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Defram23

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About Defram23

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    On the Coast
  1. I love this game. Love, love, love it. Yet, apart form the scavenging, the stalking, and the endless hordes of zombies, I fell that something, some little feature is missing that would slightly enhance the addictiveness, the challenge that is DayZ: Objectives. Yes, I know that the game is primarily survival, but lets be honest. After 3 hours of gameplay and amassing an arsenal of all the toys and weapons any aspiring zombie hunter would dream of, the game feels unguided, even boring at times, with nothing to do but camp and pick off other unsuspecting players. That being said, I think its time to fulfill your ultimate mission: to truly survive. To finally leave the terrible, disease ridden land that is post- apocalyptic Chernarus and reach safety and comfort, knowing you survived "hell" itself. So Hear me out on this one. My idea for an objective would be to create 5-6 pieces for a short-wave radio (batteries, antenna, speaker, etc..) and have them scattered across the map in different varied locations. The objective would be for the survivors to go out and collect all the pieces for the radio, each super difficult to find, and own them all in one place. Once a player(s) has all of the pieces they then would construct the radio, call in a military helicopter (preferably a Chinook) and be evacuated to the aircraft carrier offshore (Im not sure if the carrier is a natural feature in Chernarus). Mission accomplished. You "survived". I know its a rough idea, but its an idea nonetheless. The fact is, I have no clue if this idea is even feasible. Other than that, I would love to see some sort of objective that encourages teamwork rather than the survivalist/lone wolf tactic most players seem to use. Not that there's anything wrong with that either. :D
  2. Defram23

    We need Objectives....

    I agree as well, though I am not sure how that would work. Although, I do have one idea for an objective. Hear me out. My idea would be to create 5-6 pieces for a short-wave radio (batteries, antenna, speaker, etc..) and have them scattered across the map in different varied locations. The objective would be for the survivors to go out and collect all the pieces for the radio, each super difficult to find, and own them all in one place. Once a player(s) has all of the pieces they then would construct the radio, call in a military helicopter (preferably a Chinook) and be evacuated to the aircraft carrier offshore (Im not sure if the carrier is a natural feature in Chernarus). Mission accomplished. You "survived". I know its a rough idea, but its an idea nonetheless. Other than that, I would love to see some sort of objective that encourages teamwork rather than the survivalist/lone wolf tactic most players seem to use. Not that there's anything wrong with that either. :D
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