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Your DayZ Team
red62
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Everything posted by red62
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I just -rep the fags people that write whole fucking books on their opinion like they're the king of the universe
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I understand what I want out of this game.
red62 replied to Horr1d's topic in DayZ Mod General Discussion
if i see one more person write a fucking book on their opinion of the game i'm going to rip my eyes out -
Looking for groups to play with!
red62 replied to Zach (DayZ)'s topic in DayZ Mod General Discussion
http://dayzmod.com/forum/forumdisplay.php?fid=12 a million times this http://dayzmod.com/forum/forumdisplay.php?fid=12 http://dayzmod.com/forum/forumdisplay.php?fid=12 http://dayzmod.com/forum/forumdisplay.php?fid=12 http://dayzmod.com/forum/forumdisplay.php?fid=12 http://dayzmod.com/forum/forumdisplay.php?fid=12 -
he needs to carry an automatic rocket lawnchair
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teamspeak is better than vent yeah, it used to work
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i mean, the guys name is "banditsareretarded".
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Rocket : What is a " proper " server restart
red62 replied to drakenof's topic in Mod Servers & Private Hives
>sick of losing vehicles http://lmgtfy.com/?q=alpha seriously mate -
@all the idiots believing that he was actually going to stop developing the mod because of pepsi, your gene pool could use a little chlorine. even OP was trolling.
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10/10 for making about half the community mad also, there is a unofficial singleplayer here somewhere look it up
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would take away from the sandbox feel of the game though
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[PICTURES] Dehydration/Hunger Mindfuckery - MORE HALLUCINATIONS TO COME
red62 replied to ErwinRumble's topic in DayZ Mod Suggestions
you could also have the xhair shake like the tits like when youre tired -
yeah items are lost forever
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me and my friends laugh when we kill people, even the set of 5 noobs we ambushed in the dark that were carrying like 3 flares with them
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Willl arma II free work with a paid version of Arma II: OA?
red62 replied to FPSAzn's topic in New Player Discussion
symlink your addons folder from arma2 free to your AO folder -
expand on your problem. did you lose everything and respawn or did they just disappear from your inventory?
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same, i came across two in 30 minutes on my way to the airfield today. very disappointing when i didn't find 50 stanags inside or something...
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because they probably had it done to them when they were noobs, and are now exacting their revenge or just for the lulz
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half the point of the game is scavenging for ammo also krieg, i don't know if you just looked at the last 2 posts or something but theres tons of arguments against it and not many for it except for "LOL PWN ZOMBIZ WITH AX N BASBAL BAT BOINK BOINK BOINK"
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melee weapons would kill the feel of the game. maybe a function where it would knock back the zombies with your weapon but not kill them? and diminishing returns. need those or itd be abused to all fuck. http://en.wikipedia.org/wiki/Diminishing_returns
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Winchester too common - Other low end gear too rare.
red62 replied to cat (DayZ)'s topic in DayZ Mod Suggestions
yeah the losechester needs a big fat nerf in its ass -
http://lmgtfy.com/?q=alpha
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I made a diagram for you OP
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Why more zombies is just what this mod needs
red62 replied to [email protected]'s topic in DayZ Mod General Discussion
If you say "more zombies" one more time, i'll rape you in the belly button. -
still, you can be sure some guy with the M4A1 CCO and nvgs and infinite time on his hands is going to lolbomb the shit out of some towns and cause some major whining and isshoes