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More realistic backpacks/inventory (volume and weight)
Dedulka replied to magmatrix's topic in DayZ Mod Suggestions
Then it'll be STALKER game :) Yes, it'll be more hardcore, but too hard to be made -
it'll be a problem like counting of bullets
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My vote:yes. The hatchet and whole melee weapons must be in the slot for pistols
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yes, but nobody forbids hunting on the same rabbits, pigs and cows, each as good, yeah;)
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but soda contains water )
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I fully support the idea that water should be more valuable than food in the game, because human blood is 80% water, and can not be that ate canned beans and to become more blood. We must do the opposite: when drinking 250 ml of water from the jar - 150 added to the blood, and drank soda 200ml -> plus 100 levels. The benefits of food: meat -> 100 blood, beans -> 50 levels. The more so that people without food easily (and without loss of blood), lives a week, but no water - just 2 days... On average, 1 liter of human plasma contains 900-910 grams of water, 65-85 grams of protein and 20 grams of low molecular weight compounds. Compare rates of 900 and 65, which of them is more important? Я целиком и полностью поддерживаю идею, что вода должна быть более ценна чем еда в игре, потому что кровь человека состоит на 80% из воды, и не может быть так, что сожрал консерву с бобами и стало больше крови. Надо наоборот сделать: при выпивании 250мл воды из фляги - чтобы 150 добавлялось крови, выпил 200мл содовой -> плюс 100 крови. Польза от еды: мясо -> +100 крови, бобы -> +50 крови. Тем более, что без еды человек легко (и без потери крови), проживает неделю, а вот без воды - всего лишь 2 дня... Вам надо знать биологию - В среднем 1л плазмы крови человека содержит 900—910 грамм воды, 65—85 грамм белка и 20 грамм низкомолекулярных соединений. Сравните показатели 900 и 65, что важнее??.
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Let's play from beginning with every new big patch!
Dedulka replied to Dedulka's topic in DayZ Mod Suggestions
1.7.1/1.7.2/1.7.3/1.7.4 level patches are made for weeks and months, so the novice players will have a lot of time to learn the game inside out -
Let's play from beginning with every new big patch!
Dedulka replied to Dedulka's topic in DayZ Mod Suggestions
Some patches are technically incompatible, so you need to clean the contents of the server and reset the loot players. Another example was the transfer of 40K accounts in connection with which many began to play from scratch. -
Let's play from beginning with every new big patch!
Dedulka replied to Dedulka's topic in DayZ Mod Suggestions
This is the correct interpretation of my suggestion! -
Let's play from beginning with every new big patch!
Dedulka replied to Dedulka's topic in DayZ Mod Suggestions
Yes, there will be new situations in the game, including 20 people in the hospital, as well as fights with hatchets. This variety of the game. -
Let's play from beginning with every new big patch!
Dedulka replied to Dedulka's topic in DayZ Mod Suggestions
so it would be better if the players are appearing everywhere on the map, not just on the coast and at first we must find a sniper rifle or NVG.. ) -
Let's play from beginning with every new big patch!
Dedulka replied to Dedulka's topic in DayZ Mod Suggestions
This means that the snipers will be other testers. this is a test, so the need testers, not the players and bounty hunters. это значит, что снайперами станут другие тестеры. это тест, поэтому нужны тестеры, а не игроки и охотники за головами. -
Let's play from beginning with every new big patch!
Dedulka replied to Dedulka's topic in DayZ Mod Suggestions
if it is only the alpha test, then it should be tested если этот только альфа тест, то нужно тестировать -
I suggest to clean all game servers with every new patch (level 1.7.2/3/4 or smaller), and let all players start from the beginning, because it's only an alpha test (not a final release) and it should be tested, and not to shoot people at airports. :beans: :beans: :beans: :emptycan: :emptycan: To test gameplay, we have to test all the chips, innovations patches from scratch, just to see the dynamics of the distribution of loot, the changes in the game. ALL WE NEED IS TEST! :)
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It is necessary to introduce a loss by fire: and zombarey and survivors. I know that the topic was alcohol, but I - this is only a tool. Why does the game everywhere (in every building!) Are empty bottles of whiskey Jack Daniels? People drink vodka, homemade vodka and beer. Apparently Rocket do not know than live in the villages. You can drink vodka, but you can burn it. Again, you can make molotov cocktails. Homemade grenades) Vodka + = piece of rag Molotov cocktail. And that night burning object (zombie / survivor / animal), would attract attention of others. Burning zombies could ignite as a player and the other zombies on contact. And then how much fleshfaerov and Chemical Engineering. light?? This is not Chernorus, and a military training ground ;) When pereshagivanii fire, Persian has burned, rather than sit at the stake as a yogi. In addition to matches, cigarette lighters should be, but it does not get docked as NATO weapons and Pepsi Cola but on every corner, but no corned beef! Further, many lakes, and no FISHING! Would you like to eat - catch a fish or a frog as an option)) Bear Grils get. Next, enter the proportion between the amount of blood and restored the level of fullness of the character, to fullness of the cans was less than the large deep-fried steak. I hope my suggestions will be thrilled. Incidentally Molotov cocktails can be made from using cans of gasoline! take the same empty bottles of Jack Daniels to fill cans of petrol and voila! Only missing a piece of cloth in the game;) Well, this is an additional option, but vodka. radius of the fire should be 1-2 meters. Throw a cocktail party into a zombie or close to the ground. Zombie lights up and running (or more tupit) is burning. burns the zombies in 3-5 minutes, as he was already dead, but survived - soon burnt. to the burning, smoky zombies run up other zobmi and also light up when the subject of close contact with fire.