Jump to content

Nero57James

Members
  • Content Count

    3
  • Joined

  • Last visited

Posts posted by Nero57James


  1. So our story begins with a new-ish player. On the shores near Kamenka, he's played a fair bit, but never survived more than a day at a time.

    With his illegitimate map in hand, our player seeks out the deer stands nearby, acquiring an AK-74, with plenty of ammo, he proceeds to Cherno, passing through towns with little contact besides the occasional kamikaze zed. Upon reaching Cherno, the player is cautious, this is where he has died, and seen many others die before. Hours of sneaking and carefull looting pays off, a few dead bodies from a by-gone bandit raid yield a ALICE backpack, second biggest in the game, food, water, and all needed equipment to survive..

    Our player immediatly runs for the hills so happy and overjoyed to have acquired all these items, and equipment, his constant deaths were finally paying off. Testing his pistol and Ak against the hordes of zeds, the player feels distinct satisfaction in himself.

    There is only one place left which contains the items harbouring even more achievement than the ones he wields, the famed NW Airfield.

    With every inch a possible death spot from bandit snipers, and holding the most valuable items in the game, this, is where the real story begins.

    There are many problems however. Our player has only ever been to the airfield once, and that once he died from a single zed sneaking up on him and knocking him uncouncsious. The player is exceptionally far from the airfield, walking would take too long in the players mind. He needed a vehicle. He searches the entire span of the south east coast, yielding not one vehicle, one last spawn worth looking at, is further inland, toward the airfield itself anyway. He pushes on towards the small town of Dolina.

    On the approach the player notices a foreign object against the familiar pallete of the hillsides, could it be? A crashed helicopter? The possibility of great weapons, and if he's lucky, some NV Goggles, focuses the player. Crouch walking slowly, checking the hills with the binoculars, he reaches the helicopter. Scanning the ground, nothing seems to be here, it's just same old grass and dirt. Our player Crouches yet again, closely inspecting the ground, he find a pile of tin cans... and another pile of items. This one, makes the adrenalin drop. Within this pile there is a FN FAL with mag, and.. Night Vision Goggles.

    Quickly re-organising his backpack in the excitement to make room for his new weapon, and blinding himself with the new NV Goggles, he checks around the helicopter on last time before proceeding to find the pickup truck inside a shed in Dolina. While checking, a all too familiar gunshot sounds from the hills. A sniper, high powered. AS50 or M107, "I can't lose all this, NO I'm not going to lose these. I've worked TOO hard for them."

    He sprints for the nearest tree, hearing the panicked shots fly past him. Taking cover, he scans the treeline in search of his opponent. Unable to locate him, the player runs out, cirlcing around the thought position of the sniper, keeping in cover at all time. Coming in behind the though position, there is nothing, not even flattened grass, a telltale sign of a sniper spot. Our player checks the area over and over, having a sniper this early on would be brilliant, but there was nothing. Whoever this person was, they must of either run out of ammo, or been very cowardly.

    Our player reaches the shed with ease, no suprise to the players pessimism, there is no pick-up truck, and he wonders if all the vehicles have been nicked already or been removed altogether by accident, he had not seen one useable vehicle, or anyone else using them. Our player dismisses the search for a vehicle, and heads straight for the airfield. The navigation takes time, and a little skill to dodge all the towns with unwanted, lowly items with their zeds. It takes about an hour from Dolina to reach the airfield, sprinting continuously.

    Oppraoching the infamous airfield, the player watches every sniper spot possible, he heads to the south east barracks the heart rate is rising, focus is narrowing. THe barracks contain only a M1014, useless to the player. He needs a long ranged weapon. He scavenges out the ammo, dissapointed from the first barracks, but there are still all the hangars, the ATC and the final barracks to check. He crosses over the airfield, attracting zeds with his crue chortcut, he takes them down, but the risk wasn't necessary, nor the ammo lost. Nontheless, he recouperates it within the hangers he passes through, and the ATC he checks. Still no long range weapons, just G17 and other ammo.

