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Everything posted by BelMarduk
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You have been kicked from the game (Battleye: Client not responding)
BelMarduk replied to Rushthezeppelin's topic in DayZ Mod Troubleshooting
Well, with fresh install of everything, and waiting for battleye initialization in the lobby. The only other thing I could think of is network. Make sure your router has port forwarding on, and that your firewall gives unlimited access to BE and Arma2. beyond that Imma out of ideas. -
that would work a very limited number of times... a very limited number of times.
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it had broken glass... when standing outside the heli, scroll the wheel like your trying to fix it... you'll see glass is broken and that does not show up in the heli hud anywhere (also glass is like the 'fuel tank parts') if glass is broken, heli leaks fuel.
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First dedicated weapons slots didnt make it in... and second... Well I am sure if WoW did this, there would be a large part of the player base demanding refunds. Here let me out of the graciousness of my heart and own pocket I might ad, offer you a FULL refund of your DayZ purchase price, and a refund of your entire monthly subscription since you started playing (just my contribution to the community to make people happy)... Don't spend it all in one place now.
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You have been kicked from the game (Battleye: Client not responding)
BelMarduk replied to Rushthezeppelin's topic in DayZ Mod Troubleshooting
As posted before (although a while ago). When you join a server, set in the lobby until you see Battleye initialized client GUID ...... Only after seeing these messages actually join the game. -
Items in tents rollback after every restart
BelMarduk replied to doedoe's topic in DayZ Mod Troubleshooting
NO not tent duping again! -
enjoy, and welcome back to the coast!
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Oh yah, one other thing I forgot to mention BEFORE you attempt to do any updates after a fresh install of arma 2, and OA, you MUST run each game once (just start it, get to where you can exit it, and exit it, dont actually have to play it). If you haven't done that, run each game, then try the update again.
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ok,just gotta ask (I was helping you and another person on these forums with somewhat similar problems...) If you manually browse to your expansions folder, are there all the .pbo files there? and if you do see them there please post the EXACT path to the expansion folder that contains the .pbo files. ( I am thinking that your expansion folder might be in the wrong place, and thats why you get the errors listed... cant find any of 'em, so cant ) If the files are where they are supposed to be, then one of the files is probably corrupted. (if just one of the .pbo files is corrupted, it will generate an error than none of the files can be patched) and would require a re-download of the offending files.
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did you ever successfully run/play DayZ?
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glad you're back on the coast!
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OK, lets try full manual launch of the game, without 6 or dayzC... open your arma 2 folder and select the arma2oe.exe and right click on it, and copy a shortcut to your desktop. go back to your desktop and right click the new shortcut and select properties. select the 'shortcut' tab and in 'Target' paste this... "E:\Bohemia Interactive\ArmA 2\arma2OA.exe" -beta=Expansion\beta;ca;Expansion\beta\Expansion mod=@DayZ -world=empty -nosplash -skipIntro CHANGE the path inside the '' ' marks to fit where Arma2 is installed on YOUR computer (probable only change the E to a C In the "Start In" box paste this "E:\Bohemia Interactive\ArmA 2\" (with the " " marks) and again, change it to reflect YOUR path. This is assuming that you copied the files over as I said in the above post. click 'OK', then try to launch the game. let us know.
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what he said... If you are having 'bad version' issues, you are NOT launching the 'newest beta' arma2oe.exe that you just installed (via the beta patch downloaded from BI), you are launching an 'older' one. DayZCommander *should* be launching from the 'beta' folder, but in case it is not (for whatever reason) copying it over is a sure fix, as the 'copy too' location is the default place arma2oe is launched from. As for the 'Battleye failed to update', if/when you actually connect to a server, when you get into the lobby ALWAYS wait until you see the battleye message giving you your GUID. When BE updates, it will do so when you actually try to use it (that is when you join a BE enabled server). When you see your BE GUID (or it just says BE initialized) you know your BE has been, or is up to date. Sometimes when joining a game while BE is updating, messes up the update and you get kicked from the game...
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ok, so when running the beta patch update, it goes to %100? Are you able to launch Arma2oe successfully now but cant join a server?
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depending on your 'launch parameters', (and in either case) AFTER you run you run the beta update (choose the most recent beta patch from the BI beta website), goto ..../arma 2/expansions/beta/ and copy the arma2oe.exe from there to ..../arma 2/ and over write the file. then launch the game and you *should8 be fine. let us know.
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Dayzcommander's beta patch update is hosed (at least for me, always says 'out of date' and I am like 3 beta versions newer that what it thinks is the newest. YES I am running running the most recent of dayzcommander, it updates itself automatically). Manually update the beta patch. go to BI and download the most recent patch, run it, then YOU MUST copy the arma2oa.exe file from the blah\blah\blah\Arma 2\Expansion\beta\ folder to the blah\blah\blah\Arma 2\ folder. *blah\blah\blah is the path to those folders, which are somewhat specific to your computer* Let us know how it works out.
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If you have steam (I dont use steam currently so can not give step by step on how to do...) There is somewhere in steam a way to 'validate and fix' game files. Run that. If you do not have steam, completely uninstall all of Arma II and OA and delete the @DayZ folder, then reinstall everything.
