frydspl33n
Members-
Content Count
19 -
Joined
-
Last visited
Everything posted by frydspl33n
-
Looking for people to play with.
frydspl33n replied to Tainted's topic in DayZ Mod General Discussion
Hey! I'm from Vancouver so were in the same timezone! My skype is ajw0614! I'll add you! -
Rocket should see this!
-
The majority of servers advertise incorrect timezones.
frydspl33n replied to Ewan123's topic in Mod Servers & Private Hives
Get Dayz commander, it displays the real server time! -
Looking for a few people to play with..
frydspl33n replied to SoupItUp's topic in New Player Discussion
Are you Atlantic, Pacific or Central? Or European? -
I use boot camp, it runs on my mac book perfectly.
-
I would love a one time payment. Like jeesus, you need some money for what you have put into this project. Also, this would be a good studio developed but community modded game, hosted by studio servers, to prevent hacker servers.
-
Which T-Shirt design would you buy?
frydspl33n replied to mattlightfoot's topic in Mod Announcements & Info
1 -
Any Clans?
-
R4GE DayZ Clan. [Recruiting]
frydspl33n replied to stormster10's topic in DayZ Mod General Discussion
First name:Alex or AJ Age:16 TimeZone:Pacific Why you want to join:To have other people to play with, to have group missions, to have people who have my back, to help others. I want to play the game to it's fullest and I want to have other people to spend time with. I'm very friendly and I would like to have friends. Teamwork on a scale 1 to 10 as 10 being the highest: 9 Do you have Teamspeak: Yep Do you have Skype(Only put Yes or No): Yep How long have you played DayZ(Dont Lie) For a couple weeks, about 10 hours total. -
I'll hop on, I'm a vancouverite too!
-
Why the core userbase of this forum sucks.
frydspl33n replied to Blay Wayne's topic in DayZ Mod General Discussion
Thank you... Just thank you. You're a dick, cut him some slack. -
You're right. Developers of games should never do things that are hard. Actually I think what OP is suggesting would essentially be an entirely new game' date=' or a full-price expansion pack. DayZ is a mod, not an expansion. You cannot possibly expect a single developer to create a 200+ square km map from scratch on his own. Seems to me this undertaking would take at least a year - I say let's focus on fixing the current game. [/quote'] I can 3D model, and I can program to an extent. Who says rocket would have to to this on his own, I'm sure people would be happy to help.
-
Could You Pull The Trigger?
frydspl33n replied to Crazysteve6547's topic in DayZ Mod General Discussion
I can shoot a whole assortment of guns, I can shoot pistols, rifles, shotguns and machine guns but I'm definitely not the type to shoot people. I could if I had no other option, I would feel bad about it, but I could. -
I have been playing DayZ for about a month now and I have some ideas for DayZ that would help both noobs and experienced players. Yes, DayZ is full of issues, but it is not making the game harder which is going to make the game better. Small tweaks like a rank and spawn system could help noobs get good and experienced players shine. Since the spawn system is random in certain areas, noobs spawn with good players and trouble can happen, since everybody spawns near cherno and electro, both cities have become tainted and full of no good bandits. The cities are war zones and that's not what they should be. My idea is to create spawning based on a rank system. A simple rank system based on your kills, deaths and basic morality. This system would not only affect where people spawn, but who people spawn with. The higher your rank, the lower the chance you spawn at the coast, and the higher the chance you spawn at the north and west borders. By keeping the loot system the same, noobs still have the chance of spawning near Balota airfield and the hag ranked guys have the chance of spawning near Krasnostav airfield and the military airfield. This spawn idea would hopefully keep bandit cold blood killers out of the noobs ways allowing them to get a good start in the cities and the good players a good pvp scenario. Another idea is to checker board the map. The spawn system would be divided just like a checkerboard, players dependingnon their rank will spawn in a designated zone, this spawn system would get people spawning on the whole map, creating a more "used" map. What I mean is that by making the spawn virtually anywhere on the map will create more suspense and more use for a map. This system will also allow players to experience the whole map. This system would have 8-12 spawn zones. With the checkerboard system, the rank system will make more experienced players to spawn in higher traffic areas, like cities and military bases. Summary: Rank system depending on zed kills, deaths and survival. Spawn system With noobs at regular spawn, and high rank players spawning in north and west border Checkerboard spawn system with high rankers spawning in higher traffic zones and vise versa with noobs. Thanks for reading, I am just saying things that might help with ridiculous bandit cold blood murders and such. Please feel free to leave your thoughts. Also I will be posting weapon, loot ideas and well as health and survival ideas. -Spl33n.
-
Yeah, so if you spawn and die without killing anyone, you spawn with a gun.
-
The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
frydspl33n replied to Time Glitch's topic in DayZ Mod Suggestions
This is an amazing idea but making then game too hard will just get people to kill more. Adding despair will desipate remorse. -
I like the idea of having to check for dead bodies. And the disconnect thing should keep you in the game with an on screen timer.
-
I think that zombies shouldn't be able to climb ladders, it is unrealistic and although it makes the game harder and less campish, it shouldn't happen. Post your thoughts on how ladders in DayZ should be handled.
-
De-Evolution of the Human Race
frydspl33n replied to apolyonic's topic in DayZ Mod General Discussion