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Everything posted by terrorcon
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Should we remove barbed wire in the next update
terrorcon replied to mattlightfoot's topic in Mod Announcements & Info
Yes. It at some point they become an effective zombie barrier, put them back. -
GPS Notes - Are they private or public?
terrorcon replied to ThuggleS's topic in DayZ Mod General Discussion
Me too. Best piece of gear in my possession. -
Don't go to green mountain. There's ghosts there, man. *Runs away*
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Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I'm in Cherno now, if anyone needs help. -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Available near NW Airfield. -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Check PM. -
We must nuke the site from orbit. It's the only way to be sure. NOTE: to make this video, I used ARMA II mission editor and a scud nuclear missile launcher mod I got from Armaholic.
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Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Any medics on the NW end of the map, could you please contact Helsing (post in last page). He's unconscious, bleeding and just about to die. I can't log in the server he's on, right by a burned tractor in 005 009. Without that specific landmark, he's going to bleed before I can locate him if we join another server... and also, while trying, I got teleported back to Elektro (must be the 5th time this weekend). -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Hi, check PM -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Any medics around Elektro that are on 1.7.2.5, please contact Orpheus. He is waiting by the harbor, low on blood and passing out. In still in 1.7.2.4. I'm running north towards Berezino now. -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
No, I mean check the forum personal message system. Skype messes up my ping when playing DayZ and I get kicked. I'm currently in Cherno waiting to help MikeRoe. -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Check PMs. I'm about 2 KM east of Cherno right now. -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Yeah, pilots are people too ;) So, anybody need help? Currently near Kamenka, making my may to Cherno, fully loaded, I even have one antibiotics box. -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Check PM -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
On my way, read PM. Edit: patient died before I got there :( -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I was going to help Bestadmire at NW airfield north barracks and got teleported back to Elektro... >:( Any medics in the area, please message him. EDIT: I died. TruenoQ. is also at the NW airfield waiting for help. -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I'm heading there, got another patient to see, then I'll PM you. Give me 10 minutes. -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
Check your PM, I'm right by you. EDIT: blood transfusion applied. Standing by. -
Need Medical Assistance? We can help.
terrorcon replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I sent you a PM. I can help. EDIT: in position. PM your server if you still need assistance. EDIT2: patient replied he no longer need help, standing by. -
[DayZMod] The Dayz Statistics thread!
terrorcon replied to Ander (DayZ)'s topic in Mod Announcements & Info
Mhmm... I don't know, I've never seen that many players going around in vehicles, but I don't have the numbers to make an estimation. -
[DayZMod] The Dayz Statistics thread!
terrorcon replied to Ander (DayZ)'s topic in Mod Announcements & Info
Which one is it? :huh: Are you saying that people that walk 52 Km on average (the number Vekien got) on an average life expectancy of 49 minutes (the number currently shown in the home page), are standing very still? Please back this statement with math. This is my chain of reasoning.The number I got = Total walked distance / Total played time Now Total walked distance = number of players * average walking distance of a player and Total played time = number of player * average playing time of a player So, the number I got, is (number of players * average walking distance of a player) / (number of player * average playing time of a player) if you simplify by number of players, you get The number I got = average walking distance of a player / average playing time of a player otherwise known as average speed of a player. Still don't see the mistake. -
[DayZMod] The Dayz Statistics thread!
terrorcon replied to Ander (DayZ)'s topic in Mod Announcements & Info
Mhmm... So how about this. Total Walked: 1,131,783,565 km Time Played: 1061 years, 7 months, 14 days If we divide those two numbers (distance walked and time played) we should get average speed, right?. Let's figure out the time played in hours, so we can get the speed in Km/hour 1061 years * 365.25 days/year * 24 hours/day = 9,300,726 hours 7 months * 30.44 days/month * 24 hours/day = 5,113 hours 14 days * 24 hours/day = 336 hours For a grand total of 9,306,175 hours Now 1,131,783,565 km / 9,306,175 hours = 121.6 Km/hour. The average speed in the game is over 120 Km/hour? :huh: That's a lot of players zooming around really fast :D P.S. Seriously now, I can't find the mistake in my math. Do you see it? Could it be that the total walked distance includes zombies and animals for instance? -
I lost both my tents a couple of days ago. Haven't been back to check since, thought they were gone for good. I'll go tonight and see if I get lucky.
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Balota, worth it for new spawns?
terrorcon replied to SwitchBlayd's topic in DayZ Mod General Discussion
Nope, you can get in by vaulting over the sandbags in the north side of the camp (close to the north-east deer stand), where the wire is missing. That's my usual point of entry. Also, about Balota, airfield, I once found a DMR inside one of the hangars. I heard of a guy that got a Coyote Pack (the biggest one in the game, not the starter one) there. Usually there's an AK or shotgun in the control tower. So yeah, If you're a fresh spawn and are near the airstrip, I would definitely recommend checking it out. The graphic artifacts are supposed to be fixed in 1.7.2.5, which should roll out pretty soon. I have been to Balota recently just the same, since the changing-my-video-memory-from-"high"-to-"default"-trick worked for me. -
[DayZMod] The Dayz Statistics thread!
terrorcon replied to Ander (DayZ)'s topic in Mod Announcements & Info
There is something weird with the statistics. Right now, they read Total Walked: 1,066,786,250 km (that's one billion kilometers) Unique Players: 947,193 That means every player has, on average, walked 1,126 Km.... Doesn't that seem a bit much? One thousand and one hundred kilometers per player?