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Everything posted by chus
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New Major BattlEye Anti-Cheat Features
chus replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
I just put that on my server, and loaded the new txt. And got this in the createvehicle.log. Thought this is only for vehicles? 14.08.2012 05:27:41: Playername (78.53.xx.xx:62249) xxxxxxxxxxxxxxxxxxxxx - #0 "DZ_Backpack_EP1" 533:6 [0,0,0] -
New to ARMA2/DayZ server / Several issues with odd Server behaviour.
chus posted a topic in Mod Servers & Private Hives
Hy, My clan had in the Past quite some own servers dedicates, leased etc.. but we never had an ArmA 2 Server so there are some things that are new to us, I would ask for some advice before I contact my server provider and give him hell. I´m also aware that some of this issues might be fixed with the next beta patch. But anyway I would like to have you opinions before I contact my Provider. 1. Strange / odd behaviour with hatches. On every respawn on our server ALL Players loose their hatches. It doesn’t matter if they got them on the belt or if they got them in the backpack. They just disappear as soon as you join the server. If you find a hatchet you can clone them on our server, you just have to pick it up then you got one in your inventory but another one is still on the floor.2 .Crowbar is very odd, probably hacked. You pickit up then it appears in your weapon slot and you cant drop it anymore. Even if you got still you main weapon in sight. – This is a bug someone reported earlier on the 1.7.2.3 thread. But on our server there is a special gimmick. If you press quite some times “F” you have the crowbar in you hand and on the top left appears “CROWBAR HACK”. 3.Strange respawning of things and loots without server restarting. Well this one is awesome if you want to exploit the game! We didn’t find out what causes this yet. But we saw this at least 3 times today, and yesterday 2. Probably it happens more were not all time connected. Well loots just simply disappear in front of your eyes and seconds later new loot appears. Happens all over the server in different cities at the same time. We had a player on NW Airport, Stary Sabor and Zelenogorsk, reporting this at the same time. Vehicles and Tents disappear at the same time! When we do a server restart, obviously new loot spawns but the Tents and Vehicles are back, empty. Vehicles might be not respawning, not sure about them. 4.You approach animals and they disappear. That’s a funny one. We call it the Fata Morgana. http://en.wikipedia....organa_(mirage) You approach an animal to kill it and it randomly disappears. Especially funny if your hungry, and need to eat. 5.Unlimited smoke grenades. This one is also quite fun. You can throw smokes till you cover the whole town with them. Zombies love them, but they do only react to the first. We do not know how exactly the player enters this state, we thing that it got something to do if you respawn on our server and find a smoke as your first loot object. If you join another server you lose your smoke normaly. 6. Heavy desync / lag / warp issues. Well I know that the current beta patch has problems. But we did not experience the effects that dramaticly on other servers. Desync Two players spot the same zombie but the zombie is for each of the player on different positions up to 50 m! Player shoots, the other hear his shoots like 15 seconds later. Lag Every time a new player joins server pings shoot up to 700 for all players, lots of desync for everybody. Randomly it also happens. Warp. Well zombies just warp and don’t seem to take damage for up to a minute, then suddenly they die, we get used to it. But other players are running on the field static, then suddenly teleport to the other edge of a town, even if for you and for him zombies seem to behave normal. What we think about all this issues, and what might be causing it. 1. I think our provider is using some tool to prevent hacker scripts, this is preventing hatches from normal behaviour. 2. I saw the bug report, but that CROWBAR Hack just let me roll my eyes. I will take a screen as soon I find a crowbar. 3. I read on the BIS, DayZ and Armaholic forums that this usually happens if someone “resets the mission”, I do understand that you have to do this manually, and the people get to the lobby when this happens. However, we experience this without being disconnected. No admin connected when this happened. 4 I’m not sure if this is lag, scriptblocking or WTF. It just dammed annoying. 5. Think here is our script blocking script from our provider doing his funny work, there is no other explanation for me. 6.I know that the “current” 94876 patch is giving problems for quite some people. But this is unplayable at some times. We had to restart the server quite some times and deactivate the BE maxping feature because it was kicking low ping users during the spikes. As I know that almost all provider setup virtual boxes for the server, Im very sure this one is over its capacity at least at network traffic. I will wait for the new patch to complain about this, at my provider. Perhaps its realated to all the problems above, but we experienced this (Hatchet, Crowbar, Smokes) even with only a few player where on. I will ask for lowering the slots on our server as 40 is unplayable for everyone on the server. -
New to ARMA2/DayZ server / Several issues with odd Server behaviour.
chus replied to chus's topic in Mod Servers & Private Hives
Sorry to bump this topic. Weve update to the latest beta patch all problems are still exactly the same. But think this matter are urgent as they affect other players losing their stuff joning our server. -
Well, I really hope you keep some other things in mind, regarding this decision, Rocket. The lots of Battleye high ping kicks, that are on most server. I got a guy in my group that for some reason has little ping spikes, and gets kicked by battleye high Ping because his ping shoot for some seconds over 300. (For all who wonder why, he lives in the Canary Islands) He usually suffers also from connection losses on some server. As he wants to stay with the group he reconnects. Especially if one of us is looting, or in a vehicle, so we don’t want to change the server. You really want to punish him? More? We usually connect to several servers, for some time till we se he does not get kicked before we start to play. Would this also be against the rules? - And, NO, we do not loot, till were all on the same server. What about game crashes, if you are in a group you usually try to rejoin with your friends. When I started to play DayZ I got quite a few, they are gone for me since one of the last patches. But they where quite often. Will this get my character killed? Hopefully you keep in mind that there can be a lot more reasons for being disconnected with a afterwards reconnects, then pressing ALT+F4 to avoid being killed by someone. I personally hold ALT+F4 ready when I spawn. Because its not the first time I spawn 10m above ground, and tart to fall just when I spawn. It happened at least 2 time to me in the last 3 weeks. I wonder, if the ones that are so glad about these decisions are the same cunts, that camp spawn sites to shoot defenceless survivors with their sniper rifles. Or the other "hero" in this forum, who needs the 107 sniper and two spotters, to get a kill on the airfield.