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Your DayZ Team
{CQF} Ian
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Everything posted by {CQF} Ian
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In ARMA 2 there is a mortar. During Wasteland games, it is a mobile platform of death and base destruction. So I have a question, if we can put HE shells out of the mortar, why not flares, or even have firework mortars. How many time is it a bitch to fight a group of entrenched people who have NVG's at night? So with this idea, you can light them up, with a flare, from a safe distance (further than the range of an M203) and then eliminate the hostiles without the use of NVG's. Of course, this would mean that we would have to have not only a mortar on the SA but also firework/flare rounds. Perhaps only firework mortars used for only fireworks but that do have a chance to explode and injure the user.
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*holds up an arm* Hey look! It's a wing!
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I have contacted someone from Battle eye and I was told that my ban was brought up by someone on the DayZ development team. I would like to talk with someone who knows about my ban. Thanks!
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can someone pick me up? help me gear up?
{CQF} Ian replied to drinji's topic in DayZ Mod General Discussion
Seems Legit. -
Ok, so i have been getting banned Because of an Anti-hacks/cheating thing that i get. I do not script, i do not cheat. What i think may of happened is a player by the name of criminal (yes all lower case letters) Hacked on server 1560. I personally at that time was trying to restock after a bandit attack the other night. I observe that he gets banned because of Hack #48 ithink it said. But before he gets banned i am spawned a full kit with an AS-50 TWS (The one with the thermal scope). I logged off right after that for fear of an instideath hack anf because i was extreemly happy about the gun.... I have not played on a public server since then, I play private hives and even that is now getting the ban message. So what can I do?
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Can't drop it if im banned..
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I was under the impression that unless you scripted it, you were ok to use it.
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Personally i work twoards getting a couple things of food and water, a map and an alice pack. Weapons are secondary to my overall plan because I play as a free medic to all on the southern coast.
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If you have a weapon idea since the game is going stand alone put it here! Mind you no flame throwers or chainsaws, no overpowered bullshit. Personally I would like an AA-12... 12g Drum mags of distruction..
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I will admit that i was trolling with the AA-12 comment lol
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No, Just No.
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Underground Exploring / Cave System / Mine
{CQF} Ian replied to SteveMac555's topic in DayZ Mod Suggestions
No, undermine sniper hill and put 15 satchel charges under it and then blow the fucking hill up. -
Doesnt work ^
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What happens if I deleted @dayz files??
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Lack of players heading up North Nowadays?
{CQF} Ian replied to shinii's topic in DayZ Mod General Discussion
Main problem with that it only works sometimes -
What do you guys think about the SVD (camo)?
{CQF} Ian replied to money544's topic in DayZ Mod General Discussion
Ok, so the bonus in using this gun is that you do not have to carry a range finder. There is a video on youtube that you can use to learn how to sight with. The major drawback with this is that for one if you dont know where to find the ammo you're screwed but i know of several places to find it. -
Possibly add the construction of crude bases.
{CQF} Ian replied to Grocman1's topic in DayZ Mod Suggestions
One suggestion.. Stills for some GOD DAMN ALCOHOL!!! Tired of seeing empty whiskey bottles! Time to get us some potato vodka or some Moonshine! -
It tells me launching from six launcher that i cannot open file 'C:\Program Files (x86)\Steam\SteamApps\Common\arma 2 operation arrowhead\expansion\addons\weapons_e.pbo' Any suggestions?
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It's not zombie apocalypse. This is what's actually happening.
{CQF} Ian replied to SillySil's topic in DayZ Mod General Discussion
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Going Unconscious upon entering a server (not in shock)
{CQF} Ian replied to Epsilon 349's topic in DayZ Mod Troubleshooting
I have been waiting for several hours now. Anyone have a fix or can i get a reset to get out of this? Never mind im finally bleeding out due to thirst. Only took six hours, -
Going Unconscious upon entering a server (not in shock)
{CQF} Ian replied to Epsilon 349's topic in DayZ Mod Troubleshooting
Fer Faks sake son i have been like this for hours now.. Can I get some help?!?!?!? -
Going Unconscious upon entering a server (not in shock)
{CQF} Ian replied to Epsilon 349's topic in DayZ Mod Troubleshooting
Anyone had this fixed in the last few hrs? -
Going Unconscious upon entering a server (not in shock)
{CQF} Ian replied to Epsilon 349's topic in DayZ Mod Troubleshooting
Hey I need a reset, Player ID 28457990 -
Is there full bottles of whiskey? :P
{CQF} Ian replied to kyle939's topic in DayZ Mod General Discussion
No cause then you would need to cade a hill, find all the beer you could get, drink and use enfields to attract zeds right outside of cherno till you were out of beer, zeds or ammo -
-= News: Do not patch to 1.7.2.2 with Six Updater, also stay with 94700 Beta! =-
{CQF} Ian replied to Mysticales's topic in DayZ Mod General Discussion
How do we set back to the previous one?