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I was up by the NE air field when I logged in. Three players were on. I did not actually *see* scripting going on but.... When I logged on I heard fire. I pulled out my DMR and started scanning the area. There were multiple vehicles that were blown up in the fields. I was hidden in the trees on the edge of the forest. Player Shabablay and DickGrimes were both riding bikes. I think it was Shabablay that was riding some 300 meters away from me perpendicular to my position, when he says in chat' someone else is on' or something to that affect, then turns and rides directly to me, I mean directly to me. I said in side chat "hay, I didnt shoot you, dont shoot me' and he turned around and rode back to the crashed vehicles. There is NO way he seen me on his bike from that distance. There was other banter about admins leaving the server earlier. There is banter also in the logs about 'do you want an atv'... Check the logs 3441 admins. I could be wrong, My current char is 54 days old, and I did not want to stick around to get killed by a potential script kiddie...
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US 3441 12:30 EST 9:30 server time
BelMarduk replied to BelMarduk's topic in Mod Servers & Private Hives
Last night my gf and her boy came over. His birthday is today and she wanted me to build him a computer, so we shopped egghead for parts... afterword I loaded up DayZ so he could check it out. I would be logging in as a fresh spawn, so ran down the controls and gave him the keyboard and mouse. spawned west of Kamenka, just as he was making it to the rail bridge, he gets teleported to that small island in the south east of the map... There are usually admins on most of the time, alas his first run in Charnarus was ruined by a hacker:( Still love the server when the admins are on:) -
how to fix weird stopping/starting?
BelMarduk replied to wdoughman's topic in DayZ Mod Troubleshooting
I have had these issues also. Not all the time. I have a pretty powerhouse box, so it not my hardware. It only started since the 1.7.4.4 patch. You'll be running along, and it just freezes for a second, maybe two, then back to normal. I actually think it might be server side issue. I say this because there are two servers (both public hive) that I play on and NEVER have this issue. If no one is on either of those servers and I connect to a random server I get the freezes (maybe). -
Battle eye not responding when using wired connection
BelMarduk replied to 1clash1's topic in DayZ Mod Troubleshooting
conflicting firewalls? when you say wired, are you talking modem --> router --->computer? first check firewall settings. second get into routers 'settings' ( open a 'cmd' prompt, type in 'ipconfig' [enter] and use a browser like firefox and type the default gateway address (192.168.1.1?) into the address bar. IF that's never been done before the login and password will be Administrator:password) and check port forwarding/firewall settings for the wired connection. Other wise ask mom or dad what the login is (or hit the little reset button said router and that will set the login/pass to what I said). -
when you get into a vehicle it defaults to directional control with the mouse. double tap that left alt key and then drive with the w a s d keys, and use the mouse to look around. zoom your view with the right mouse button. *you can change all these controls in the 'controls' section of arma II*
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v175 beta: meat issues [solved] [old]
BelMarduk replied to Dayzo's topic in DayZ Mod General Discussion
I think that food from whatever source should only deal with hunger. That said, I think that blood should rise when fed and warm. e.g. hunger > 50% and temo > 80% then +3 blood/sec (kinda blood loss when infected in reverse). I believe the 'Blood icon' represents your over all health, not actual blood (although the use of a blood bag as a health pack skews this concept). Blood packs should give a percentage like (20% of max blood - current blood) of health back, and maybe double or triple the regen of blood for like 20 minutes. e.g. you are injured and down to 2000 blood, a blood bag would only yield you 2000 blood (12k - 2k)/5 but if fed and warm you would regen 6 (or 9)blood/sec for the next 20 minutes (instead of 3/sec)* I think infection takes 3 blood/sec correct if wrong, but its the concept I am suggesting. Maybe with the new meat skins (or so the meat skins dont go to waste), each meat would give 200 blood +2 extra blood/sec for 10 minutes, where as canned food just feeds you. I think this would keep immersion (maybe even aid in it). I also think it would balance things out a bit for us lone wolves out here in the wilderness. Just suggestions here, Im not a game developer and am probably way off base on the numbers I put here to actually have good balance. I throw this idea for consideration to those much better at making things happen. -
Devblog update: Where is the Standalone?
BelMarduk replied to rocket's topic in Mod Announcements & Info
The horse is beaten, dead, burnt, buried, dug up, turned to glue, animated, rode again, beaten more, cooked, fed to pigmy rhinos and koalas, severely bludgeoned about the head neck and shoulders with a large trout, in triplicate, mashed, put on display at the local zoning office for the required 90 days notice, transported by 10 score of professional clowns on a large float down main street, (making three trips round I must point out), and STILL people dont get 'it'.... DayZ is a MOD of a game, and free MOD. No one EVER bought, paid for, gave ANY monetary compensation in any way shape or form to the MOD DayZ. The Stand Alone of DayZ IS NOT DayZ MOD. You bought Arma 2 OA to play FREE Dayz MOD. -
DayZ Standalone streaming topic
BelMarduk replied to DieBrotmafia's topic in DayZ Mod General Discussion
I though I read Rocket said there would be limited streaming on twitch tv... when and by whom who knows?