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Everything posted by Advent1
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Melee weapon player damage isn't right.
Advent1 replied to Borges (DayZ)'s topic in General Discussion
Basically this. MAX, it takes 2 hits to kill someone with the fire axe. As for the hit detection post, the hit detection works fine, they made it so the physical item has to make contact in order to register. -
A cheeky trick to SUPERZOOM your weapon sight/scope (video)
Advent1 replied to acapona's topic in New Player Discussion
The reason he said that was because changing your FOV should not be affecting your scope zoom. In the mod it was not like this and should not be like this on SA. Although I am not sure if it was intentional or not. -
Equip(as in the weapon is in your hands) the M4 and drag the flashlight ON TO the RIS handguard, not just anywhere on the M4. Make sure you also have the weapon flashlight and not the pistol flashlight which are two separate items.
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One of the bullets must've hit that guy in the head. Although I believe the damage per pellet is very weak compared to Arma 2.
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I still don't see the issue, I've only had the "forced" to log out glitches every now and then, not constantly how you make it out to be.
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When dying from starvation, I think you have between 10-15 minutes to find food or else you will fall unconscious and die.
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It seems a lot of the people complaining about this are the most impatient people I've ever seen. What is 5 minutes when playing for more than an hour at a time? Get some water while you wait, or a snack, or something. The timer also ONLY affects people switching servers within 5 or 10 minutes. So clearly it's all on your end and blaming the devs is just a ruse. As for the 300 second thing, I've switched to another server right away and had to wait 3 minutes max. It seems you are switching between many servers very frequently.
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Why are they adding sewing machines , and not fixing the game?
Advent1 replied to FrankWhite's topic in General Discussion
It's been 2 years since mod release I believe...seems to be doing well to me; -
For which weapon specifically? For the Mosin you can simply eject the bullets in the chamber/internal magazine. For the M4, you can reload if you have another magazine, if not, you have to remove the current magazine and manually insert rounds into it. The SKS is the same as the mosin and M4 (with clips). Same goes for the shotgun and B95.
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I think I need blood - need help/advice
Advent1 replied to Death By Crowbar's topic in General Discussion
You seem to be low on health if your screen is blurry, and low on blood if it's greyish. The only way to gain health is to have blood at maximum (5000) and then eat and drink until the healthy status. I have 2 or 3 saline bags on my character I can give to you. If you're interested send me a private message. -
That would be great, but I think it may add issues to performance.
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It truly is amazing. Sadly most "popular" servers have weather set to sunny and 24/7 day. People are missing out on a lot.
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The supported edition and the early access edition are the same game, but I believe the supporter edition is simply that, to help support the developers in cost. You get no added perks or anything towards your in game character.
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I have a pile of 60 rounds of 5.56 ammo. What specifically is the "other" stuff to trade? And what type of server? (Hardcore, regular)
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Let's try to keep the discussion at a minimum and focus mainly on trading and such.
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I have 26 rounds for the magnum on my regular character, I'll PM you my steam name so we can set up the trade.
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Server Hopping has become godlike post patch
Advent1 replied to ASDF991's topic in General Discussion
That's where private hives come into play. Won't be available till much later. -
The max level you can repair an item to is "worn." The sewing kit also loses one level of quality per use. So it has a maximum of 4 uses if the kit is pristine.
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I figured we can have both servers in one thread with the poster simply indicating which server he is on. Just a test for now. As for the trade, I'll PM you my steam name to set up a location and such.
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Yes, they have a max of 4 uses assuming the kit is Pristine. Losing one quality per use until ruined.
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Upon testing, it seems only certain types of head gear can be fixed, I tried it on a cowboy hat, didn't work. Tried it on my bandanna, worked fine. It also did not work on my Press vest. When I tried it on the cowboy hat and press vest it said "The sewing kit cannot be used to mend _____" Also, the sewing kit goes down one step of quality per use. So if it's damaged, you only have 2 uses, if its badly damaged, only one use, etc.
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Not that I know of, I simply used it on my Shirt and it became "worn" from "badly damaged" and the sewing kit became "ruined." I did have rags in my inventory at the time but didn't notice a change to the amount I had.
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I don't think you can use the sewing kit on vests and such, only shirts/T-shirts and bottoms. I'll get on and double check.
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How do I carry more than 3 weapons at a time?
Advent1 replied to ImDeafDontShootMe's topic in New Player Discussion
I suggest only using one rifle you are comfortable with, running around with a weapon in your hand makes you too slow and most of the time, if not all, you will never use both in a situation. -
PSA:DO NOT BOTHER WITH BERRIES (they are worse than rotten food)
Advent1 replied to Slyguy65's topic in General Discussion
I know that the safe berry bush to eat from looks like it has two bushes in one per say. And the poisonous bush looks more "branchy." Hope this helped! Also, the berry bushes saved my life on an experimental server