Find a primary weapon. -Move inland. -Find tools, such as Map, Compass, Hunting Knife, Matches... -Kill some ZEDs. -How long can you survive! I don't think I miss loosing my gear as much as loosing my ZED kill count and days of survival. -
I have this theory of how humanity might effect us after rocket removes bandit skins. Maybe having high humanity will allow you to train and have a dog companion when they are implemented. Perhaps then your companion will bark or growl at players whose humanity is low. Dogs can sense these things...
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Bandit/Survivor Morphing to be removed
Samoflan replied to rocket's topic in Mod Announcements & Info
This is a alpha, you should be breaking things all the time to see how we all react to them. You need to use us like the hamsters we are, to help further shape your mod. -
You always eat or drink what ever is closest to the top of your inventory. Also you can put what you don't want to eat or drink in your backpack or drop it on the ground briefly.
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Mine should be close to 400, but my count has been rolled back a few times do to server issues, so it is officially at around 220 right now.
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At first didn't like the pitch black, and there is nothing gamma/contrast can do to fix that until the moon comes out. After awhile though you learn to love it, especially when you start to know the terrain. It provides great cover from your enemies.
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Why is it so hard to find a nice group of friends to play with?
Samoflan replied to Bigjoe's topic in New Player Discussion
It's going to be really hard to group with anyone as a bandit. Really the only way bandits are in groups is if they are friends. Bandits live the solo life. -
The Official Unofficial Bandit Removal Petition
Samoflan replied to The Killing Joke's topic in DayZ Mod General Discussion
All of you that want the bandit system gone or reset on death sound like bandits that just want to get easy kills. It's already hard enough to trust non bandits, I think this system is perfect how it is now. If they remove the bandit system, it will force no one to want to group up with anyone else and work together. Also I don't feel bad when I kill a bandit. Don't get me wrong I love bandits int his game, it makes it that much more scary and dangerous. If you want to compare the bandit system to EVE then humanity = security status. -
I tried turning up the monitor and in game contrast/brightness, and it is still pitch black. I get no such benefit. Is there something I am missing?
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I give my approval to the new site design!