    "Last chance", the player drones over in his head, the other barracks to the northern end of the airfield. Many zeds get in the way, but our player makes it easily, preparing to head south-east to Starry Sobor, the only other high yield area. COutiously entering the building, the player discovers and M14 AIM, a M4A3 CCO and a M4A1 CCO SD. If our player was overjoyed and happy before, you can imagine, just how filled with delight and happiness he was upon acquiring these. It too much time to settle which ones to take, and which ones to leave behind for other players. He finally decideds to leave the FN FAL, AK74 and the M4A1 CCO SD, taking the M4A3 CCO and the M14 AIM. He had seen many DMR mags, and the M14 would make good use of them. 5 clips of STANAG ammunition, and 6 mags for his G17 the player is well equipped. Pondering what to do next, he hears gunshots far away, not directed at him, he hits the floor anyway. Listening intently to locate them.

    Sounds like it's coming from the southern barracks, the ones he just came from. The player, eager to seek vengeance against the many bandit-inflicted deaths, heads out on a hunt. Upon leaving the barracks the player has a better angle on the airfield, and the previous fog has cleared. It is now clear to see, another crashed helicopter site on the far airstrip. He had not noticed it before because he was focusing so much on the barracks and evading zeds, cursing his own un-observation, he heads out immediatly for the helipcopter. SLowly, staying low, last thing he wants now is to get headshotted by the very person he intends on hunting.

    Upon getting closer to the heli, 2 players come into sight, looting the heli already. Our player ponders if he could join them, but they wouldn't be able to hear him from this far away. Just incase they aren't friendly, he prones his way closer, slowly. About half of the distance is closed, when another sniper shot echoes across the airfield, again, high powered, but different sound, not the same from before. There is another player running like a maniac away from the site, he has a weapon in his hands, I recognise it as the Bison SD. The player stays prone, watching on...

    If our player doesn't shoot this guy now, he will go into the ATC behind us, exactly the opposite direction of the sniper fire. He decides it's too risky to have an unknown person with a weapon above him. Sniper fire still coming, he decides quickly to sit up and take this guy down, the player is confident the sniper is on the other side of the helicopter, giving him cover. He fires at the maniac with the Bison, 3 shots, and he's down on the ground, getting eaten by the zombies he attracted. The sniper fire continues, the next shots are aimed at our player, and he can hear how close they come to hitting him as he hits the grass and dirt again. The sniper fire stops when he does this, a sign he was indeed the next target.

    He cautiously proceeds over the body, checking it out, as suspected, a bizon SD. But wait, he has no murder counted, meaning his shots must have missed, and the sniper had killed the running maniac. There is nothing on the body of use, so he proceeds to the heli. Another dead body here, must of been the manic's friend. Nothing on him either, just blood packs. There is nothing else near the chopper, only mags for guns he didn't care about. Gunshots in the distance confirm the sniper guy is still about, shooting down zeds with his pistol probably. The player decides to pursue him, looping around back to the barracks he first visited.

    Sneaking through the trees and bushed, our player again is very cautious, constantly checking around him. ENtering the small group of buildings, THere is a dead body at the gate outside the barracks, holding a weapon, looked like a nice weapon, not big enough to be a sniper, but something interesting. Zeds are in the way, but are quickly dispatched with headshots from our player's G17. THe gun is indeed a nice one, a FN FAL AN/PVS-4. Classified as extremely rare, used to finding these now, our player reluctantly swaps out the M14 AIm for the FAL, wishing he had kept the FAL mag from earlier.

    Our player checks the barracks he had visited before, they are barren, completely empty, none of the mags he had left behind were there, the sniper must have passed through. Just as this passes through our players mind, gunshots from a high powered gun are heard from the hanger area, yet again, looping back our player pursues with more urgency, running across the airfield brielfy before crouch running and finally proning once again across it. GUnshots are still being fired, and.. yep! There's the sniper in the ATC, staring down at something, must be re-organising weapons, or looting. He's too far away for the M4A3, and the FN FAL is only good at night time because of it's scope, so the player proceed to get closer, watching his every move. No ghillie suit though, too far to see what weapon he's holding.

