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Everything posted by HacksawJack
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DayZTaviana US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
now updated to Taviana map 2.0 -
DayZTaviana US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
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DayZTaviana US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Couldn't ask for a better community of admins and players, mutual respect and competitive playing all around. I highly recommend this server to players or clans looking for a place to call home. -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
The server is completely updated and running strong. Be sure you can get in on the amazing community of gamers and players. Action is to be had. www.gsngaming.com for details. Dont let the 1 Dollar donation scare you. It is used for verification purposes only and helps keeps the server hacker free. -
Dedicated Admins and Up 24 hours a day, 15 min backup and 110+ whielisted so far. Average about 30 people now a night. http://dayzmod.com/forum/index.php?/topic/96456-private-hive-whitelist-15-minute-backups-20-admins-no-side-chat-70-vehicles-nfo-chicago-pure-dayz-experience/ We love to get squads in, very competitive play.
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DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Great Helicopter fight last night, never would have guessed Id see some awesome teamwork. -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
100+ whitelisters as of october 20th. PLenty of room for more, get in now. -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
85 Whitelisted Currently, the fun never stops -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Awesome large scale shoot out last night with the Ural and helos -
DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Great squad play tonight guys, Northwest airfield was a game of hide and seek -
I have sen the Black SUV spawn publicly
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DayZChernarus US 1211 | Private | Free Whitelist (v1.7.5.1/101480)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
I have been enjoying this private hive since it went live. I spent alot of time on there public server, good group of guys. I encourage anyone who is looking for a safe place to play should definitely consider this one. -
Our server has spawned ZERO VEHICLES IN 3 WEEKS!
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
When the server first started 2 1/2 months ago we had plenty of vehicles. Now, nothing. From what I have been reading this morning it seems the only solution seems to be to request a new instance ID from BIS, which resets everything. -
www.gsngaming.com US 1211 We have a TS server as well.
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Demystification of the DayZ loot spawn system [SPOILER]
HacksawJack replied to insitv's topic in DayZ Mod General Discussion
Any chance you can figure which range Animals will spawn and how it relates to other players? -
I would love to see more
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[CLOSED] US 1211 | Public Hive | GSNGaming.com (v1.7.2.6/Beta 96895)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Server is great, always up and has admins on all the time -
[CLOSED] US 1211 | Public Hive | GSNGaming.com (v1.7.2.6/Beta 96895)
HacksawJack replied to badbadrobot's topic in Mod Servers & Private Hives
Thank you for the report -
yes please!
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All Server Hosts/Admins - PLEASE READ!
HacksawJack replied to iHateHaters's topic in Mod Servers & Private Hives
This is completely ridiculous.... Server admins have their hands tied by DayZ because its in alpha. I hope to god that this issue is top priority for Rocket and his team. -
Mass Murders (Nuking) and Broken Legs Getting out of Hand
HacksawJack posted a topic in DayZ Mod General Discussion
I want to plead with the devs to figure out how to stop the Mass Murder scripts and Broken Leg Scripts. I was on my clans own server US 1211 and we are getting repeatedly Nuked or hurt en mass I am not really attached to my items, but it is very frustrating that I cant even get out of the starter area without someone going all scarface on the entire server. Please Rocket and the Devs correct this issue so I can go back to playing the game the way it was designed to be. -
Mass Murders (Nuking) and Broken Legs Getting out of Hand
HacksawJack replied to HacksawJack's topic in DayZ Mod General Discussion
I don't offer a solution because I don't even know where the problem lies.. sorry, The whole situation seems helpless at the moment -
Request Medical Assistance from RMG
HacksawJack replied to brianrmg's topic in DayZ Mod General Discussion
This group is awesome in response time and professionalism. Thank you RMA for assisting me with my emergency! -
Need Medical Assistance? We can help.
HacksawJack replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
The RMG Medical Staff was quick to respond to my plight. They executed a swift rescue moments after my post. Thank you to Brian and his staff for rescuing me in the harsh new world. -
Need Medical Assistance? We can help.
HacksawJack replied to Dr Wasteland MD's topic in DayZ Mod General Discussion
I am also in need of antibiotics, blood bag, and a can of food. I am an experienced player and have many rare wares for trade. I just cant locate that darn antibiotics. PM me for details and locations. Blood at 2800