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Nainokami

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About Nainokami

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    On the Coast
  1. I had just finished up the repair to mine (Nai) and my friend ( Yarilo)'es jeep as a server restart had some how reset all there damage back to orange :< I was at the walled in factory north east of the south coastline centre (Would give grid ref though my new char has no map ) :( Then all of a sudden me and everyone on the server I think at the time had been tellyed to the "THUNDER DOME" I Instantly Alt+f4 and logged back into the see if It had saved me outside of the hack but to no avail... So I got my AIM Rifle and killed the person in the helicopter... ( Was weird cause the chopper had no pilot) ...Guy in gunner seat I can imagine was the hacker though I have no names due to the quick alt F4. Is there any way for refunds and stuff? Cause I had a nice zombie kill tally for quite a new player 300+ and been alive for a phew days...) Died recently but had a stash so i was well equipped along with my friend who was not on at the time so should be safe. I'm not sure if refunds or done or anything :P Just a question really!
  2. Nainokami

    Idea's for Pk'ing and Deaths.

    Indeed! Thank you for reading it all. I like the idea of not killing people as a bandit but still robbing etc more like a mugging :p Hmm, True about the head shots, I just find alot of people play this for trolling and it's not nice someone saying "I'm friendly and off's you and your mate when you where trying to be helpfull." It's really hard to make friends over the game. "Not friend you bring with you into the game" Because it's just overly dangerous to the point of being stupid" I tried as a survivor to allie with others and found that I was just getting killed 24/7" Oh also just on another note. I think your humanity should be lost when you die as well? Because you know "You're Dead" you sin's are washed clean are they not ?:P"
  3. Just died thought up something Which I thought mite be a good or bad idea depends really on how it could be worked in. 1.I find "PK'ing" to be a little...hmm (odd) I know it'd take away some "Realism / scared feeling" but Maybe when you engage a player and take them down, Instead of them being dead. -You "incap" them to the point where they have to be healed "Morphine,Pills,Bandage etc" And when you go over to the incaped person you can remove there weapon so they cannot return fire if you were to resus them. I think that would be a good fix for Survivors trying to kill others survivors and getting a bandit skin for self defense. 2. Bandits- You incap another bandit or survivor. You can strip them while there incaped and just leave them to bleed out. Or strip them and make them your prisoner as he would have no gun/food/water etc.(He would have to rely on you) Though I can imagine coding / working this into the mod would be quite lengthy and difficult. 3. Well, If you don't want them to live and think they should be sent to the great Cherno in the sky. Well instead of reviving them or letting them bleed out you can just scroll wheel and kill them "Strangle them or stab them etc" 4. Summing it up - As I said could be a good or bad idea, But I like the idea of there being some form of negotiating instead of just panic shooting everyone also it would be nice to counter betrayal's where one guy decides to off your other partner then he gets mowed down, and your partner is still saveable "Maybe" depending on the circumstances" I just think something like this would be great for player interaction and would inspire more of the Co-op survival aspect to shine, it'd would also increase the demand for medical supply's and some nice scenarios (hospitals rushes/raids etc to save someone who's about to die and or dieing)
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