    A slow and steady prone-ing takes our player up to the sniper, the sniper is running about the hangars now, clumsily, not what our player expected, must be inexperienced. The sniper attracts many zeds to himself while he blunders about the hangars, estimating his speed, our player positions himself in just the right spot as he enters the hanger, when he goes to the adjacent looting spot, he will be lined up perfectly in our players optics.

    The Sniper sure enough runs across, and stops to loot the pile. A small hesitation to line up the dot with the Snipers head, and 3 shots later, our player has their first murder. Feeling satisfyed, he strolls across, gunning down all the zeds coming at him, then loots the body expecting to see a CZ550 atleast, the snapping sound when he shot at the zombies must have meant he was using a sniper. Upon opening up the gear, and looking at it, our player's sense of achievemnt and vengeance is suddenly gone, the alleged "sniper" was carrying only a M4A1 CCO and a G17 among the general supplies. he had just shot and killed someone completely innocent, that was why this person was blundering about, he must have just gotten his first good gun and was excited fo use it. Our player looks at the ammo, and sure enough there are two mags that are nearly empty, spontaneous reloading.

    Our player analyses the body and finds his name was Harry. He apoligises to Harry, then heads out of the airfield to a nearby forest, feeling terrible for killing this innocent person.

    "We could have teamed up... we could have been friends..." He kills a wandering cow in the forest guts and cooks it, refilling his health that was lost from fighting all the zeds.

    "Why did I shoot him... why didn't I take a closer look at his gun..."

    Seeing how much immersed into the game the player was, he disconnects, feeling solemn and regretfull of his first murder, "At least it was a headshot..."

    For the next couple of hours he thinks very intently about it, deciding he might make a post on the forums about Harry, and how sorry he was. But decides to go down to Cherno before he'll wrap things up, it would be good to test out the Night Vision goggles for the first time anyway. He scrolls through the server list looking for a server jam-packed, they always have the most bandits skulking about in Cherno.

    He finds one, about 47 players. Joins. Waits..

    The familiar fade-in of the atmosphere and the army-style text fadein/out remind him of his adventure before. He checks over his inventory, looking for a can of soda to drink. He notices however, that his FN FAL AN/PVS-4 is missing. Panic sets in, "Was it hacked? HOW IS THAT FAIR?" Something isn't right, and he knows it.

    Just as he goes to disconnect, thinking it's a dodgy server, he is teleported to the top of a hill, and in the confusion, is instantly killed by a group of people hacking. The never ending stream of sniper fire gave it away. Everything is lost, all of his items and equipment are gone.

    He leaves frantically, hoping it won't be saved to the hive, "It was a fucked up server, I'll still have my stuff..." He returns to the server he found it all on, waits...

    "SELECT YOUR GENDER"

    ROCKET, PLEASE SMASH THESE ASSHOLES INTO THE SHITTIEST, MOST DISGUSTING AND REPULSIVE HOLE AND THE BURN THEM ALIVE.

    CHEESE GRATE THEIR FEET AND DROP THEM IN THE MIDDLE OF THE DEAD SEA.

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    So yeah, thats my story. I'm really sorry Harry, wish i hadn't killed you, hope your doing alright.

    Thanks for reading.

    Nero//

    • Like 8

  2. I'm pretty new to DayZ, still have yet to live any longer than an hour. :(

    Anyway, I ran into this guy with an accent on a british server, name was HorseMaster. He was really helpful to me, learning some cool stuff, then, when we both had hatchets and were in an industrial complex, 2 zombies ran up to us, I swung my hatchet at the zombie and insta-killed him by accident.

    Felt like such a dick afterwards, I waited at his body for half an hour, hoping he would find his way back, so i could give him his stuff and apoligise, but he never showed up. :(

    Really sorry HorseMaster.

    • Like 2
×