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Falanaka

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Everything posted by Falanaka

  1. Falanaka

    Military base

    Hi, I think it could be interesting to put military bases with non-infected soldier inside. They would shoot the zombie but also the survivors which -according to them- could be infected. The soldiers could patrol around the bases in Humvees which would profide to the survivors a high-risk way to get good equipment. That would also strengthen the ambiance of fatality for the survivors which would be killed by the governmental force instead of being safed by them as expected. Thank you for reading, Falanaka
  2. Falanaka

    Military base

    I think that can be a good part of the reward. And during the fight they would be damaged. But a lock system can still be put for the survivors if that seems too much.
  3. Falanaka

    Military base

    I totally agree on your second point. Making the patrols an easy way to get good weapons and ammunitions is not the aim. After I think the "30 seconds" system seems too strange and not really realistic. I was more thinking about patrols of your first category. Of course I don't think patrols of tanks is a good idea, I was more thinking of two full Humvees with turrets in order to make hard enough the attack of the convoy. Of course that can create a frustration for the survivor with a revolver or an ax who has as an only option to flee but that's the aim! Such convoys become a good option only for well-prepared groups of survivors.
  4. Falanaka

    Military base

    For Turnipski, I think a slight presence of militaries would make the game even more unpredictable. You can prevent the spots of the zombies but not the move of a patrol. The role taken by the militaries can not be remplaced by the player. The idea with those militaries is that there is another actor which is way more powerfull than the players and there is a need for those players to be well-prepared and coordinated with other ones in order to defeat them. A point everyone spoke about by pointing precises points in the gameplay : it would change the experience of the game. That's why I think it would be important to restrict the zone of activities far from the coast in relatively small areas. PS for Brewdoggy : Sorry I didn't see your post before posting.
  5. Falanaka

    Military base

    Or neither of those two things happen. There is already an ArmA II AI for common soldier and the military spawn can be limited.
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