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Everything posted by Zexis
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I don't feel we should nerf .50 cal weapons that are specifically designed to be OSOK. Of course not all of them are .50 cal, but still. Am I saying this because I am one of these snipers? Actually, no, not at all. But I have seen other games perform similar nerfs to "level the playing field", so to speak, and it just makes combat boring. Every weapon has an effective range and snipers will do what snipers do. The fact that they're used on newb hunts is a fault of the community, not the weapons.If ANYTHING, I'd just make the drops more rare. But they're already pretty uncommon as is.
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First time transport hacked on US 267
Zexis replied to slyder73's topic in DayZ Mod General Discussion
...didja pick up any new toys? -
Help Low on food broken legs please save
Zexis replied to tryfor's topic in DayZ Mod General Discussion
Location? -
If you get into a long range firefight with a sniper, you can't complain about unfairness. What if it was close-quarters?
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Bump for the issue. i5 2500k CPU GTX 560 Ti 448 GPU Severe buggies for me. Toggling Vsync does NOT resolve the issue.
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I actually have some. PM me if interested.
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[QQ] My Thoughts On Hackers!
Zexis replied to rmnesbitt@gmail.com's topic in DayZ Mod General Discussion
Script kiddies is 1000% more accurate. As to what Rocket is doing? So far, it seems he's been resorting to script blacklisting. -
HAcker just wiped out us 1586 10 MINUTES AGO
Zexis replied to SCHOLAR's topic in DayZ Mod General Discussion
Well, the devs do to a degree, but yeah.OP, as of right now, hackers are a risk that come with this game mod. They will slowly be weeded out, but for the time being, it's just something you'll have to deal with. Maybe try less populated servers? -
why is arma 2 download needed to play this game?
Zexis replied to hungrydude's topic in DayZ Mod General Discussion
Because DayZ is a mod based entirely off ARMA 2's code, textures, etc. DayZ can NOT function without ARMA. Again, DayZ is a MOD, NOT a standalone game. Cheers :) -
Bandits are essential for the game to be exciting. BUT. I do think Rocket, once the buggies have been beaten down, needs to look at more "end-game" content. Because, as you said, what more is there to do once you have a .50 cal and a Ghillie? Sure, you can help people, but help them with what? Get more loot? What about once they're geared up? And frankly, my biggest adrenaline rushes come from the firefights, especially when I have decent gear (or at least it used to be that way, before I decided I didn't care). That's OK, but there should be more of an incentive to NOT just wanton gun down every non-zed in sight. And as to what that incentive could be? I don't know. But I hope Rocket gets an idea sooner or later, because the current game mechanics just aren't *quite* solid enough yet for this mod to achieve its fullest potential.
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What to do when you've got all the gear besides killing people like an asshole
Zexis replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
To be honest, I don't know what to do anymore. Here's a timeline of my play styles in DayZ, and how they progressed: 1. Fresh start. No idea what to do. Derp around towns, pick up tin cans because why not? End up dying via falling off barn, being eaten, shot, etc. 2. Start learning how to survive by picking up tools and a primary weapon or two. Stay mostly south near the big cities, assuming this is the best way to find items. Eventually die. 3. Edge towards north. Form a group. Begin to loot strategically, hitting deer stands, supermarkets, and the occasional heli crash. 4. Start a camp. Find epic lewtz. Storm the NWAF like nobody's business, and death has little consequence when the camp is full of ARs. 5. Boredom begins to set in. Repetitive cycle of looting with the rare firefight tossed in. Until one day... 6. Fuck it, let's die! Start over, this time for the lulz. Couldn't care less about the big guns and ghillie suits, now is the time to just screw around and have fun. Murderous rampages, suicide missions, and general silliness is expected. -
Many nighttime servers I join are shrouded in total, complete blackness. I can see the sky and silhouettes of buildings, and that's it. Is this a bug or intended feature? I mean I have a flashlight, but in real life you can always at least see a bit of the area around you, even with cloud coverage. I've also tried jacking up my gamma and brightness to max, but it doesn't make a difference; there's apparently no light being emitted for the contrast to matter! I like the darkness for its scariness and stealth enhancements, but this is just a wee bit too much.
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Play Steam version without starting Steam
Zexis replied to Banshee1991's topic in DayZ Mod General Discussion
Yes. Disable the beta and DayZ if you want to play the rest of Arma. -
Have your sleeping patterns and/or social life changed since DayZ?
Zexis replied to Detta (DayZ)'s topic in DayZ Mod General Discussion
Well Sheogorath, nothing too drastic. Though some nights I've stayed up later when I otherwise would've gone to bed. -
Doubt it will ever extend beyond simple PvP. People don't like to play by the rules in a zombie wasteland.
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AHHHH ArmA 2 OA Down for Maintenance!!
Zexis replied to stormster10's topic in DayZ Mod General Discussion
Oh, how convenient :) Had just logged off after moving our camp site with duped gear, two vehicles, and all of it should be saved. Huzzah! Feel bad for you blokes, though. With any luck, none of you lost anything too valuable. -
Kudos for you for not combat logging. DayZ would be more fun if all players stuck it out like you did.
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Remember that DayZ, and Arma2 for that matter, aren't exactly optimized. Couple that with server lag and even high-grade rigs can suffer performance drops.
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Sigh. Only two lines of defense against hackers: Battleye and server admins. When an admin turns to hacking, that should be a sign for you to gtfo of that server.
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Loot map.... Do you think its more fun with or without it?
Zexis replied to -MadTommy's topic in DayZ Mod General Discussion
Hm. I know which buildings to look for for loot, but I often Alt+Tab to a map for navigation purposes. -
Requesting Serious Help - BIG Reward
Zexis replied to James_Kingsley's topic in DayZ Mod General Discussion
Go to the medic thread if you want a shot at, well, not getting shot. You can't trust anyone you don't know in DayZ, and that includes here on the forums. Heck, how can we even trust you? -
What should i do next? Surviving is easy!
Zexis replied to -MadTommy's topic in DayZ Mod General Discussion
Player killing! ...I'm joking, but only slightly. Once you're self-sufficient and carry top gear, there isn't much else to do... -
How is it going to be "safe"?
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You uninstalled Arma or deleted the mod? Because you do realize that there's an entire videogame layered beneath this mod, right?
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The reason why we need Hackers
Zexis replied to Audio Rejectz's topic in DayZ Mod General Discussion
Terrorists are good for the world, because they help us see our national security vulnerabilities and fix them. /sarcasm Hackers are using scripts to exploit the game that, if unused, would in no way affect gamers. All the script kiddies do is make more work for Rocket when he could be working on important features, like bug fixes that are actually relevant. Not script blacklisting.